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https://github.com/rastapasta/mapscii.git
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🎨 implementing mapbox style compiler, turning filter into call chains
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###
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termap - Terminal Map Viewer
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by Michael Strassburger <codepoet@cpan.org>
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Using 2D spatial indexing to avoid overlapping labels and markers
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Future: to detect collision on mouse interaction
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###
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rbush = require 'rbush'
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module.exports = class LabelBuffer
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tree: null
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margin: 5
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constructor: (@width, @height) ->
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@tree = rbush()
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clear: ->
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@tree.clear()
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project: (x, y) ->
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[Math.floor(x/2), Math.floor(y/4)]
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writeIfPossible: (text, x, y) ->
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point = @project x, y
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if @_hasSpace text, point[0], point[1]
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@tree.insert @_calculateArea text, point[0], point[1]
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else
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false
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_hasSpace: (text, x, y) ->
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not @tree.collides @_calculateArea text, x, y, 0
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_calculateArea: (text, x, y, margin = @margin) ->
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minX: x-margin
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minY: y-margin
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maxX: x+margin+text.length
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maxY: y+margin
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10
README.md
10
README.md
@ -3,7 +3,7 @@
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No web browser around? No worries - discover the planet in your console!
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* Use your mouse or keys to navigate
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* Discover the globe or zoom in to learn about house numbers
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* Discover the globe or zoom in to explore your neighbourhood
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* See Point-of-Interest around any given location
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* Use an online map server or work offline with VectorTile/MBTiles
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* Highly customizable styling (colors, feature visibility, ...)
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@ -46,8 +46,11 @@ No web browser around? No worries - discover the planet in your console!
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### TODOs
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* [ ] cli linking
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* [ ] mapping of view to tiles to show
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* [x] abstracted MapBox style JSON support
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* [ ] giving render priority to features across layers (collect before render vs. direct)?
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* [ ] line drawing
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* [ ] support for stroke width
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* [ ] support for dashed/dotted lines?
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* [ ] label drawing
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* [x] support for point labels
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* [x] dynamic decluttering of labels
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@ -63,6 +66,8 @@ No web browser around? No worries - discover the planet in your console!
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* [ ] lat/lng-center + zoom based viewport
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* [ ] bbox awareness
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* [ ] zoom -> scale calculation
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* [ ] Tile parsing
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* [ ] directly throw away features that aren't covered by any style
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* [ ] TileSource class (abstracting URL, mbtiles, single vector tile source)
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* [ ] tile request system
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* [ ] from local mbtiles
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@ -75,8 +80,7 @@ No web browser around? No worries - discover the planet in your console!
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* [x] start with zoom level which shows full vector tile
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* [x] accurate mouse drag&drop
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* [x] handle console resize
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* [ ] styling
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* [ ] abstracted MapBox style JSON support
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* [x] styling
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* [ ] turn this into a [`blessed-contrib`](https://github.com/yaronn/blessed-contrib) widget
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## License
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@ -20,7 +20,7 @@ module.exports = class Renderer
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fillPolygons: true
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language: 'de'
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drawOrder: ["admin", "water", "building", "road", "poi_label", "place_label", "housenum_label"]
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drawOrder: ["admin", "building", "road", "water", "poi_label", "place_label", "housenum_label"]
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icons:
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car: "🚗"
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@ -42,29 +42,15 @@ module.exports = class Renderer
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cinema: "C" #"🎦"
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layers:
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housenum_label:
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minZoom: 1.5
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color: 8
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building:
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minZoom: 3.8
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color: 8
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housenum_label: minZoom: 1.5
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building: minZoom: 3.8
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place_label:
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color: "yellow"
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place_label: true
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poi_label: minZoom: 3
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poi_label:
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minZoom: 3
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color: "yellow"
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road:
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color: 15
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landuse:
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color: "green"
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water:
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color: "blue"
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admin:
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color: "red"
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road: true
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water: true
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admin: true
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isDrawing: false
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lastDrawAt: 0
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@ -108,6 +94,8 @@ module.exports = class Renderer
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@isDrawing = true
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@lastDrawAt = Date.now()
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@notify "rendering..."
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@labelBuffer.clear()
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# TODO: better way for background color instead of setting filling FG?
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@ -122,16 +110,17 @@ module.exports = class Renderer
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@_drawLayers()
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@canvas.restore()
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@write @canvas._canvas.frame()
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@_write @canvas._canvas.frame()
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@isDrawing = false
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write: (output) ->
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_write: (output) ->
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process.stdout.write output
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_drawLayers: ->
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drawn = []
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for layer in @config.drawOrder
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@notify "rendering #{layer}..."
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scale = Math.pow 2, @zoom
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continue unless @features?[layer]
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@ -240,3 +229,6 @@ module.exports = class Renderer
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point.x+@view[0]<@width-4 and
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point.y+@view[1]>=0 and
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point.y+@view[1]<@height
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notify: (text) ->
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@_write "\r\x1B[K"+text
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@ -5,8 +5,8 @@
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Minimalistic parser and compiler for Mapbox (Studio) Map Style files
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See: https://www.mapbox.com/mapbox-gl-style-spec/
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Verrrrry MVP implementation
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TODO: should be optimized by compiling the json to method&cb based filters
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Compiles layer filter instructions into a chain of true/false returning
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anonymous functions to improve rendering speed compared to realtime parsing.
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###
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fs = require 'fs'
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@ -19,47 +19,48 @@ module.exports = class Styler
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json = JSON.parse fs.readFileSync(file).toString()
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@styleName = json.name
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for layer in json.layers
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continue if layer.ref
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style = layer
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for style in json.layers
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continue if style.ref
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@styleByLayer[layer['source-layer']] ?= []
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@styleByLayer[layer['source-layer']].push style
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style.appliesTo = @_compileFilter style.filter
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@styleById[layer.id] = style
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@styleByLayer[style['source-layer']] ?= []
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@styleByLayer[style['source-layer']].push style
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@styleById[style.id] = style
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getStyleFor: (layer, feature, zoom) ->
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# Skip all layers that don't have any styles set
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return false unless @styleByLayer[layer]
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for style in @styleByLayer[layer]
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return style unless style.filter
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if @_passesFilter feature, style.filter
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return style
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return style if style.appliesTo feature
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false
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_passesFilter: (feature, filter) ->
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_compileFilter: (filter) ->
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if not filter or not filter.length
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return -> true
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switch filter[0]
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when "all"
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for subFilter in filter[1..]
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return false unless @_passesFilter feature, subFilter
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filters = (@_compileFilter subFilter for subFilter in filter[1..])
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(feature) ->
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return false for appliesTo in filters when not appliesTo feature
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true
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when "=="
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feature.properties[filter[1]] is filter[2]
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(feature) -> feature.properties[filter[1]] is filter[2]
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when "!="
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feature.properties[filter[2]] isnt filter[2]
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(feature) -> feature.properties[filter[1]] isnt filter[2]
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when "in"
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field = filter[1]
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for value in filter[2..]
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return true if feature.properties[field] is value
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(feature) ->
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return true for value in filter[2..] when feature.properties[filter[1]] is value
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false
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when "!in"
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field = filter[1]
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for value in filter[2..]
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return false if feature.properties[field] is value
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(feature) ->
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return false for value in filter[2..] when feature.properties[filter[1]] is value
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true
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@ -119,7 +119,7 @@ module.exports = class Termap
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_draw: ->
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@renderer.draw @view, @zoom
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@renderer.write @_getFooter()
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@renderer.notify @_getFooter()
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_getBBox: ->
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[x, y] = mercator.forward [@center.lng, @center.lat]
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@ -132,10 +132,6 @@ module.exports = class Termap
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"center: [#{utils.digits @center.lat, 2}, #{utils.digits @center.lng, 2}] zoom: #{utils.digits @zoom, 2}"
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# bbox: [#{@_getBBox().map((z) -> utils.digits(z, 2)).join(',')}]"
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notify: (text) ->
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return if @renderer.isDrawing
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@renderer.write "\r\x1B[K#{@_getFooter()} #{text}"
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zoomBy: (step) ->
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return unless @scale+step > 0
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