gotosocial/internal/log/sysloglongunixgram_test.go

70 lines
2.0 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//go:build !darwin
package log_test
import (
"fmt"
"os"
"path"
"regexp"
"github.com/google/uuid"
"github.com/superseriousbusiness/gotosocial/internal/config"
"github.com/superseriousbusiness/gotosocial/internal/log"
"github.com/superseriousbusiness/gotosocial/testrig"
)
// TestSyslogLongMessageUnixgram is known to hang on macOS for messages longer than about 1500 bytes.
func (suite *SyslogTestSuite) TestSyslogLongMessageUnixgram() {
socketPath := path.Join(os.TempDir(), uuid.NewString())
defer func() {
if err := os.Remove(socketPath); err != nil {
panic(err)
}
}()
server, channel, err := testrig.InitTestSyslogUnixgram(socketPath)
if err != nil {
panic(err)
}
syslogServer := server
syslogChannel := channel
config.SetSyslogEnabled(true)
config.SetSyslogProtocol("unixgram")
config.SetSyslogAddress(socketPath)
testrig.InitTestLog()
log.Warn(nil, longMessage)
funcName := log.Caller(2)
prefix := fmt.Sprintf(`timestamp="02/01/2006 15:04:05.000" func=%s level=WARN msg="`, funcName)
entry := <-syslogChannel
regex := fmt.Sprintf(`timestamp=.* func=.* level=WARN msg="%s`, longMessage[:2048-len(prefix)])
suite.Regexp(regexp.MustCompile(regex), entry["content"])
if err := syslogServer.Kill(); err != nil {
panic(err)
}
}