Merge pull request #11 from rastapasta/mouse

adding lat/lon under cursor, drag&drop, center on click
This commit is contained in:
Michael Straßburger 2017-04-29 00:48:57 +02:00 committed by GitHub
commit ba74aeede2
5 changed files with 47 additions and 27 deletions

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@ -6,6 +6,7 @@ A node.js based [Vector Tile](http://wiki.openstreetmap.org/wiki/Vector_tiles) t
## Features ## Features
* Use your mouse to drag and zoom in and out!
* Discover Point-of-Interests around any given location * Discover Point-of-Interests around any given location
* Highly customizable layer styling with [Mapbox Styles](https://www.mapbox.com/mapbox-gl-style-spec/) support * Highly customizable layer styling with [Mapbox Styles](https://www.mapbox.com/mapbox-gl-style-spec/) support
* Connect to any public or private vector tile server * Connect to any public or private vector tile server
@ -13,7 +14,6 @@ A node.js based [Vector Tile](http://wiki.openstreetmap.org/wiki/Vector_tiles) t
* Work offline and discover local [VectorTile](https://github.com/mapbox/vector-tile-spec)/[MBTiles](https://github.com/mapbox/mbtiles-spec) * Work offline and discover local [VectorTile](https://github.com/mapbox/vector-tile-spec)/[MBTiles](https://github.com/mapbox/mbtiles-spec)
* Compatible with most Linux and OSX terminals * Compatible with most Linux and OSX terminals
* Highly optimizied algorithms for a smooth experience * Highly optimizied algorithms for a smooth experience
* Use your mouse to drag and zoom in and out (WIP)
* 100% pure Coffee-/JavaScript! :sunglasses: * 100% pure Coffee-/JavaScript! :sunglasses:
## How to install ## How to install

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@ -14,8 +14,8 @@
"bin": { "bin": {
"mapscii": "./bin/mapscii.sh" "mapscii": "./bin/mapscii.sh"
}, },
"engines" : { "engines": {
"node" : ">=4.5.0" "node": ">=4.5.0"
}, },
"keywords": [ "keywords": [
"map", "map",

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@ -98,40 +98,58 @@ module.exports = class Mapscii
@renderer.setSize @width, @height @renderer.setSize @width, @height
_onClick: (event) -> _updateMousePosition: (event) ->
if @mouseDragging and event.button is "left" projected =
# TODO lat/lng based drag&drop x: (event.x-.5)*2
# @view[0] -= (@mouseDragging.x-@mousePosition.x)<<1 y: (event.y-.5)*4
# @view[1] -= (@mouseDragging.y-@mousePosition.y)<<2
@_draw()
size = utils.tilesizeAtZoom @zoom
[dx, dy] = [projected.x-@width/2, projected.y-@height/2]
z = utils.baseZoom @zoom
center = utils.ll2tile @center.lon, @center.lat, z
@mousePosition = utils.tile2ll center.x+(dx/size), center.y+(dy/size), z
_onClick: (event) ->
@_updateMousePosition event
if @mouseDragging and event.button is "left"
@mouseDragging = false @mouseDragging = false
else
@setCenter @mousePosition.lat, @mousePosition.lon
@_draw()
_onMouseScroll: (event) -> _onMouseScroll: (event) ->
@_updateMousePosition event
# TODO: handle .x/y for directed zoom # TODO: handle .x/y for directed zoom
@zoomBy config.zoomStep * if event.button is "up" then -1 else 1 @zoomBy config.zoomStep * if event.button is "up" then 1 else -1
@_draw() @_draw()
_onMouseMove: (event) -> _onMouseMove: (event) ->
projected =
x: event.x * 2
y: event.y * 4
# start dragging # start dragging
if event.button is "left" if event.button is "left"
if @mouseDragging if @mouseDragging
# TODO lat/lng based drag&drop dx = (@mouseDragging.x-event.x)*2
# @view[0] -= (@mouseDragging.x-event.x)<<1 dy = (@mouseDragging.y-event.y)*4
# @view[1] -= (@mouseDragging.y-event.y)<<2
size = utils.tilesizeAtZoom @zoom
newCenter = utils.tile2ll @mouseDragging.center.x+(dx/size),
@mouseDragging.center.y+(dy/size),
utils.baseZoom(@zoom)
@setCenter newCenter.lat, newCenter.lon
@_draw()
if not @renderer.isDrawing and @renderer.lastDrawAt < Date.now()-100
@_draw()
@mouseDragging = x: event.x, y: event.y
else else
@mouseDragging = x: event.x, y: event.y @mouseDragging =
x: event.x,
y: event.y,
center: utils.ll2tile @center.lon, @center.lat, utils.baseZoom(@zoom)
# update internal mouse tracker @_updateMousePosition event
@mousePosition = projected
@notify @_getFooter() @notify @_getFooter()
_onKey: (key) -> _onKey: (key) ->
@ -182,7 +200,7 @@ module.exports = class Mapscii
"center: #{utils.digits @center.lat, 3}, #{utils.digits @center.lon, 3} "+ "center: #{utils.digits @center.lat, 3}, #{utils.digits @center.lon, 3} "+
"zoom: #{utils.digits @zoom, 2} "+ "zoom: #{utils.digits @zoom, 2} "+
"mouse: #{@mousePosition.x-@width/2} #{@mousePosition.y-@height/2} " "mouse: #{utils.digits @mousePosition.lat, 3}, #{utils.digits @mousePosition.lon, 3} "
notify: (text) -> notify: (text) ->
@_write "\r\x1B[K"+text unless config.headless @_write "\r\x1B[K"+text unless config.headless

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@ -66,7 +66,7 @@ module.exports = class Renderer
frame frame
_visibleTiles: (center, zoom) -> _visibleTiles: (center, zoom) ->
z = Math.min config.tileRange, Math.max 0, Math.floor zoom z = utils.baseZoom zoom
center = utils.ll2tile center.lon, center.lat, z center = utils.ll2tile center.lon, center.lat, z
tiles = [] tiles = []

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@ -13,9 +13,11 @@ utils =
clamp: (num, min, max) -> clamp: (num, min, max) ->
if num <= min then min else if num >= max then max else num if num <= min then min else if num >= max then max else num
baseZoom: (zoom) ->
Math.min config.tileRange, Math.max 0, Math.floor zoom
tilesizeAtZoom: (zoom) -> tilesizeAtZoom: (zoom) ->
baseZoom = Math.min config.tileRange, Math.floor Math.max 0, zoom config.projectSize * Math.pow(2, zoom-utils.baseZoom(zoom))
config.projectSize * Math.pow(2, zoom-baseZoom)
deg2rad: (angle) -> deg2rad: (angle) ->
# (angle / 180) * Math.PI # (angle / 180) * Math.PI