hishtory/shared/testutils.go

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package shared
import (
"bytes"
"fmt"
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"os"
"os/exec"
"path"
"runtime"
"strings"
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"testing"
"time"
)
func ResetLocalState(t *testing.T) {
homedir, err := os.UserHomeDir()
if err != nil {
t.Fatalf("failed to retrieve homedir: %v", err)
}
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_ = os.Remove(path.Join(homedir, HISHTORY_PATH, DB_PATH))
_ = os.Remove(path.Join(homedir, HISHTORY_PATH, CONFIG_PATH))
_ = os.Remove(path.Join(homedir, HISHTORY_PATH, "hishtory"))
_ = os.Remove(path.Join(homedir, HISHTORY_PATH, "config.sh"))
}
func BackupAndRestore(t *testing.T) func() {
homedir, err := os.UserHomeDir()
if err != nil {
t.Fatalf("failed to retrieve homedir: %v", err)
}
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, DB_PATH), path.Join(homedir, HISHTORY_PATH, DB_PATH+".bak"))
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, CONFIG_PATH), path.Join(homedir, HISHTORY_PATH, CONFIG_PATH+".bak"))
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, "hishtory"), path.Join(homedir, HISHTORY_PATH, "hishtory.bak"))
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, "config.sh"), path.Join(homedir, HISHTORY_PATH, "config.sh.bak"))
return func() {
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, DB_PATH+".bak"), path.Join(homedir, HISHTORY_PATH, DB_PATH))
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, CONFIG_PATH+".bak"), path.Join(homedir, HISHTORY_PATH, CONFIG_PATH))
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, "hishtory.bak"), path.Join(homedir, HISHTORY_PATH, "hishtory"))
_ = os.Rename(path.Join(homedir, HISHTORY_PATH, "config.sh.bak"), path.Join(homedir, HISHTORY_PATH, "config.sh"))
}
}
func buildServer(t *testing.T) {
for {
wd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to getwd: %v", err)
}
if strings.HasSuffix(wd, "/hishtory") {
break
}
err = os.Chdir("../")
if err != nil {
t.Fatalf("failed to chdir: %v", err)
}
if wd == "/" {
t.Fatalf("failed to cd into hishtory dir!")
}
}
cmd := exec.Command("go", "build", "-o", "/tmp/server", "backend/server/server.go")
var stdout bytes.Buffer
cmd.Stdout = &stdout
var stderr bytes.Buffer
cmd.Stderr = &stderr
err := cmd.Start()
if err != nil {
t.Fatalf("failed to start to build server: %v, stderr=%#v, stdout=%#v", err, stderr.String(), stdout.String())
}
err = cmd.Wait()
if err != nil {
wd, _ := os.Getwd()
t.Fatalf("failed to build server: %v, wd=%#v, stderr=%#v, stdout=%#v", err, wd, stderr.String(), stdout.String())
}
}
func RunTestServer(t *testing.T) func() {
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os.Setenv("HISHTORY_SERVER", "http://localhost:8080")
buildServer(t)
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cmd := exec.Command("/tmp/server")
var stdout bytes.Buffer
cmd.Stdout = &stdout
var stderr bytes.Buffer
cmd.Stderr = &stderr
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err := cmd.Start()
if err != nil {
t.Fatalf("failed to start server: %v", err)
}
// TODO: Optimize this by streaming stdout and waiting until we see the "listening ..." message
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time.Sleep(time.Second * 3)
go func() {
_ = cmd.Wait()
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}()
return func() {
err := cmd.Process.Kill()
if err != nil && err.Error() != "os: process already finished" {
t.Fatalf("failed to kill process: %v", err)
}
if strings.Contains(stderr.String()+stdout.String(), "failed to") {
t.Fatalf("server failed to do something: stderr=%#v, stdout=%#v", stderr.String(), stdout.String())
}
fmt.Printf("stderr=%#v, stdout=%#v\n", stderr.String(), stdout.String())
}
}
func Check(t *testing.T, err error) {
if err != nil {
_, filename, line, _ := runtime.Caller(1)
t.Fatalf("Unexpected error at %s:%d: %v", filename, line, err)
}
}
func CheckWithInfo(t *testing.T, err error, additionalInfo string) {
if err != nil {
_, filename, line, _ := runtime.Caller(1)
t.Fatalf("Unexpected error: %v at %s:%d! Additional info: %v", err, filename, line, additionalInfo)
}
}