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🌲 using r-tree spatial indexing to declutter the labels
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@ -30,6 +30,7 @@ Discover the world in your console!
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* [`node-mbtiles`](https://github.com/mapbox/node-mbtiles) for MBTiles parsing
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* [`pbf`](https://github.com/mapbox/pbf) for Protobuf decoding
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* [`vector-tile-js`](https://github.com/mapbox/vector-tile-js) for [VectorTile](https://github.com/mapbox/vector-tile-spec/tree/master/2.1) parsing
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* [`rbush`](https://github.com/mourner/rbush) for 2D spatial indexing
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* [`sphericalmercator`](https://github.com/mapbox/node-sphericalmercator) for EPSG:3857 <> WGS84 conversions
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## Wishlist
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@ -41,8 +42,11 @@ Discover the world in your console!
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* [ ] mapping of view to tiles to show
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* [ ] label drawing
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* [x] support for point labels
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* [ ] dynamic decluttering of labels
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* [x] dynamic decluttering of labels
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* [ ] centering text labels
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* [ ] lat/lng-center + zoom based viewport
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* [ ] bbox awareness
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* [ ] zoom -> scale calculation
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* [ ] TileSource class (abstracting URL, mbtiles, single vector tile source)
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* [ ] tile request system
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* [ ] from local mbtiles
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@ -22,6 +22,7 @@
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"drawille-canvas-blessed-contrib": "^0.1.3",
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"keypress": "^0.2.1",
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"pbf": "^3.0.0",
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"rbush": "^2.0.1",
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"sphericalmercator": "^1.0.5",
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"term-mouse": "^0.1.1",
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"vector-tile": "^1.3.0"
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27
src/LabelBuffer.coffee
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27
src/LabelBuffer.coffee
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@ -0,0 +1,27 @@
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rbush = require 'rbush'
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module.exports = class LabelBuffer
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tree: null
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margin: 1
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constructor: (@width, @height) ->
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@tree = rbush()
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project: (x, y) ->
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[Math.floor(x/2), Math.floor(y/4)]
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writeIfPossible: (text, x, y) ->
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point = @project x, y
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return false unless @_hasSpace text, point[0], point[1]
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@tree.insert @_calculateArea text, point[0], point[1]
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true
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_hasSpace: (text, x, y) ->
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not @tree.collides @_calculateArea text, x, y
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_calculateArea: (text, x, y) ->
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minX: x-@margin
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minY: y-@margin
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maxX: x+@margin+text.length
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maxY: y+@margin
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@ -6,6 +6,7 @@ fs = require 'fs'
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zlib = require 'zlib'
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TermMouse = require 'term-mouse'
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mercator = new (require('sphericalmercator'))()
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LabelBuffer = require __dirname+'/src/LabelBuffer'
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utils =
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deg2rad: (angle) ->
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@ -16,12 +17,10 @@ utils =
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digits: (number, digits) ->
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Math.floor(number*Math.pow(10, digits))/Math.pow(10, digits)
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metersPerPixel: (zoom, lat = 0) ->
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utils.rad2deg(40075017*Math.cos(utils.deg2rad(lat))/Math.pow(2, zoom+8))
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console.log utils.metersPerPixel(16, 180)
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process.exit 0
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class Termap
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config:
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@ -84,7 +83,7 @@ class Termap
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lat: 49.019855
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lng: 12.096956
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zoom: 0
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zoom: 2
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view: [-400, -80]
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scale: 4
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@ -198,6 +197,9 @@ class Termap
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scale = Math.pow 2, @zoom
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drawn = []
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labelBuffer = new LabelBuffer()
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for layer in @config.drawOrder
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continue unless @features?[layer]
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@ -212,25 +214,30 @@ class Termap
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visible = false
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points = for point in points
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p = [point.x/scale, point.y/scale]
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if not visible and
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p[0]+@view[0]>=4 and
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p[0]+@view[0]<@width-4 and
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p[1]+@view[1]>=0 and
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p[1]+@view[1]<@height
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if not visible and @_isOnScreen p
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visible = true
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p
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continue unless visible
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wasDrawn = false
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switch feature.type
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when "polygon", "line"
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@canvas.beginPath()
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@canvas.moveTo points.shift()...
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@canvas.lineTo point... for point in points
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@canvas.stroke()
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wasDrawn = true
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when "point"
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text = feature.properties.house_num or @config.icons[feature.properties.maki] or "◉"
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@canvas.fillText text, point... for point in points
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for point in points
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if labelBuffer.writeIfPossible text, point...
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@canvas.fillText text, point...
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wasDrawn = true
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if wasDrawn
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drawn.push feature
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@canvas.restore()
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@ -239,6 +246,12 @@ class Termap
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@isDrawing = false
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_isOnScreen: (point) ->
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point[0]+@view[0]>=4 and
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point[0]+@view[0]<@width-4 and
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point[1]+@view[1]>=0 and
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point[1]+@view[1]<@height
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_write: (text) ->
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process.stdout.write text
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BIN
tiles/europe.pbf.gz
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BIN
tiles/europe.pbf.gz
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