* start updating media manager interface ready for storing attachments / emoji right away
* store emoji and media as uncached immediately, then (re-)cache on Processing{}.Load()
* remove now unused media workers
* fix tests and issues
* fix another test!
* fix emoji activitypub uri setting behaviour, fix remainder of test compilation issues
* fix more tests
* fix (most of) remaining tests, add debouncing to repeatedly failing media / emojis
* whoops, rebase issue
* remove kim's whacky experiments
* do some reshuffling, ensure emoji uri gets set
* ensure marked as not cached on cleanup
* tweaks to media / emoji processing to handle context canceled better
* ensure newly fetched emojis actually get set in returned slice
* use different varnames to be a bit more obvious
* move emoji refresh rate limiting to dereferencer
* add exported dereferencer functions for remote media, use these for recaching in processor
* add check for nil attachment in updateAttachment()
* remove unused emoji and media fields + columns
* see previous commit
* fix old migrations expecting image_updated_at to exists (from copies of old models)
* remove freshness checking code (seems to be broken...)
* fix error arg causing nil ptr exception
* finish documentating functions with comments, slight tweaks to media / emoji deref error logic
* remove some extra unneeded boolean checking
* finish writing documentation (code comments) for exported media manager methods
* undo changes to migration snapshot gtsmodels, updated failing migration to have its own snapshot
* move doesColumnExist() to util.go in migrations package
On startup and shutdown of a worker, we log a message of the worker
being started together with a textual representation of a memory
address. Though this can be handy for developers to debug
startup/shutdown sequencing issues of the workers, it's typically not
very useful or informative for an admin. We can also output a lot of
these (on my system I get 265 lines of these during startup).
This changes the messages from Info to Debug, to not print them under
normal circumstances.
* start replacing client + federator + media workers with new worker + queue types
* refactor federatingDB.Delete(), drop queued messages when deleting account / status
* move all queue purging to the processor workers
* undo toolchain updates
* code comments, ensure dereferencer worker pool gets started
* update gruf libraries in readme
* start the job scheduler separately to the worker pools
* reshuffle ordering or server.go + remove duplicate worker start / stop
* update go-list version
* fix vendoring
* move queue invalidation to before wipeing / deletion, to ensure queued work not dropped
* add logging to worker processing functions in testrig, don't start workers in unexpected places
* update go-structr to add (+then rely on) QueueCtx{} type
* ensure more worker pools get started properly in tests
* fix remaining broken tests relying on worker queue logic
* fix account test suite queue popping logic, ensure noop workers do not pull from queue
* move back accidentally shuffled account deletion order
* ensure error (non nil!!) gets passed in refactored federatingDB{}.Delete()
* silently drop deletes from accounts not permitted to
* don't warn log on forwarded deletes
* make if else clauses easier to parse
* use getFederatorMsg()
* improved code comment
* improved code comment re: requesting account delete checks
* remove boolean result from worker start / stop since false = already running or already stopped
* remove optional passed-in http.client
* remove worker starting from the admin CLI commands (we don't need to handle side-effects)
* update prune cli to start scheduler but not all of the workers
* fix rebase issues
* remove redundant return statements
* i'm sorry sir linter
* add delivery worker type that pulls from queue to httpclient package
* finish up some code commenting, bodge a vendored activity library change, integrate the deliverypool changes into transportcontroller
* hook up queue deletion logic
* support deleting queued http requests by target ID
* don't index APRequest by hostname in the queue
* use gorun
* use the original context's values when wrapping msg type as delivery{}
* actually log in the AP delivery worker ...
* add uncommitted changes
* use errors.AsV2()
* use errorsv2.AsV2()
* finish adding some code comments, add bad host handling to delivery workers
* slightly tweak deliveryworkerpool API, use advanced sender multiplier
* remove PopCtx() method, let others instead rely on Wait()
* shuffle things around to move delivery stuff into transport/ subpkg
* remove dead code
* formatting
* validate request before queueing for delivery
* finish adding code comments, fix up backoff code
* finish adding more code comments
* clamp minimum no. senders to 1
* add start/stop logging to delivery worker, some slight changes
* remove double logging
* use worker ptrs
* expose the embedded log fields in httpclient.Request{}
* ensure request context values are preserved when updating ctx
* add delivery worker tests
* fix linter issues
* ensure delivery worker gets inited in testrig
* fix tests to delivering messages to check worker delivery queue
* update error type to use ptr instead of value receiver
* fix test calling Workers{}.Start() instead of testrig.StartWorkers()
* update docs for advanced-sender-multiplier
* update to the latest activity library version
* add comment about not using httptest.Server{}
* Add/update some DB functions.
* move async workers into subprocessor
* rename FromFederator -> FromFediAPI
* update home timeline check to include check for current status first before moving to parent status
* change streamMap to pointer to mollify linter
* update followtoas func signature
* fix merge
* remove errant debug log
* don't use separate errs.Combine() check to wrap errs
* wrap parts of workers functionality in sub-structs
* populate report using new db funcs
* embed federator (tiny bit tidier)
* flesh out error msg, add continue(!)
* fix other error messages to be more specific
* better, nicer
* give parseURI util function a bit more util
* missing headers
* use pointers for subprocessors
* revamp http client to not limit requests, instead use sender worker
Signed-off-by: kim <grufwub@gmail.com>
* remove separate sender worker pool, spawn 2*GOMAXPROCS batch senders each time, no need for transport cache sweeping
Signed-off-by: kim <grufwub@gmail.com>
* improve batch senders to keep popping recipients until remote URL found
Signed-off-by: kim <grufwub@gmail.com>
* fix recipient looping issue
Signed-off-by: kim <grufwub@gmail.com>
* fix missing mutex unlock
Signed-off-by: kim <grufwub@gmail.com>
* move request id ctx key to gtscontext, finish filling out more code comments, add basic support for not logging client IP
Signed-off-by: kim <grufwub@gmail.com>
* slight code reformatting
Signed-off-by: kim <grufwub@gmail.com>
* a whitespace
Signed-off-by: kim <grufwub@gmail.com>
* remove unused code
Signed-off-by: kim <grufwub@gmail.com>
* add missing license headers
Signed-off-by: kim <grufwub@gmail.com>
* fix request backoff calculation
Signed-off-by: kim <grufwub@gmail.com>
---------
Signed-off-by: kim <grufwub@gmail.com>
* start refactoring account deletion
* update to use state.DB
* further messing about
* some more tidying up
* more tidying, cleaning, nice-making
* further adventures in refactoring and the woes of technical debt
* update fr accept/reject
* poking + prodding
* fix up deleting
* create fave uri
* don't log using requestingAccount.ID because it might be nil
* move getBookmarks function
* use exists query to check for status bookmark
* use deletenotifications func
* fiddle
* delete follow request notif
* split up some db functions
* Fix possible nil pointer panic
* fix more possible nil pointers
* fix license headers
* warn when follow missing (target) account
* return wrapped err when bookmark/fave models can't be retrieved
* simplify self account delete
* warn log likely race condition
* de-sillify status delete loop
* move error check due north
* warn when unfollowSideEffects has no target account
* warn when no boost account is found
* warn + dump follow when no account
* more warnings
* warn on fave account not set
* move for loop inside anonymous function
* fix funky logic
* don't remove mutual account items on block;
do make sure unfollow occurs in both directions!
* [chore] Remove years from all license headers
Years or year ranges aren't required in license headers. Many projects
have removed them in recent years and it avoids a bit of yearly toil.
In many cases our copyright claim was also a bit dodgy since we added
the 2021-2023 header to files created after 2021 but you can't claim
copyright into the past that way.
* [chore] Add license header check
This ensures a license header is always added to any new file. This
avoids maintainers/reviewers needing to remember to check for and ask
for it in case a contribution doesn't include it.
* [chore] Add missing license headers
* [chore] Further updates to license header
* Use the more common // indentend comment format
* Remove the hack we had for the linter now that we use the // format
* Add SPDX license identifier
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>