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🎨 clearing screen right before first draw
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parent
043e271985
commit
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@ -19,6 +19,9 @@ module.exports = class Renderer
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labelMargin: 5
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tileSize: 4096
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projectSize: 256
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#"poi_label", "water",
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drawOrder: [
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"admin"
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@ -78,7 +81,6 @@ module.exports = class Renderer
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draw: (@view, @zoom, @degree) ->
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return if @isDrawing
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@isDrawing = true
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@lastDrawAt = Date.now()
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@notify "rendering..."
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@ -93,16 +95,23 @@ module.exports = class Renderer
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@canvas.translate @view[0], @view[1]
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@_drawLayers()
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unless @lastDrawAt
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@_clearScreen()
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@output.write "\x1B[?6h"
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@output.write @canvas.frame()
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@isDrawing = false
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@lastDrawAt = Date.now()
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featuresAt: (x, y) ->
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@labelBuffer.featuresAt x, y
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_clearScreen: ->
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@output.write "\x1B[2J"
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_write: (output) ->
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process.stdout.write output
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@output.write output
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_drawLayers: ->
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for layer in @config.drawOrder
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@ -114,7 +123,7 @@ module.exports = class Renderer
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continue unless @features?[layer]
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scale = ((4096/256)<<4)/Math.pow(2, @zoom+4)
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scale = (@config.tileSize/@config.projectSize)/Math.pow(2, @zoom)
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if @config.layers[layer]?.minZoom and @zoom > @config.layers[layer].minZoom
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continue
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