// Copyright 2018 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package s2 // This file defines various measures for polylines on the sphere. These are // low-level methods that work directly with arrays of Points. They are used to // implement the methods in various other measures files. import ( "github.com/golang/geo/r3" "github.com/golang/geo/s1" ) // polylineLength returns the length of the given Polyline. // It returns 0 for polylines with fewer than two vertices. func polylineLength(p []Point) s1.Angle { var length s1.Angle for i := 1; i < len(p); i++ { length += p[i-1].Distance(p[i]) } return length } // polylineCentroid returns the true centroid of the polyline multiplied by the // length of the polyline. The result is not unit length, so you may wish to // normalize it. // // Scaling by the Polyline length makes it easy to compute the centroid // of several Polylines (by simply adding up their centroids). // // Note that for degenerate Polylines (e.g., AA) this returns Point(0, 0, 0). // (This answer is correct; the result of this function is a line integral over // the polyline, whose value is always zero if the polyline is degenerate.) func polylineCentroid(p []Point) Point { var centroid r3.Vector for i := 1; i < len(p); i++ { centroid = centroid.Add(EdgeTrueCentroid(p[i-1], p[i]).Vector) } return Point{centroid} }