netbird/client/ios/NetBirdSDK/client.go

424 lines
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Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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package NetBirdSDK
import (
"context"
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"fmt"
"net/netip"
"sort"
"strings"
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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"sync"
"time"
log "github.com/sirupsen/logrus"
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"golang.org/x/exp/maps"
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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"github.com/netbirdio/netbird/client/internal"
"github.com/netbirdio/netbird/client/internal/auth"
"github.com/netbirdio/netbird/client/internal/dns"
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
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"github.com/netbirdio/netbird/management/domain"
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"github.com/netbirdio/netbird/route"
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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)
// ConnectionListener export internal Listener for mobile
type ConnectionListener interface {
peer.Listener
}
// RouteListener export internal RouteListener for mobile
type NetworkChangeListener interface {
listener.NetworkChangeListener
}
// DnsManager export internal dns Manager for mobile
type DnsManager interface {
dns.IosDnsManager
}
// CustomLogger export internal CustomLogger for mobile
type CustomLogger interface {
Debug(message string)
Info(message string)
Error(message string)
}
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type selectRoute struct {
NetID string
Network netip.Prefix
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Domains domain.List
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Selected bool
}
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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func init() {
formatter.SetLogcatFormatter(log.StandardLogger())
}
// Client struct manage the life circle of background service
type Client struct {
cfgFile string
recorder *peer.Status
ctxCancel context.CancelFunc
ctxCancelLock *sync.Mutex
deviceName string
osName string
osVersion string
networkChangeListener listener.NetworkChangeListener
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
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connectClient *internal.ConnectClient
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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}
// NewClient instantiate a new Client
func NewClient(cfgFile, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
return &Client{
cfgFile: cfgFile,
deviceName: deviceName,
osName: osName,
osVersion: osVersion,
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
}
}
// Run start the internal client. It is a blocker function
func (c *Client) Run(fd int32, interfaceName string) error {
log.Infof("Starting NetBird client")
log.Debugf("Tunnel uses interface: %s", interfaceName)
cfg, err := internal.UpdateOrCreateConfig(internal.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
return err
}
c.recorder.UpdateManagementAddress(cfg.ManagementURL.String())
c.recorder.UpdateRosenpass(cfg.RosenpassEnabled, cfg.RosenpassPermissive)
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
defer c.ctxCancel()
c.ctxCancelLock.Unlock()
auth := NewAuthWithConfig(ctx, cfg)
err = auth.Login()
if err != nil {
return err
}
log.Infof("Auth successful")
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
c.onHostDnsFn = func([]string) {}
cfg.WgIface = interfaceName
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c.connectClient = internal.NewConnectClient(ctx, cfg, c.recorder)
return c.connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager)
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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}
// Stop the internal client and free the resources
func (c *Client) Stop() {
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
if c.ctxCancel == nil {
return
}
c.ctxCancel()
}
// ÏSetTraceLogLevel configure the logger to trace level
func (c *Client) SetTraceLogLevel() {
log.SetLevel(log.TraceLevel)
}
// getStatusDetails return with the list of the PeerInfos
func (c *Client) GetStatusDetails() *StatusDetails {
fullStatus := c.recorder.GetFullStatus()
peerInfos := make([]PeerInfo, len(fullStatus.Peers))
for n, p := range fullStatus.Peers {
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var routes = RoutesDetails{}
for r := range p.GetRoutes() {
routeInfo := RoutesInfo{r}
routes.items = append(routes.items, routeInfo)
}
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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pi := PeerInfo{
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IP: p.IP,
FQDN: p.FQDN,
LocalIceCandidateEndpoint: p.LocalIceCandidateEndpoint,
RemoteIceCandidateEndpoint: p.RemoteIceCandidateEndpoint,
LocalIceCandidateType: p.LocalIceCandidateType,
RemoteIceCandidateType: p.RemoteIceCandidateType,
PubKey: p.PubKey,
Latency: formatDuration(p.Latency),
BytesRx: p.BytesRx,
BytesTx: p.BytesTx,
ConnStatus: p.ConnStatus.String(),
ConnStatusUpdate: p.ConnStatusUpdate.Format("2006-01-02 15:04:05"),
LastWireguardHandshake: p.LastWireguardHandshake.String(),
Relayed: p.Relayed,
RosenpassEnabled: p.RosenpassEnabled,
Routes: routes,
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
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}
peerInfos[n] = pi
}
return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP}
}
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(listener)
}
// RemoveConnectionListener remove connection listener
func (c *Client) RemoveConnectionListener() {
c.recorder.RemoveConnectionListener()
}
func (c *Client) IsLoginRequired() bool {
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
cfg, _ := internal.UpdateOrCreateConfig(internal.ConfigInput{
ConfigPath: c.cfgFile,
})
needsLogin, _ := internal.IsLoginRequired(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg.SSHKey)
return needsLogin
}
func (c *Client) LoginForMobile() string {
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
cfg, _ := internal.UpdateOrCreateConfig(internal.ConfigInput{
ConfigPath: c.cfgFile,
})
oAuthFlow, err := auth.NewOAuthFlow(ctx, cfg, false)
if err != nil {
return err.Error()
}
flowInfo, err := oAuthFlow.RequestAuthInfo(context.TODO())
if err != nil {
return err.Error()
}
// This could cause a potential race condition with loading the extension which need to be handled on swift side
go func() {
waitTimeout := time.Duration(flowInfo.ExpiresIn) * time.Second
waitCTX, cancel := context.WithTimeout(ctx, waitTimeout)
defer cancel()
tokenInfo, err := oAuthFlow.WaitToken(waitCTX, flowInfo)
if err != nil {
return
}
jwtToken := tokenInfo.GetTokenToUse()
_ = internal.Login(ctx, cfg, "", jwtToken)
c.loginComplete = true
}()
return flowInfo.VerificationURIComplete
}
func (c *Client) IsLoginComplete() bool {
return c.loginComplete
}
func (c *Client) ClearLoginComplete() {
c.loginComplete = false
}
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func (c *Client) GetRoutesSelectionDetails() (*RoutesSelectionDetails, error) {
if c.connectClient == nil {
return nil, fmt.Errorf("not connected")
}
engine := c.connectClient.Engine()
if engine == nil {
return nil, fmt.Errorf("not connected")
}
routesMap := engine.GetClientRoutesWithNetID()
routeSelector := engine.GetRouteManager().GetRouteSelector()
var routes []*selectRoute
for id, rt := range routesMap {
if len(rt) == 0 {
continue
}
route := &selectRoute{
NetID: string(id),
Network: rt[0].Network,
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Domains: rt[0].Domains,
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Selected: routeSelector.IsSelected(id),
}
routes = append(routes, route)
}
sort.Slice(routes, func(i, j int) bool {
iPrefix := routes[i].Network.Bits()
jPrefix := routes[j].Network.Bits()
if iPrefix == jPrefix {
iAddr := routes[i].Network.Addr()
jAddr := routes[j].Network.Addr()
if iAddr == jAddr {
return routes[i].NetID < routes[j].NetID
}
return iAddr.String() < jAddr.String()
}
return iPrefix < jPrefix
})
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resolvedDomains := c.recorder.GetResolvedDomainsStates()
return prepareRouteSelectionDetails(routes, resolvedDomains), nil
}
func prepareRouteSelectionDetails(routes []*selectRoute, resolvedDomains map[domain.Domain][]netip.Prefix) *RoutesSelectionDetails {
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var routeSelection []RoutesSelectionInfo
for _, r := range routes {
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domainList := make([]DomainInfo, 0)
for _, d := range r.Domains {
domainResp := DomainInfo{
Domain: d.SafeString(),
}
if prefixes, exists := resolvedDomains[d]; exists {
var ipStrings []string
for _, prefix := range prefixes {
ipStrings = append(ipStrings, prefix.Addr().String())
}
domainResp.ResolvedIPs = strings.Join(ipStrings, ", ")
}
domainList = append(domainList, domainResp)
}
domainDetails := DomainDetails{items: domainList}
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routeSelection = append(routeSelection, RoutesSelectionInfo{
ID: r.NetID,
Network: r.Network.String(),
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Domains: &domainDetails,
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Selected: r.Selected,
})
}
routeSelectionDetails := RoutesSelectionDetails{items: routeSelection}
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return &routeSelectionDetails
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}
func (c *Client) SelectRoute(id string) error {
if c.connectClient == nil {
return fmt.Errorf("not connected")
}
engine := c.connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
routeSelector := routeManager.GetRouteSelector()
if id == "All" {
log.Debugf("select all routes")
routeSelector.SelectAllRoutes()
} else {
log.Debugf("select route with id: %s", id)
routes := toNetIDs([]string{id})
if err := routeSelector.SelectRoutes(routes, true, maps.Keys(engine.GetClientRoutesWithNetID())); err != nil {
log.Debugf("error when selecting routes: %s", err)
return fmt.Errorf("select routes: %w", err)
}
}
routeManager.TriggerSelection(engine.GetClientRoutes())
return nil
}
func (c *Client) DeselectRoute(id string) error {
if c.connectClient == nil {
return fmt.Errorf("not connected")
}
engine := c.connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
routeSelector := routeManager.GetRouteSelector()
if id == "All" {
log.Debugf("deselect all routes")
routeSelector.DeselectAllRoutes()
} else {
log.Debugf("deselect route with id: %s", id)
routes := toNetIDs([]string{id})
if err := routeSelector.DeselectRoutes(routes, maps.Keys(engine.GetClientRoutesWithNetID())); err != nil {
log.Debugf("error when deselecting routes: %s", err)
return fmt.Errorf("deselect routes: %w", err)
}
}
routeManager.TriggerSelection(engine.GetClientRoutes())
return nil
}
func formatDuration(d time.Duration) string {
ds := d.String()
dotIndex := strings.Index(ds, ".")
if dotIndex != -1 {
// Determine end of numeric part, ensuring we stop at two decimal places or the actual end if fewer
endIndex := dotIndex + 3
if endIndex > len(ds) {
endIndex = len(ds)
}
// Find where the numeric part ends by finding the first non-digit character after the dot
unitStart := endIndex
for unitStart < len(ds) && (ds[unitStart] >= '0' && ds[unitStart] <= '9') {
unitStart++
}
// Ensures that we only take the unit characters after the numerical part
if unitStart < len(ds) {
return ds[:endIndex] + ds[unitStart:]
}
return ds[:endIndex] // In case no units are found after the digits
}
return ds
}
func toNetIDs(routes []string) []route.NetID {
var netIDs []route.NetID
for _, rt := range routes {
netIDs = append(netIDs, route.NetID(rt))
}
return netIDs
}