package peer

import (
	"context"
	"fmt"
	"math/rand"
	"net"
	"net/netip"
	"os"
	"runtime"
	"sync"
	"time"

	"github.com/pion/ice/v3"
	log "github.com/sirupsen/logrus"
	"golang.zx2c4.com/wireguard/wgctrl/wgtypes"

	"github.com/netbirdio/netbird/client/iface/configurer"
	"github.com/netbirdio/netbird/client/iface/wgproxy"
	"github.com/netbirdio/netbird/client/internal/peer/guard"
	icemaker "github.com/netbirdio/netbird/client/internal/peer/ice"
	"github.com/netbirdio/netbird/client/internal/stdnet"
	relayClient "github.com/netbirdio/netbird/relay/client"
	"github.com/netbirdio/netbird/route"
	nbnet "github.com/netbirdio/netbird/util/net"
	semaphoregroup "github.com/netbirdio/netbird/util/semaphore-group"
)

type ConnPriority int

func (cp ConnPriority) String() string {
	switch cp {
	case connPriorityNone:
		return "None"
	case connPriorityRelay:
		return "PriorityRelay"
	case connPriorityICETurn:
		return "PriorityICETurn"
	case connPriorityICEP2P:
		return "PriorityICEP2P"
	default:
		return fmt.Sprintf("ConnPriority(%d)", cp)
	}
}

const (
	defaultWgKeepAlive = 25 * time.Second

	connPriorityNone    ConnPriority = 0
	connPriorityRelay   ConnPriority = 1
	connPriorityICETurn ConnPriority = 2
	connPriorityICEP2P  ConnPriority = 3
)

type WgConfig struct {
	WgListenPort int
	RemoteKey    string
	WgInterface  WGIface
	AllowedIps   []netip.Prefix
	PreSharedKey *wgtypes.Key
}

// ConnConfig is a peer Connection configuration
type ConnConfig struct {
	// Key is a public key of a remote peer
	Key string
	// LocalKey is a public key of a local peer
	LocalKey string

	Timeout time.Duration

	WgConfig WgConfig

	LocalWgPort int

	// RosenpassPubKey is this peer's Rosenpass public key
	RosenpassPubKey []byte
	// RosenpassPubKey is this peer's RosenpassAddr server address (IP:port)
	RosenpassAddr string

	// ICEConfig ICE protocol configuration
	ICEConfig icemaker.Config
}

type Conn struct {
	log            *log.Entry
	mu             sync.Mutex
	ctx            context.Context
	ctxCancel      context.CancelFunc
	config         ConnConfig
	statusRecorder *Status
	signaler       *Signaler
	relayManager   *relayClient.Manager
	handshaker     *Handshaker

	onConnected    func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)
	onDisconnected func(remotePeer string)

	statusRelay         *AtomicConnStatus
	statusICE           *AtomicConnStatus
	currentConnPriority ConnPriority
	opened              bool // this flag is used to prevent close in case of not opened connection

	workerICE   *WorkerICE
	workerRelay *WorkerRelay

	connIDRelay          nbnet.ConnectionID
	connIDICE            nbnet.ConnectionID
	beforeAddPeerHooks   []nbnet.AddHookFunc
	afterRemovePeerHooks []nbnet.RemoveHookFunc

	wgProxyICE   wgproxy.Proxy
	wgProxyRelay wgproxy.Proxy

	guard     *guard.Guard
	semaphore *semaphoregroup.SemaphoreGroup
}

// NewConn creates a new not opened Conn to the remote peer.
// To establish a connection run Conn.Open
func NewConn(engineCtx context.Context, config ConnConfig, statusRecorder *Status, signaler *Signaler, iFaceDiscover stdnet.ExternalIFaceDiscover, relayManager *relayClient.Manager, srWatcher *guard.SRWatcher, semaphore *semaphoregroup.SemaphoreGroup) (*Conn, error) {
	if len(config.WgConfig.AllowedIps) == 0 {
		return nil, fmt.Errorf("allowed IPs is empty")
	}

	ctx, ctxCancel := context.WithCancel(engineCtx)
	connLog := log.WithField("peer", config.Key)

	var conn = &Conn{
		log:            connLog,
		ctx:            ctx,
		ctxCancel:      ctxCancel,
		config:         config,
		statusRecorder: statusRecorder,
		signaler:       signaler,
		relayManager:   relayManager,
		statusRelay:    NewAtomicConnStatus(),
		statusICE:      NewAtomicConnStatus(),
		semaphore:      semaphore,
	}

	ctrl := isController(config)
	conn.workerRelay = NewWorkerRelay(connLog, ctrl, config, conn, relayManager)

	relayIsSupportedLocally := conn.workerRelay.RelayIsSupportedLocally()
	workerICE, err := NewWorkerICE(ctx, connLog, config, conn, signaler, iFaceDiscover, statusRecorder, relayIsSupportedLocally)
	if err != nil {
		return nil, err
	}
	conn.workerICE = workerICE

	conn.handshaker = NewHandshaker(ctx, connLog, config, signaler, conn.workerICE, conn.workerRelay)

	conn.handshaker.AddOnNewOfferListener(conn.workerRelay.OnNewOffer)
	if os.Getenv("NB_FORCE_RELAY") != "true" {
		conn.handshaker.AddOnNewOfferListener(conn.workerICE.OnNewOffer)
	}

	conn.guard = guard.NewGuard(connLog, ctrl, conn.isConnectedOnAllWay, config.Timeout, srWatcher)

	go conn.handshaker.Listen()

	return conn, nil
}

// Open opens connection to the remote peer
// It will try to establish a connection using ICE and in parallel with relay. The higher priority connection type will
// be used.
func (conn *Conn) Open() {
	conn.semaphore.Add(conn.ctx)
	conn.log.Debugf("open connection to peer")

	conn.mu.Lock()
	defer conn.mu.Unlock()
	conn.opened = true

	peerState := State{
		PubKey:           conn.config.Key,
		IP:               conn.config.WgConfig.AllowedIps[0].Addr().String(),
		ConnStatusUpdate: time.Now(),
		ConnStatus:       StatusDisconnected,
		Mux:              new(sync.RWMutex),
	}
	err := conn.statusRecorder.UpdatePeerState(peerState)
	if err != nil {
		conn.log.Warnf("error while updating the state err: %v", err)
	}

	go conn.startHandshakeAndReconnect(conn.ctx)
}

func (conn *Conn) startHandshakeAndReconnect(ctx context.Context) {
	defer conn.semaphore.Done(conn.ctx)
	conn.waitInitialRandomSleepTime(ctx)

	err := conn.handshaker.sendOffer()
	if err != nil {
		conn.log.Errorf("failed to send initial offer: %v", err)
	}

	go conn.guard.Start(ctx)
	go conn.listenGuardEvent(ctx)
}

// Close closes this peer Conn issuing a close event to the Conn closeCh
func (conn *Conn) Close() {
	conn.mu.Lock()
	defer conn.mu.Unlock()

	conn.log.Infof("close peer connection")
	conn.ctxCancel()

	if !conn.opened {
		conn.log.Debugf("ignore close connection to peer")
		return
	}

	conn.workerRelay.DisableWgWatcher()
	conn.workerRelay.CloseConn()
	conn.workerICE.Close()

	if conn.wgProxyRelay != nil {
		err := conn.wgProxyRelay.CloseConn()
		if err != nil {
			conn.log.Errorf("failed to close wg proxy for relay: %v", err)
		}
		conn.wgProxyRelay = nil
	}

	if conn.wgProxyICE != nil {
		err := conn.wgProxyICE.CloseConn()
		if err != nil {
			conn.log.Errorf("failed to close wg proxy for ice: %v", err)
		}
		conn.wgProxyICE = nil
	}

	if err := conn.removeWgPeer(); err != nil {
		conn.log.Errorf("failed to remove wg endpoint: %v", err)
	}

	conn.freeUpConnID()

	if conn.evalStatus() == StatusConnected && conn.onDisconnected != nil {
		conn.onDisconnected(conn.config.WgConfig.RemoteKey)
	}

	conn.setStatusToDisconnected()
}

// OnRemoteAnswer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
// doesn't block, discards the message if connection wasn't ready
func (conn *Conn) OnRemoteAnswer(answer OfferAnswer) bool {
	conn.log.Debugf("OnRemoteAnswer, status ICE: %s, status relay: %s", conn.statusICE, conn.statusRelay)
	return conn.handshaker.OnRemoteAnswer(answer)
}

// OnRemoteCandidate Handles ICE connection Candidate provided by the remote peer.
func (conn *Conn) OnRemoteCandidate(candidate ice.Candidate, haRoutes route.HAMap) {
	conn.workerICE.OnRemoteCandidate(candidate, haRoutes)
}

func (conn *Conn) AddBeforeAddPeerHook(hook nbnet.AddHookFunc) {
	conn.beforeAddPeerHooks = append(conn.beforeAddPeerHooks, hook)
}
func (conn *Conn) AddAfterRemovePeerHook(hook nbnet.RemoveHookFunc) {
	conn.afterRemovePeerHooks = append(conn.afterRemovePeerHooks, hook)
}

// SetOnConnected sets a handler function to be triggered by Conn when a new connection to a remote peer established
func (conn *Conn) SetOnConnected(handler func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)) {
	conn.onConnected = handler
}

// SetOnDisconnected sets a handler function to be triggered by Conn when a connection to a remote disconnected
func (conn *Conn) SetOnDisconnected(handler func(remotePeer string)) {
	conn.onDisconnected = handler
}

func (conn *Conn) OnRemoteOffer(offer OfferAnswer) bool {
	conn.log.Debugf("OnRemoteOffer, on status ICE: %s, status Relay: %s", conn.statusICE, conn.statusRelay)
	return conn.handshaker.OnRemoteOffer(offer)
}

// WgConfig returns the WireGuard config
func (conn *Conn) WgConfig() WgConfig {
	return conn.config.WgConfig
}

// Status returns current status of the Conn
func (conn *Conn) Status() ConnStatus {
	conn.mu.Lock()
	defer conn.mu.Unlock()
	return conn.evalStatus()
}

func (conn *Conn) GetKey() string {
	return conn.config.Key
}

// configureConnection starts proxying traffic from/to local Wireguard and sets connection status to StatusConnected
func (conn *Conn) onICEConnectionIsReady(priority ConnPriority, iceConnInfo ICEConnInfo) {
	conn.mu.Lock()
	defer conn.mu.Unlock()

	if conn.ctx.Err() != nil {
		return
	}

	if remoteConnNil(conn.log, iceConnInfo.RemoteConn) {
		conn.log.Errorf("remote ICE connection is nil")
		return
	}

	// this never should happen, because Relay is the lower priority and ICE always close the deprecated connection before upgrade
	// todo consider to remove this check
	if conn.currentConnPriority > priority {
		conn.log.Infof("current connection priority (%s) is higher than the new one (%s), do not upgrade connection", conn.currentConnPriority, priority)
		conn.statusICE.Set(StatusConnected)
		conn.updateIceState(iceConnInfo)
		return
	}

	conn.log.Infof("set ICE to active connection")

	var (
		ep      *net.UDPAddr
		wgProxy wgproxy.Proxy
		err     error
	)
	if iceConnInfo.RelayedOnLocal {
		wgProxy, err = conn.newProxy(iceConnInfo.RemoteConn)
		if err != nil {
			conn.log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
			return
		}
		ep = wgProxy.EndpointAddr()
		conn.wgProxyICE = wgProxy
	} else {
		directEp, err := net.ResolveUDPAddr("udp", iceConnInfo.RemoteConn.RemoteAddr().String())
		if err != nil {
			log.Errorf("failed to resolveUDPaddr")
			conn.handleConfigurationFailure(err, nil)
			return
		}
		ep = directEp
	}

	if err := conn.runBeforeAddPeerHooks(ep.IP); err != nil {
		conn.log.Errorf("Before add peer hook failed: %v", err)
	}

	conn.workerRelay.DisableWgWatcher()

	if conn.wgProxyRelay != nil {
		conn.wgProxyRelay.Pause()
	}

	if wgProxy != nil {
		wgProxy.Work()
	}

	if err = conn.configureWGEndpoint(ep); err != nil {
		conn.handleConfigurationFailure(err, wgProxy)
		return
	}
	wgConfigWorkaround()
	conn.currentConnPriority = priority
	conn.statusICE.Set(StatusConnected)
	conn.updateIceState(iceConnInfo)
	conn.doOnConnected(iceConnInfo.RosenpassPubKey, iceConnInfo.RosenpassAddr)
}

func (conn *Conn) onICEStateDisconnected() {
	conn.mu.Lock()
	defer conn.mu.Unlock()

	if conn.ctx.Err() != nil {
		return
	}

	conn.log.Tracef("ICE connection state changed to disconnected")

	if conn.wgProxyICE != nil {
		if err := conn.wgProxyICE.CloseConn(); err != nil {
			conn.log.Warnf("failed to close deprecated wg proxy conn: %v", err)
		}
	}

	// switch back to relay connection
	if conn.isReadyToUpgrade() {
		conn.log.Infof("ICE disconnected, set Relay to active connection")
		conn.wgProxyRelay.Work()

		if err := conn.configureWGEndpoint(conn.wgProxyRelay.EndpointAddr()); err != nil {
			conn.log.Errorf("failed to switch to relay conn: %v", err)
		}
		conn.workerRelay.EnableWgWatcher(conn.ctx)
		conn.currentConnPriority = connPriorityRelay
	} else {
		conn.log.Infof("ICE disconnected, do not switch to Relay. Reset priority to: %s", connPriorityNone.String())
		conn.currentConnPriority = connPriorityNone
	}

	changed := conn.statusICE.Get() != StatusDisconnected
	if changed {
		conn.guard.SetICEConnDisconnected()
	}
	conn.statusICE.Set(StatusDisconnected)

	peerState := State{
		PubKey:           conn.config.Key,
		ConnStatus:       conn.evalStatus(),
		Relayed:          conn.isRelayed(),
		ConnStatusUpdate: time.Now(),
	}

	err := conn.statusRecorder.UpdatePeerICEStateToDisconnected(peerState)
	if err != nil {
		conn.log.Warnf("unable to set peer's state to disconnected ice, got error: %v", err)
	}
}

func (conn *Conn) onRelayConnectionIsReady(rci RelayConnInfo) {
	conn.mu.Lock()
	defer conn.mu.Unlock()

	if conn.ctx.Err() != nil {
		if err := rci.relayedConn.Close(); err != nil {
			conn.log.Warnf("failed to close unnecessary relayed connection: %v", err)
		}
		return
	}

	conn.log.Debugf("Relay connection has been established, setup the WireGuard")

	wgProxy, err := conn.newProxy(rci.relayedConn)
	if err != nil {
		conn.log.Errorf("failed to add relayed net.Conn to local proxy: %v", err)
		return
	}

	conn.log.Infof("created new wgProxy for relay connection: %s", wgProxy.EndpointAddr().String())

	if conn.iceP2PIsActive() {
		conn.log.Debugf("do not switch to relay because current priority is: %s", conn.currentConnPriority.String())
		conn.setRelayedProxy(wgProxy)
		conn.statusRelay.Set(StatusConnected)
		conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey)
		return
	}

	if err := conn.runBeforeAddPeerHooks(wgProxy.EndpointAddr().IP); err != nil {
		conn.log.Errorf("Before add peer hook failed: %v", err)
	}

	wgProxy.Work()
	if err := conn.configureWGEndpoint(wgProxy.EndpointAddr()); err != nil {
		if err := wgProxy.CloseConn(); err != nil {
			conn.log.Warnf("Failed to close relay connection: %v", err)
		}
		conn.log.Errorf("Failed to update WireGuard peer configuration: %v", err)
		return
	}
	conn.workerRelay.EnableWgWatcher(conn.ctx)

	wgConfigWorkaround()
	conn.currentConnPriority = connPriorityRelay
	conn.statusRelay.Set(StatusConnected)
	conn.setRelayedProxy(wgProxy)
	conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey)
	conn.log.Infof("start to communicate with peer via relay")
	conn.doOnConnected(rci.rosenpassPubKey, rci.rosenpassAddr)
}

func (conn *Conn) onRelayDisconnected() {
	conn.mu.Lock()
	defer conn.mu.Unlock()

	if conn.ctx.Err() != nil {
		return
	}

	conn.log.Debugf("relay connection is disconnected")

	if conn.currentConnPriority == connPriorityRelay {
		conn.log.Debugf("clean up WireGuard config")
		if err := conn.removeWgPeer(); err != nil {
			conn.log.Errorf("failed to remove wg endpoint: %v", err)
		}
	}

	if conn.wgProxyRelay != nil {
		_ = conn.wgProxyRelay.CloseConn()
		conn.wgProxyRelay = nil
	}

	changed := conn.statusRelay.Get() != StatusDisconnected
	if changed {
		conn.guard.SetRelayedConnDisconnected()
	}
	conn.statusRelay.Set(StatusDisconnected)

	peerState := State{
		PubKey:           conn.config.Key,
		ConnStatus:       conn.evalStatus(),
		Relayed:          conn.isRelayed(),
		ConnStatusUpdate: time.Now(),
	}
	if err := conn.statusRecorder.UpdatePeerRelayedStateToDisconnected(peerState); err != nil {
		conn.log.Warnf("unable to save peer's state to Relay disconnected, got error: %v", err)
	}
}

func (conn *Conn) listenGuardEvent(ctx context.Context) {
	for {
		select {
		case <-conn.guard.Reconnect:
			conn.log.Debugf("send offer to peer")
			if err := conn.handshaker.SendOffer(); err != nil {
				conn.log.Errorf("failed to send offer: %v", err)
			}
		case <-ctx.Done():
			return
		}
	}
}

func (conn *Conn) configureWGEndpoint(addr *net.UDPAddr) error {
	return conn.config.WgConfig.WgInterface.UpdatePeer(
		conn.config.WgConfig.RemoteKey,
		conn.config.WgConfig.AllowedIps,
		defaultWgKeepAlive,
		addr,
		conn.config.WgConfig.PreSharedKey,
	)
}

func (conn *Conn) updateRelayStatus(relayServerAddr string, rosenpassPubKey []byte) {
	peerState := State{
		PubKey:             conn.config.Key,
		ConnStatusUpdate:   time.Now(),
		ConnStatus:         conn.evalStatus(),
		Relayed:            conn.isRelayed(),
		RelayServerAddress: relayServerAddr,
		RosenpassEnabled:   isRosenpassEnabled(rosenpassPubKey),
	}

	err := conn.statusRecorder.UpdatePeerRelayedState(peerState)
	if err != nil {
		conn.log.Warnf("unable to save peer's Relay state, got error: %v", err)
	}
}

func (conn *Conn) updateIceState(iceConnInfo ICEConnInfo) {
	peerState := State{
		PubKey:                     conn.config.Key,
		ConnStatusUpdate:           time.Now(),
		ConnStatus:                 conn.evalStatus(),
		Relayed:                    iceConnInfo.Relayed,
		LocalIceCandidateType:      iceConnInfo.LocalIceCandidateType,
		RemoteIceCandidateType:     iceConnInfo.RemoteIceCandidateType,
		LocalIceCandidateEndpoint:  iceConnInfo.LocalIceCandidateEndpoint,
		RemoteIceCandidateEndpoint: iceConnInfo.RemoteIceCandidateEndpoint,
		RosenpassEnabled:           isRosenpassEnabled(iceConnInfo.RosenpassPubKey),
	}

	err := conn.statusRecorder.UpdatePeerICEState(peerState)
	if err != nil {
		conn.log.Warnf("unable to save peer's ICE state, got error: %v", err)
	}
}

func (conn *Conn) setStatusToDisconnected() {
	conn.statusRelay.Set(StatusDisconnected)
	conn.statusICE.Set(StatusDisconnected)

	peerState := State{
		PubKey:           conn.config.Key,
		ConnStatus:       StatusDisconnected,
		ConnStatusUpdate: time.Now(),
		Mux:              new(sync.RWMutex),
	}
	err := conn.statusRecorder.UpdatePeerState(peerState)
	if err != nil {
		// pretty common error because by that time Engine can already remove the peer and status won't be available.
		// todo rethink status updates
		conn.log.Debugf("error while updating peer's state, err: %v", err)
	}
	if err := conn.statusRecorder.UpdateWireGuardPeerState(conn.config.Key, configurer.WGStats{}); err != nil {
		conn.log.Debugf("failed to reset wireguard stats for peer: %s", err)
	}
}

func (conn *Conn) doOnConnected(remoteRosenpassPubKey []byte, remoteRosenpassAddr string) {
	if runtime.GOOS == "ios" {
		runtime.GC()
	}

	if conn.onConnected != nil {
		conn.onConnected(conn.config.Key, remoteRosenpassPubKey, conn.config.WgConfig.AllowedIps[0].Addr().String(), remoteRosenpassAddr)
	}
}

func (conn *Conn) waitInitialRandomSleepTime(ctx context.Context) {
	maxWait := 300
	duration := time.Duration(rand.Intn(maxWait)) * time.Millisecond

	timeout := time.NewTimer(duration)
	defer timeout.Stop()

	select {
	case <-ctx.Done():
	case <-timeout.C:
	}
}

func (conn *Conn) isRelayed() bool {
	if conn.statusRelay.Get() == StatusDisconnected && (conn.statusICE.Get() == StatusDisconnected || conn.statusICE.Get() == StatusConnecting) {
		return false
	}

	if conn.currentConnPriority == connPriorityICEP2P {
		return false
	}

	return true
}

func (conn *Conn) evalStatus() ConnStatus {
	if conn.statusRelay.Get() == StatusConnected || conn.statusICE.Get() == StatusConnected {
		return StatusConnected
	}

	if conn.statusRelay.Get() == StatusConnecting || conn.statusICE.Get() == StatusConnecting {
		return StatusConnecting
	}

	return StatusDisconnected
}

func (conn *Conn) isConnectedOnAllWay() (connected bool) {
	conn.mu.Lock()
	defer conn.mu.Unlock()

	defer func() {
		if !connected {
			conn.logTraceConnState()
		}
	}()

	if conn.statusICE.Get() == StatusDisconnected {
		return false
	}

	if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
		if conn.statusRelay.Get() != StatusConnected {
			return false
		}
	}

	return true
}

func (conn *Conn) runBeforeAddPeerHooks(ip net.IP) error {
	conn.connIDICE = nbnet.GenerateConnID()
	for _, hook := range conn.beforeAddPeerHooks {
		if err := hook(conn.connIDICE, ip); err != nil {
			return err
		}
	}
	return nil
}

func (conn *Conn) freeUpConnID() {
	if conn.connIDRelay != "" {
		for _, hook := range conn.afterRemovePeerHooks {
			if err := hook(conn.connIDRelay); err != nil {
				conn.log.Errorf("After remove peer hook failed: %v", err)
			}
		}
		conn.connIDRelay = ""
	}

	if conn.connIDICE != "" {
		for _, hook := range conn.afterRemovePeerHooks {
			if err := hook(conn.connIDICE); err != nil {
				conn.log.Errorf("After remove peer hook failed: %v", err)
			}
		}
		conn.connIDICE = ""
	}
}

func (conn *Conn) newProxy(remoteConn net.Conn) (wgproxy.Proxy, error) {
	conn.log.Debugf("setup proxied WireGuard connection")
	udpAddr := &net.UDPAddr{
		IP:   conn.config.WgConfig.AllowedIps[0].Addr().AsSlice(),
		Port: conn.config.WgConfig.WgListenPort,
	}

	wgProxy := conn.config.WgConfig.WgInterface.GetProxy()
	if err := wgProxy.AddTurnConn(conn.ctx, udpAddr, remoteConn); err != nil {
		conn.log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
		return nil, err
	}
	return wgProxy, nil
}

func (conn *Conn) isReadyToUpgrade() bool {
	return conn.wgProxyRelay != nil && conn.currentConnPriority != connPriorityRelay
}

func (conn *Conn) iceP2PIsActive() bool {
	return conn.currentConnPriority == connPriorityICEP2P && conn.statusICE.Get() == StatusConnected
}

func (conn *Conn) removeWgPeer() error {
	return conn.config.WgConfig.WgInterface.RemovePeer(conn.config.WgConfig.RemoteKey)
}

func (conn *Conn) handleConfigurationFailure(err error, wgProxy wgproxy.Proxy) {
	conn.log.Warnf("Failed to update wg peer configuration: %v", err)
	if wgProxy != nil {
		if ierr := wgProxy.CloseConn(); ierr != nil {
			conn.log.Warnf("Failed to close wg proxy: %v", ierr)
		}
	}
	if conn.wgProxyRelay != nil {
		conn.wgProxyRelay.Work()
	}
}

func (conn *Conn) logTraceConnState() {
	if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
		conn.log.Tracef("connectivity guard check, relay state: %s, ice state: %s", conn.statusRelay, conn.statusICE)
	} else {
		conn.log.Tracef("connectivity guard check, ice state: %s", conn.statusICE)
	}
}

func (conn *Conn) setRelayedProxy(proxy wgproxy.Proxy) {
	if conn.wgProxyRelay != nil {
		if err := conn.wgProxyRelay.CloseConn(); err != nil {
			conn.log.Warnf("failed to close deprecated wg proxy conn: %v", err)
		}
	}
	conn.wgProxyRelay = proxy
}

// AllowedIP returns the allowed IP of the remote peer
func (conn *Conn) AllowedIP() netip.Addr {
	return conn.config.WgConfig.AllowedIps[0].Addr()
}

func isController(config ConnConfig) bool {
	return config.LocalKey > config.Key
}

func isRosenpassEnabled(remoteRosenpassPubKey []byte) bool {
	return remoteRosenpassPubKey != nil
}

// wgConfigWorkaround is a workaround for the issue with WireGuard configuration update
// When update a peer configuration in near to each other time, the second update can be ignored by WireGuard
func wgConfigWorkaround() {
	time.Sleep(100 * time.Millisecond)
}
