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https://github.com/rastapasta/mapscii.git
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💼 canvas matrix save/store lifo buffer
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@ -23,6 +23,7 @@ mat2d = glMatrix.mat2d
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module.exports = class Canvas
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matrix: null
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stack: []
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constructor: (@width, @height) ->
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@buffer = new BrailleBuffer @width, @height
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@ -40,6 +41,13 @@ module.exports = class Canvas
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rotate: (angle) ->
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mat2d.rotate @matrix, @matrix, angle/180*Math.PI
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save: ->
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@stack.push mat2d.clone mat2d.create(), @matrix
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restore: ->
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return unless last = @stack.pop()
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@matrix = last
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clear: ->
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@buffer.clear()
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@ -85,7 +85,7 @@ module.exports = class Renderer
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setSize: (@width, @height) ->
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@canvas = new Canvas @width, @height
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draw: (center, zoom, rotation) ->
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draw: (center, zoom, rotation = 0) ->
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return Promise.reject() if @isDrawing
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@isDrawing = true
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@ -102,11 +102,10 @@ module.exports = class Renderer
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Promise
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.resolve @_visibleTiles center, zoom
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.map (tile) => @_getTile tile.xyz, tile
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.map (tile) => @_getTile tile
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.map (tile) => @_getTileFeatures tile
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.then (tiles) => @_renderTiles tiles
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.then =>
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@_writeFrame()
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.then => @_writeFrame()
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.catch (e) ->
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console.log e
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@ -145,19 +144,17 @@ module.exports = class Renderer
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tiles
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_getTile: (tile, meta = {}) ->
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_getTile: (tile) ->
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@tileSource
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.getTile tile.z, tile.x, tile.y
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.getTile tile.xyz.z, tile.xyz.x, tile.xyz.y
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.then (data) =>
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data: data
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meta: meta
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tile.data = data
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tile
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_getTileFeatures: (tile) ->
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zoom = tile.meta.xyz.z
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position = tile.meta.position
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scale = tile.meta.zoom
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#TODO: if not filter or feature.data.properties[filterField] is filterValue
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zoom = tile.xyz.z
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position = tile.position
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scale = tile.scale
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box =
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minX: -position[0]*scale
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@ -175,11 +172,8 @@ module.exports = class Renderer
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filter = false
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continue unless tile.data.layers?[layer]
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if @config.layers[layer]?.minZoom and zoom > @config.layers[layer].minZoom
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continue
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features[idx] = tile.data.layers[layer].tree.all() #search box
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#if not filter or feature.data.properties[filterField] is filterValue
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features[idx] = tile.data.layers[layer].tree.search box
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tile.features = features
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tile
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@ -194,14 +188,16 @@ module.exports = class Renderer
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for tile in tiles
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continue unless tile.features[layer]?.length
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@canvas.reset()
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@canvas.translate tile.meta.position[0], tile.meta.position[1]
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@canvas.save()
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@canvas.translate tile.position[0], tile.position[1]
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for feature in tile.features[layer]
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continue if feature.data.id and drawn[feature.data.id]
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drawn[feature.data.id] = true
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@_drawFeature short, feature, tile.meta.scale, tile.meta.xyz.z
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@_drawFeature short, feature, tile.scale, tile.xyz.z
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@canvas.restore()
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_writeFrame: ->
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unless @lastDrawAt
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