netbird/client/internal/peer/conn.go

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package peer
import (
"context"
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nbStatus "github.com/netbirdio/netbird/client/status"
"github.com/netbirdio/netbird/iface"
"golang.zx2c4.com/wireguard/wgctrl"
"net"
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"strings"
"sync"
"time"
"github.com/netbirdio/netbird/client/internal/proxy"
"github.com/pion/ice/v2"
log "github.com/sirupsen/logrus"
)
// ConnConfig is a peer Connection configuration
type ConnConfig struct {
// Key is a public key of a remote peer
Key string
// LocalKey is a public key of a local peer
LocalKey string
// StunTurn is a list of STUN and TURN URLs
StunTurn []*ice.URL
// InterfaceBlackList is a list of machine interfaces that should be filtered out by ICE Candidate gathering
// (e.g. if eth0 is in the list, host candidate of this interface won't be used)
InterfaceBlackList []string
Timeout time.Duration
ProxyConfig proxy.Config
UDPMux ice.UDPMux
UDPMuxSrflx ice.UniversalUDPMux
}
// IceCredentials ICE protocol credentials struct
type IceCredentials struct {
UFrag string
Pwd string
}
type Conn struct {
config ConnConfig
mu sync.Mutex
// signalCandidate is a handler function to signal remote peer about local connection candidate
signalCandidate func(candidate ice.Candidate) error
// signalOffer is a handler function to signal remote peer our connection offer (credentials)
signalOffer func(uFrag string, pwd string) error
signalAnswer func(uFrag string, pwd string) error
// remoteOffersCh is a channel used to wait for remote credentials to proceed with the connection
remoteOffersCh chan IceCredentials
// remoteAnswerCh is a channel used to wait for remote credentials answer (confirmation of our offer) to proceed with the connection
remoteAnswerCh chan IceCredentials
closeCh chan struct{}
ctx context.Context
notifyDisconnected context.CancelFunc
agent *ice.Agent
status ConnStatus
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statusRecorder *nbStatus.Status
proxy proxy.Proxy
}
// GetConf returns the connection config
func (conn *Conn) GetConf() ConnConfig {
return conn.config
}
// UpdateConf updates the connection config
func (conn *Conn) UpdateConf(conf ConnConfig) {
conn.config = conf
}
// NewConn creates a new not opened Conn to the remote peer.
// To establish a connection run Conn.Open
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func NewConn(config ConnConfig, statusRecorder *nbStatus.Status) (*Conn, error) {
return &Conn{
config: config,
mu: sync.Mutex{},
status: StatusDisconnected,
closeCh: make(chan struct{}),
remoteOffersCh: make(chan IceCredentials),
remoteAnswerCh: make(chan IceCredentials),
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statusRecorder: statusRecorder,
}, nil
}
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// interfaceFilter is a function passed to ICE Agent to filter out not allowed interfaces
// to avoid building tunnel over them
func interfaceFilter(blackList []string) func(string) bool {
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return func(iFace string) bool {
for _, s := range blackList {
if strings.HasPrefix(iFace, s) {
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log.Debugf("ignoring interface %s - it is not allowed", iFace)
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return false
}
}
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// look for unlisted WireGuard interfaces
wg, err := wgctrl.New()
if err != nil {
log.Debugf("trying to create a wgctrl client failed with: %v", err)
}
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defer func() {
err := wg.Close()
if err != nil {
return
}
}()
_, err = wg.Device(iFace)
return err != nil
}
}
func (conn *Conn) reCreateAgent() error {
conn.mu.Lock()
defer conn.mu.Unlock()
failedTimeout := 6 * time.Second
var err error
conn.agent, err = ice.NewAgent(&ice.AgentConfig{
MulticastDNSMode: ice.MulticastDNSModeDisabled,
NetworkTypes: []ice.NetworkType{ice.NetworkTypeUDP4},
Urls: conn.config.StunTurn,
CandidateTypes: []ice.CandidateType{ice.CandidateTypeHost, ice.CandidateTypeServerReflexive, ice.CandidateTypeRelay},
FailedTimeout: &failedTimeout,
InterfaceFilter: interfaceFilter(conn.config.InterfaceBlackList),
UDPMux: conn.config.UDPMux,
UDPMuxSrflx: conn.config.UDPMuxSrflx,
})
if err != nil {
return err
}
err = conn.agent.OnCandidate(conn.onICECandidate)
if err != nil {
return err
}
err = conn.agent.OnConnectionStateChange(conn.onICEConnectionStateChange)
if err != nil {
return err
}
err = conn.agent.OnSelectedCandidatePairChange(conn.onICESelectedCandidatePair)
if err != nil {
return err
}
return nil
}
// Open opens connection to the remote peer starting ICE candidate gathering process.
// Blocks until connection has been closed or connection timeout.
// ConnStatus will be set accordingly
func (conn *Conn) Open() error {
log.Debugf("trying to connect to peer %s", conn.config.Key)
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peerState := nbStatus.PeerState{PubKey: conn.config.Key}
peerState.IP = strings.Split(conn.config.ProxyConfig.AllowedIps, "/")[0]
peerState.ConnStatusUpdate = time.Now()
peerState.ConnStatus = conn.status.String()
err := conn.statusRecorder.UpdatePeerState(peerState)
if err != nil {
log.Warnf("erro while updating the state of peer %s,err: %v", conn.config.Key, err)
}
defer func() {
err := conn.cleanup()
if err != nil {
log.Warnf("error while cleaning up peer connection %s: %v", conn.config.Key, err)
return
}
}()
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err = conn.reCreateAgent()
if err != nil {
return err
}
err = conn.sendOffer()
if err != nil {
return err
}
log.Debugf("connection offer sent to peer %s, waiting for the confirmation", conn.config.Key)
// Only continue once we got a connection confirmation from the remote peer.
// The connection timeout could have happened before a confirmation received from the remote.
// The connection could have also been closed externally (e.g. when we received an update from the management that peer shouldn't be connected)
var remoteCredentials IceCredentials
select {
case remoteCredentials = <-conn.remoteOffersCh:
// received confirmation from the remote peer -> ready to proceed
err = conn.sendAnswer()
if err != nil {
return err
}
case remoteCredentials = <-conn.remoteAnswerCh:
case <-time.After(conn.config.Timeout):
return NewConnectionTimeoutError(conn.config.Key, conn.config.Timeout)
case <-conn.closeCh:
// closed externally
return NewConnectionClosedError(conn.config.Key)
}
log.Debugf("received connection confirmation from peer %s", conn.config.Key)
// at this point we received offer/answer and we are ready to gather candidates
conn.mu.Lock()
conn.status = StatusConnecting
conn.ctx, conn.notifyDisconnected = context.WithCancel(context.Background())
defer conn.notifyDisconnected()
conn.mu.Unlock()
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peerState = nbStatus.PeerState{PubKey: conn.config.Key}
peerState.ConnStatus = conn.status.String()
peerState.ConnStatusUpdate = time.Now()
err = conn.statusRecorder.UpdatePeerState(peerState)
if err != nil {
log.Warnf("erro while updating the state of peer %s,err: %v", conn.config.Key, err)
}
err = conn.agent.GatherCandidates()
if err != nil {
return err
}
// will block until connection succeeded
// but it won't release if ICE Agent went into Disconnected or Failed state,
// so we have to cancel it with the provided context once agent detected a broken connection
isControlling := conn.config.LocalKey > conn.config.Key
var remoteConn *ice.Conn
if isControlling {
remoteConn, err = conn.agent.Dial(conn.ctx, remoteCredentials.UFrag, remoteCredentials.Pwd)
} else {
remoteConn, err = conn.agent.Accept(conn.ctx, remoteCredentials.UFrag, remoteCredentials.Pwd)
}
if err != nil {
return err
}
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// the ice connection has been established successfully so we are ready to start the proxy
err = conn.startProxy(remoteConn)
if err != nil {
return err
}
if conn.proxy.Type() == proxy.TypeNoProxy {
host, _, _ := net.SplitHostPort(remoteConn.LocalAddr().String())
rhost, _, _ := net.SplitHostPort(remoteConn.RemoteAddr().String())
// direct Wireguard connection
log.Infof("directly connected to peer %s [laddr <-> raddr] [%s:%d <-> %s:%d]", conn.config.Key, host, iface.DefaultWgPort, rhost, iface.DefaultWgPort)
} else {
log.Infof("connected to peer %s [laddr <-> raddr] [%s <-> %s]", conn.config.Key, remoteConn.LocalAddr().String(), remoteConn.RemoteAddr().String())
}
// wait until connection disconnected or has been closed externally (upper layer, e.g. engine)
select {
case <-conn.closeCh:
// closed externally
return NewConnectionClosedError(conn.config.Key)
case <-conn.ctx.Done():
// disconnected from the remote peer
return NewConnectionDisconnectedError(conn.config.Key)
}
}
// useProxy determines whether a direct connection (without a go proxy) is possible
// There are 3 cases: one of the peers has a public IP or both peers are in the same private network
// Please note, that this check happens when peers were already able to ping each other using ICE layer.
func shouldUseProxy(pair *ice.CandidatePair) bool {
remoteIP := net.ParseIP(pair.Remote.Address())
myIp := net.ParseIP(pair.Local.Address())
remoteIsPublic := IsPublicIP(remoteIP)
myIsPublic := IsPublicIP(myIp)
if pair.Local.Type() == ice.CandidateTypeRelay || pair.Remote.Type() == ice.CandidateTypeRelay {
return true
}
//one of the hosts has a public IP
if remoteIsPublic && pair.Remote.Type() == ice.CandidateTypeHost {
return false
}
if myIsPublic && pair.Local.Type() == ice.CandidateTypeHost {
return false
}
if pair.Local.Type() == ice.CandidateTypeHost && pair.Remote.Type() == ice.CandidateTypeHost {
if !remoteIsPublic && !myIsPublic {
//both hosts are in the same private network
return false
}
}
return true
}
// IsPublicIP indicates whether IP is public or not.
func IsPublicIP(ip net.IP) bool {
if ip.IsLoopback() || ip.IsLinkLocalUnicast() || ip.IsLinkLocalMulticast() || ip.IsPrivate() {
return false
}
return true
}
// startProxy starts proxying traffic from/to local Wireguard and sets connection status to StatusConnected
func (conn *Conn) startProxy(remoteConn net.Conn) error {
conn.mu.Lock()
defer conn.mu.Unlock()
var pair *ice.CandidatePair
pair, err := conn.agent.GetSelectedCandidatePair()
if err != nil {
return err
}
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peerState := nbStatus.PeerState{PubKey: conn.config.Key}
useProxy := shouldUseProxy(pair)
var p proxy.Proxy
if useProxy {
p = proxy.NewWireguardProxy(conn.config.ProxyConfig)
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peerState.Direct = false
} else {
p = proxy.NewNoProxy(conn.config.ProxyConfig)
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peerState.Direct = true
}
conn.proxy = p
err = p.Start(remoteConn)
if err != nil {
return err
}
conn.status = StatusConnected
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peerState.ConnStatus = conn.status.String()
peerState.ConnStatusUpdate = time.Now()
peerState.LocalIceCandidateType = pair.Local.Type().String()
peerState.RemoteIceCandidateType = pair.Remote.Type().String()
if pair.Local.Type() == ice.CandidateTypeRelay || pair.Remote.Type() == ice.CandidateTypeRelay {
peerState.Relayed = true
}
err = conn.statusRecorder.UpdatePeerState(peerState)
if err != nil {
log.Warnf("unable to save peer's state, got error: %v", err)
}
return nil
}
// cleanup closes all open resources and sets status to StatusDisconnected
func (conn *Conn) cleanup() error {
log.Debugf("trying to cleanup %s", conn.config.Key)
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.agent != nil {
err := conn.agent.Close()
if err != nil {
return err
}
conn.agent = nil
}
if conn.proxy != nil {
err := conn.proxy.Close()
if err != nil {
return err
}
conn.proxy = nil
}
if conn.notifyDisconnected != nil {
conn.notifyDisconnected()
conn.notifyDisconnected = nil
}
conn.status = StatusDisconnected
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peerState := nbStatus.PeerState{PubKey: conn.config.Key}
peerState.ConnStatus = conn.status.String()
peerState.ConnStatusUpdate = time.Now()
err := conn.statusRecorder.UpdatePeerState(peerState)
if err != nil {
log.Warnf("error while updating peer's %s state, err: %v", conn.config.Key, err)
}
log.Debugf("cleaned up connection to peer %s", conn.config.Key)
return nil
}
// SetSignalOffer sets a handler function to be triggered by Conn when a new connection offer has to be signalled to the remote peer
func (conn *Conn) SetSignalOffer(handler func(uFrag string, pwd string) error) {
conn.signalOffer = handler
}
// SetSignalAnswer sets a handler function to be triggered by Conn when a new connection answer has to be signalled to the remote peer
func (conn *Conn) SetSignalAnswer(handler func(uFrag string, pwd string) error) {
conn.signalAnswer = handler
}
// SetSignalCandidate sets a handler function to be triggered by Conn when a new ICE local connection candidate has to be signalled to the remote peer
func (conn *Conn) SetSignalCandidate(handler func(candidate ice.Candidate) error) {
conn.signalCandidate = handler
}
// onICECandidate is a callback attached to an ICE Agent to receive new local connection candidates
// and then signals them to the remote peer
func (conn *Conn) onICECandidate(candidate ice.Candidate) {
if candidate != nil {
log.Debugf("discovered local candidate %s", candidate.String())
go func() {
err := conn.signalCandidate(candidate)
if err != nil {
log.Errorf("failed signaling candidate to the remote peer %s %s", conn.config.Key, err)
}
}()
}
}
func (conn *Conn) onICESelectedCandidatePair(c1 ice.Candidate, c2 ice.Candidate) {
log.Debugf("selected candidate pair [local <-> remote] -> [%s <-> %s], peer %s", c1.String(), c2.String(),
conn.config.Key)
}
// onICEConnectionStateChange registers callback of an ICE Agent to track connection state
func (conn *Conn) onICEConnectionStateChange(state ice.ConnectionState) {
log.Debugf("peer %s ICE ConnectionState has changed to %s", conn.config.Key, state.String())
if state == ice.ConnectionStateFailed || state == ice.ConnectionStateDisconnected {
conn.notifyDisconnected()
}
}
func (conn *Conn) sendAnswer() error {
conn.mu.Lock()
defer conn.mu.Unlock()
localUFrag, localPwd, err := conn.agent.GetLocalUserCredentials()
if err != nil {
return err
}
log.Debugf("sending asnwer to %s", conn.config.Key)
err = conn.signalAnswer(localUFrag, localPwd)
if err != nil {
return err
}
return nil
}
// sendOffer prepares local user credentials and signals them to the remote peer
func (conn *Conn) sendOffer() error {
conn.mu.Lock()
defer conn.mu.Unlock()
localUFrag, localPwd, err := conn.agent.GetLocalUserCredentials()
if err != nil {
return err
}
err = conn.signalOffer(localUFrag, localPwd)
if err != nil {
return err
}
return nil
}
// Close closes this peer Conn issuing a close event to the Conn closeCh
func (conn *Conn) Close() error {
conn.mu.Lock()
defer conn.mu.Unlock()
select {
case conn.closeCh <- struct{}{}:
return nil
default:
// probably could happen when peer has been added and removed right after not even starting to connect
// todo further investigate
// this really happens due to unordered messages coming from management
// more importantly it causes inconsistency -> 2 Conn objects for the same peer
// e.g. this flow:
// update from management has peers: [1,2,3,4]
// engine creates a Conn for peers: [1,2,3,4] and schedules Open in ~1sec
// before conn.Open() another update from management arrives with peers: [1,2,3]
// engine removes peer 4 and calls conn.Close() which does nothing (this default clause)
// before conn.Open() another update from management arrives with peers: [1,2,3,4,5]
// engine adds a new Conn for 4 and 5
// therefore peer 4 has 2 Conn objects
log.Warnf("connection has been already closed or attempted closing not started coonection %s", conn.config.Key)
return NewConnectionAlreadyClosed(conn.config.Key)
}
}
// Status returns current status of the Conn
func (conn *Conn) Status() ConnStatus {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.status
}
// OnRemoteOffer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
// doesn't block, discards the message if connection wasn't ready
func (conn *Conn) OnRemoteOffer(remoteAuth IceCredentials) bool {
log.Debugf("OnRemoteOffer from peer %s on status %s", conn.config.Key, conn.status.String())
select {
case conn.remoteOffersCh <- remoteAuth:
return true
default:
log.Debugf("OnRemoteOffer skipping message from peer %s on status %s because is not ready", conn.config.Key, conn.status.String())
// connection might not be ready yet to receive so we ignore the message
return false
}
}
// OnRemoteAnswer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
// doesn't block, discards the message if connection wasn't ready
func (conn *Conn) OnRemoteAnswer(remoteAuth IceCredentials) bool {
log.Debugf("OnRemoteAnswer from peer %s on status %s", conn.config.Key, conn.status.String())
select {
case conn.remoteAnswerCh <- remoteAuth:
return true
default:
// connection might not be ready yet to receive so we ignore the message
log.Debugf("OnRemoteAnswer skipping message from peer %s on status %s because is not ready", conn.config.Key, conn.status.String())
return false
}
}
// OnRemoteCandidate Handles ICE connection Candidate provided by the remote peer.
func (conn *Conn) OnRemoteCandidate(candidate ice.Candidate) {
log.Debugf("OnRemoteCandidate from peer %s -> %s", conn.config.Key, candidate.String())
go func() {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.agent == nil {
return
}
err := conn.agent.AddRemoteCandidate(candidate)
if err != nil {
log.Errorf("error while handling remote candidate from peer %s", conn.config.Key)
return
}
}()
}
func (conn *Conn) GetKey() string {
return conn.config.Key
}