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🎨 respecting feature type set in style (line, fill or symbol)
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@ -193,7 +193,7 @@ module.exports = class Renderer
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continue if feature.id and drawn[feature.id]
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continue if feature.id and drawn[feature.id]
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drawn[feature.id] = true
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drawn[feature.id] = true
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@_drawFeature layer, feature, tile.scale, tile.zoom
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@_drawFeature tile, feature
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@canvas.restore()
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@canvas.restore()
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@ -211,14 +211,15 @@ module.exports = class Renderer
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baseZoom = Math.min @config.maxZoom, Math.floor Math.max 0, zoom
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baseZoom = Math.min @config.maxZoom, Math.floor Math.max 0, zoom
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@config.tileSize / @config.projectSize / Math.pow(2, zoom-baseZoom)
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@config.tileSize / @config.projectSize / Math.pow(2, zoom-baseZoom)
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_drawFeature: (layer, feature, scale, zoom) ->
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_drawFeature: (tile, feature) ->
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style = feature.style
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return false if feature.style.minzoom and tile.zoom < feature.style.minzoom
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return false if style.minzoom and zoom < style.minzoom
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toDraw = (@_scaleAndReduce points, tile.scale for points in feature.points)
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toDraw = (@_scaleAndReduce points, scale for points in feature.points)
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color =
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feature.style.paint['line-color'] or
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color = style.paint['line-color'] or style.paint['fill-color'] or style.paint['text-color']
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feature.style.paint['fill-color'] or
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feature.style.paint['text-color']
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# TODO: zoom calculation todo for perfect styling
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# TODO: zoom calculation todo for perfect styling
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if color instanceof Object
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if color instanceof Object
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@ -226,15 +227,15 @@ module.exports = class Renderer
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colorCode = x256 utils.hex2rgb color
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colorCode = x256 utils.hex2rgb color
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switch feature.type
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switch feature.style.type
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when "LineString"
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when "line"
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width = style.paint['line-width']?.base*1.4 or 1
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width = feature.style.paint['line-width']?.base*1.4 or 1
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@canvas.polyline points, colorCode, width for points in toDraw
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@canvas.polyline points, colorCode, width for points in toDraw
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when "Polygon"
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when "fill"
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@canvas.polygon toDraw, colorCode
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@canvas.polygon toDraw, colorCode
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when "Point"
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when "symbol"
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text = feature.properties["name_"+@config.language] or
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text = feature.properties["name_"+@config.language] or
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feature.properties["name_en"] or
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feature.properties["name_en"] or
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feature.properties["name"] or
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feature.properties["name"] or
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@ -246,11 +247,11 @@ module.exports = class Renderer
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for points in toDraw
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for points in toDraw
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for point in points
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for point in points
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x = point[0] - text.length
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x = point[0] - text.length
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margin = @config.layers[layer]?.margin or @config.labelMargin
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margin = @config.layers[feature.layer]?.margin or @config.labelMargin
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if @labelBuffer.writeIfPossible text, x, point[1], feature, margin
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if @labelBuffer.writeIfPossible text, x, point[1], feature, margin
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@canvas.text text, x, point[1], colorCode
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@canvas.text text, x, point[1], colorCode
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else if @config.layers[layer]?.cluster and @labelBuffer.writeIfPossible "X", point[0], point[1], feature, 3
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else if @config.layers[feature.layer]?.cluster and @labelBuffer.writeIfPossible "X", point[0], point[1], feature, 3
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@canvas.text "◉", point[0], point[1], colorCode
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@canvas.text "◉", point[0], point[1], colorCode
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_scaleAndReduce: (points, scale) ->
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_scaleAndReduce: (points, scale) ->
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@ -46,9 +46,7 @@ class Tile
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#continue if @styler and not @styler.getStyleFor layer, feature
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#continue if @styler and not @styler.getStyleFor layer, feature
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feature = layer.feature i
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feature = layer.feature i
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feature.properties.$type = [undefined, "Point", "LineString", "Polygon"][feature.type]
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feature.properties.$type = type =
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[undefined, "Point", "LineString", "Polygon"][feature.type]
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if @styler
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if @styler
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style = @styler.getStyleFor name, feature
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style = @styler.getStyleFor name, feature
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@ -62,7 +60,7 @@ class Tile
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points: points
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points: points
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properties: feature.properties
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properties: feature.properties
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id: feature.id
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id: feature.id
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type: type
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layer: name
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@_addToTree tree, data
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@_addToTree tree, data
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data
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data
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