gotosocial/vendor/github.com/spf13/pflag/uint16.go
tobi 0884f89431
Implement Cobra CLI tooling, Viper config tooling (#336)
* start pulling out + replacing urfave and config

* replace many many instances of config

* move more stuff => viper

* properly remove urfave

* move some flags to root command

* add testrig commands to root

* alias config file keys

* start adding cli parsing tests

* reorder viper init

* remove config path alias

* fmt

* change config file keys to non-nested

* we're more or less in business now

* tidy up the common func

* go fmt

* get tests passing again

* add note about the cliparsing tests

* reorganize

* update docs with changes

* structure cmd dir better

* rename + move some files around

* fix dangling comma
2021-12-07 13:31:39 +01:00

89 lines
3.0 KiB
Go

package pflag
import "strconv"
// -- uint16 value
type uint16Value uint16
func newUint16Value(val uint16, p *uint16) *uint16Value {
*p = val
return (*uint16Value)(p)
}
func (i *uint16Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 16)
*i = uint16Value(v)
return err
}
func (i *uint16Value) Type() string {
return "uint16"
}
func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 16)
if err != nil {
return 0, err
}
return uint16(v), nil
}
// GetUint16 return the uint16 value of a flag with the given name
func (f *FlagSet) GetUint16(name string) (uint16, error) {
val, err := f.getFlagType(name, "uint16", uint16Conv)
if err != nil {
return 0, err
}
return val.(uint16), nil
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func Uint16Var(p *uint16, name string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, "", value, usage)
return p
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, shorthand, value, usage)
return p
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint16(name string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, "", value, usage)
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, shorthand, value, usage)
}