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package routemanager
import (
"context"
"fmt"
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"time"
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"github.com/hashicorp/go-multierror"
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log "github.com/sirupsen/logrus"
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nberrors "github.com/netbirdio/netbird/client/errors"
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"github.com/netbirdio/netbird/client/internal/peer"
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"github.com/netbirdio/netbird/client/internal/routemanager/dynamic"
"github.com/netbirdio/netbird/client/internal/routemanager/refcounter"
"github.com/netbirdio/netbird/client/internal/routemanager/static"
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"github.com/netbirdio/netbird/iface"
"github.com/netbirdio/netbird/route"
)
type routerPeerStatus struct {
connected bool
relayed bool
direct bool
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latency time . Duration
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}
type routesUpdate struct {
updateSerial uint64
routes [ ] * route . Route
}
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// RouteHandler defines the interface for handling routes
type RouteHandler interface {
String ( ) string
AddRoute ( ctx context . Context ) error
RemoveRoute ( ) error
AddAllowedIPs ( peerKey string ) error
RemoveAllowedIPs ( ) error
}
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type clientNetwork struct {
ctx context . Context
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cancel context . CancelFunc
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statusRecorder * peer . Status
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wgInterface * iface . WGIface
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routes map [ route . ID ] * route . Route
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routeUpdate chan routesUpdate
peerStateUpdate chan struct { }
routePeersNotifiers map [ string ] chan struct { }
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currentChosen * route . Route
handler RouteHandler
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updateSerial uint64
}
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func newClientNetworkWatcher ( ctx context . Context , dnsRouteInterval time . Duration , wgInterface * iface . WGIface , statusRecorder * peer . Status , rt * route . Route , routeRefCounter * refcounter . RouteRefCounter , allowedIPsRefCounter * refcounter . AllowedIPsRefCounter ) * clientNetwork {
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ctx , cancel := context . WithCancel ( ctx )
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client := & clientNetwork {
ctx : ctx ,
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cancel : cancel ,
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statusRecorder : statusRecorder ,
wgInterface : wgInterface ,
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routes : make ( map [ route . ID ] * route . Route ) ,
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routePeersNotifiers : make ( map [ string ] chan struct { } ) ,
routeUpdate : make ( chan routesUpdate ) ,
peerStateUpdate : make ( chan struct { } ) ,
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handler : handlerFromRoute ( rt , routeRefCounter , allowedIPsRefCounter , dnsRouteInterval , statusRecorder ) ,
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}
return client
}
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func ( c * clientNetwork ) getRouterPeerStatuses ( ) map [ route . ID ] routerPeerStatus {
routePeerStatuses := make ( map [ route . ID ] routerPeerStatus )
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for _ , r := range c . routes {
peerStatus , err := c . statusRecorder . GetPeer ( r . Peer )
if err != nil {
log . Debugf ( "couldn't fetch peer state: %v" , err )
continue
}
routePeerStatuses [ r . ID ] = routerPeerStatus {
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connected : peerStatus . ConnStatus == peer . StatusConnected ,
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relayed : peerStatus . Relayed ,
direct : peerStatus . Direct ,
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latency : peerStatus . Latency ,
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}
}
return routePeerStatuses
}
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// getBestRouteFromStatuses determines the most optimal route from the available routes
// within a clientNetwork, taking into account peer connection status, route metrics, and
// preference for non-relayed and direct connections.
//
// It follows these prioritization rules:
// * Connected peers: Only routes with connected peers are considered.
// * Metric: Routes with lower metrics (better) are prioritized.
// * Non-relayed: Routes without relays are preferred.
// * Direct connections: Routes with direct peer connections are favored.
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// * Latency: Routes with lower latency are prioritized.
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// * Stability: In case of equal scores, the currently active route (if any) is maintained.
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//
// It returns the ID of the selected optimal route.
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func ( c * clientNetwork ) getBestRouteFromStatuses ( routePeerStatuses map [ route . ID ] routerPeerStatus ) route . ID {
chosen := route . ID ( "" )
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chosenScore := float64 ( 0 )
currScore := float64 ( 0 )
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currID := route . ID ( "" )
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if c . currentChosen != nil {
currID = c . currentChosen . ID
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}
for _ , r := range c . routes {
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tempScore := float64 ( 0 )
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peerStatus , found := routePeerStatuses [ r . ID ]
if ! found || ! peerStatus . connected {
continue
}
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if r . Metric < route . MaxMetric {
metricDiff := route . MaxMetric - r . Metric
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tempScore = float64 ( metricDiff ) * 10
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}
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// in some temporal cases, latency can be 0, so we set it to 1s to not block but try to avoid this route
latency := time . Second
if peerStatus . latency != 0 {
latency = peerStatus . latency
} else {
log . Warnf ( "peer %s has 0 latency" , r . Peer )
}
tempScore += 1 - latency . Seconds ( )
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if ! peerStatus . relayed {
tempScore ++
}
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if peerStatus . direct {
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tempScore ++
}
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if tempScore > chosenScore || ( tempScore == chosenScore && chosen == "" ) {
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chosen = r . ID
chosenScore = tempScore
}
if chosen == "" && currID == "" {
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chosen = r . ID
chosenScore = tempScore
}
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if r . ID == currID {
currScore = tempScore
}
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}
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switch {
case chosen == "" :
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var peers [ ] string
for _ , r := range c . routes {
peers = append ( peers , r . Peer )
}
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log . Warnf ( "The network [%v] has not been assigned a routing peer as no peers from the list %s are currently connected" , c . handler , peers )
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case chosen != currID :
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// we compare the current score + 10ms to the chosen score to avoid flapping between routes
if currScore != 0 && currScore + 0.01 > chosenScore {
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log . Debugf ( "Keeping current routing peer because the score difference with latency is less than 0.01(10ms), current: %f, new: %f" , currScore , chosenScore )
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return currID
}
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var p string
if rt := c . routes [ chosen ] ; rt != nil {
p = rt . Peer
}
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log . Infof ( "New chosen route is %s with peer %s with score %f for network [%v]" , chosen , p , chosenScore , c . handler )
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}
return chosen
}
func ( c * clientNetwork ) watchPeerStatusChanges ( ctx context . Context , peerKey string , peerStateUpdate chan struct { } , closer chan struct { } ) {
for {
select {
case <- ctx . Done ( ) :
return
case <- closer :
return
case <- c . statusRecorder . GetPeerStateChangeNotifier ( peerKey ) :
state , err := c . statusRecorder . GetPeer ( peerKey )
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if err != nil || state . ConnStatus == peer . StatusConnecting {
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continue
}
peerStateUpdate <- struct { } { }
log . Debugf ( "triggered route state update for Peer %s, state: %s" , peerKey , state . ConnStatus )
}
}
}
func ( c * clientNetwork ) startPeersStatusChangeWatcher ( ) {
for _ , r := range c . routes {
_ , found := c . routePeersNotifiers [ r . Peer ]
if ! found {
c . routePeersNotifiers [ r . Peer ] = make ( chan struct { } )
go c . watchPeerStatusChanges ( c . ctx , r . Peer , c . peerStateUpdate , c . routePeersNotifiers [ r . Peer ] )
}
}
}
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func ( c * clientNetwork ) removeRouteFromWireguardPeer ( ) error {
c . removeStateRoute ( )
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if err := c . handler . RemoveAllowedIPs ( ) ; err != nil {
return fmt . Errorf ( "remove allowed IPs: %w" , err )
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}
return nil
}
func ( c * clientNetwork ) removeRouteFromPeerAndSystem ( ) error {
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if c . currentChosen == nil {
return nil
}
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var merr * multierror . Error
if err := c . removeRouteFromWireguardPeer ( ) ; err != nil {
merr = multierror . Append ( merr , fmt . Errorf ( "remove allowed IPs for peer %s: %w" , c . currentChosen . Peer , err ) )
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}
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if err := c . handler . RemoveRoute ( ) ; err != nil {
merr = multierror . Append ( merr , fmt . Errorf ( "remove route: %w" , err ) )
}
return nberrors . FormatErrorOrNil ( merr )
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}
func ( c * clientNetwork ) recalculateRouteAndUpdatePeerAndSystem ( ) error {
routerPeerStatuses := c . getRouterPeerStatuses ( )
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newChosenID := c . getBestRouteFromStatuses ( routerPeerStatuses )
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// If no route is chosen, remove the route from the peer and system
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if newChosenID == "" {
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if err := c . removeRouteFromPeerAndSystem ( ) ; err != nil {
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return fmt . Errorf ( "remove route for peer %s: %w" , c . currentChosen . Peer , err )
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}
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c . currentChosen = nil
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return nil
}
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// If the chosen route is the same as the current route, do nothing
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if c . currentChosen != nil && c . currentChosen . ID == newChosenID &&
c . currentChosen . IsEqual ( c . routes [ newChosenID ] ) {
return nil
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}
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if c . currentChosen == nil {
// If they were not previously assigned to another peer, add routes to the system first
if err := c . handler . AddRoute ( c . ctx ) ; err != nil {
return fmt . Errorf ( "add route: %w" , err )
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}
} else {
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// Otherwise, remove the allowed IPs from the previous peer first
if err := c . removeRouteFromWireguardPeer ( ) ; err != nil {
return fmt . Errorf ( "remove allowed IPs for peer %s: %w" , c . currentChosen . Peer , err )
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}
}
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c . currentChosen = c . routes [ newChosenID ]
if err := c . handler . AddAllowedIPs ( c . currentChosen . Peer ) ; err != nil {
return fmt . Errorf ( "add allowed IPs for peer %s: %w" , c . currentChosen . Peer , err )
}
c . addStateRoute ( )
return nil
}
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func ( c * clientNetwork ) addStateRoute ( ) {
state , err := c . statusRecorder . GetPeer ( c . currentChosen . Peer )
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if err != nil {
log . Errorf ( "Failed to get peer state: %v" , err )
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return
}
state . AddRoute ( c . handler . String ( ) )
if err := c . statusRecorder . UpdatePeerState ( state ) ; err != nil {
log . Warnf ( "Failed to update peer state: %v" , err )
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}
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}
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func ( c * clientNetwork ) removeStateRoute ( ) {
state , err := c . statusRecorder . GetPeer ( c . currentChosen . Peer )
if err != nil {
log . Errorf ( "Failed to get peer state: %v" , err )
return
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}
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state . DeleteRoute ( c . handler . String ( ) )
if err := c . statusRecorder . UpdatePeerState ( state ) ; err != nil {
log . Warnf ( "Failed to update peer state: %v" , err )
}
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}
func ( c * clientNetwork ) sendUpdateToClientNetworkWatcher ( update routesUpdate ) {
go func ( ) {
c . routeUpdate <- update
} ( )
}
func ( c * clientNetwork ) handleUpdate ( update routesUpdate ) {
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updateMap := make ( map [ route . ID ] * route . Route )
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for _ , r := range update . routes {
updateMap [ r . ID ] = r
}
for id , r := range c . routes {
_ , found := updateMap [ id ]
if ! found {
close ( c . routePeersNotifiers [ r . Peer ] )
delete ( c . routePeersNotifiers , r . Peer )
}
}
c . routes = updateMap
}
// peersStateAndUpdateWatcher is the main point of reacting on client network routing events.
// All the processing related to the client network should be done here. Thread-safe.
func ( c * clientNetwork ) peersStateAndUpdateWatcher ( ) {
for {
select {
case <- c . ctx . Done ( ) :
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log . Debugf ( "Stopping watcher for network [%v]" , c . handler )
if err := c . removeRouteFromPeerAndSystem ( ) ; err != nil {
log . Errorf ( "Failed to remove routes for [%v]: %v" , c . handler , err )
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}
return
case <- c . peerStateUpdate :
err := c . recalculateRouteAndUpdatePeerAndSystem ( )
if err != nil {
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log . Errorf ( "Failed to recalculate routes for network [%v]: %v" , c . handler , err )
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}
case update := <- c . routeUpdate :
if update . updateSerial < c . updateSerial {
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log . Warnf ( "Received a routes update with smaller serial number (%d -> %d), ignoring it" , c . updateSerial , update . updateSerial )
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continue
}
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log . Debugf ( "Received a new client network route update for [%v]" , c . handler )
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c . handleUpdate ( update )
c . updateSerial = update . updateSerial
err := c . recalculateRouteAndUpdatePeerAndSystem ( )
if err != nil {
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log . Errorf ( "Failed to recalculate routes for network [%v]: %v" , c . handler , err )
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}
c . startPeersStatusChangeWatcher ( )
}
}
}
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func handlerFromRoute ( rt * route . Route , routeRefCounter * refcounter . RouteRefCounter , allowedIPsRefCounter * refcounter . AllowedIPsRefCounter , dnsRouterInteval time . Duration , statusRecorder * peer . Status ) RouteHandler {
if rt . IsDynamic ( ) {
return dynamic . NewRoute ( rt , routeRefCounter , allowedIPsRefCounter , dnsRouterInteval , statusRecorder )
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}
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return static . NewRoute ( rt , routeRefCounter , allowedIPsRefCounter )
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}