Check that stored screen position and size are still valid (not larger than screen or outside screen), and if not, reset them.

This commit is contained in:
Jonatan Heyman 2024-01-25 14:19:31 +01:00
parent 5e169a1927
commit 91f80ff84a

View File

@ -1,4 +1,4 @@
import { app, BrowserWindow, Tray, shell, ipcMain, Menu, nativeTheme, globalShortcut, nativeImage } from 'electron'
import { app, BrowserWindow, Tray, shell, ipcMain, Menu, nativeTheme, globalShortcut, nativeImage, screen } from 'electron'
import { release } from 'node:os'
import { join } from 'node:path'
import fs from "fs"
@ -75,18 +75,35 @@ export function quit() {
async function createWindow() {
// read any stored window settings from config, or use defaults
let window_offset = {}
if(CONFIG.get("windowConfig.x") && CONFIG.get("windowConfig.y")) window_offset = {
x: CONFIG.get("windowConfig.x"),
y: CONFIG.get("windowConfig.y")
} //getting the x and y co-ordinates for window position from last session(if available)
let windowConfig = {
width: CONFIG.get("windowConfig.width", 900) as number,
height: CONFIG.get("windowConfig.height", 680) as number,
isMaximized: CONFIG.get("windowConfig.isMaximized", false) as boolean,
isFullScreen: CONFIG.get("windowConfig.isFullScreen", false) as boolean,
...window_offset,
x: CONFIG.get("windowConfig.x"),
y: CONFIG.get("windowConfig.y"),
}
// windowConfig.x and windowConfig.y will be undefined when config file is missing, e.g. first time run
if (windowConfig.x !== undefined && windowConfig.y !== undefined) {
// check if window is outside of screen, or too large
const area = screen.getDisplayMatching({
x: windowConfig.x,
y: windowConfig.y,
width: windowConfig.width,
height: windowConfig.height,
}).workArea
if (windowConfig.width > area.width) {
windowConfig.width = area.width
}
if (windowConfig.height > area.height) {
windowConfig.height = area.height
}
if (windowConfig.x + windowConfig.width > area.width || windowConfig.y + windowConfig.height > area.height) {
// window is outside of screen, reset position
windowConfig.x = undefined
windowConfig.y = undefined
}
}
win = new BrowserWindow(Object.assign({