netbird/management/server/network.go

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package server
import (
"math/rand"
"net"
"sync"
"time"
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"github.com/c-robinson/iplib"
"github.com/rs/xid"
nbdns "github.com/netbirdio/netbird/dns"
"github.com/netbirdio/netbird/management/server/status"
"github.com/netbirdio/netbird/route"
)
const (
// SubnetSize is a size of the subnet of the global network, e.g. 100.77.0.0/16
SubnetSize = 16
// NetSize is a global network size 100.64.0.0/10
NetSize = 10
// AllowedIPsFormat generates Wireguard AllowedIPs format (e.g. 100.64.30.1/32)
AllowedIPsFormat = "%s/32"
)
type NetworkMap struct {
Peers []*Peer
Network *Network
Routes []*route.Route
DNSConfig nbdns.Config
OfflinePeers []*Peer
}
type Network struct {
Id string
Net net.IPNet
Dns string
// Serial is an ID that increments by 1 when any change to the network happened (e.g. new peer has been added).
// Used to synchronize state to the client apps.
Serial uint64
mu sync.Mutex `json:"-"`
}
// NewNetwork creates a new Network initializing it with a Serial=0
// It takes a random /16 subnet from 100.64.0.0/10 (64 different subnets)
func NewNetwork() *Network {
n := iplib.NewNet4(net.ParseIP("100.64.0.0"), NetSize)
sub, _ := n.Subnet(SubnetSize)
s := rand.NewSource(time.Now().Unix())
r := rand.New(s)
intn := r.Intn(len(sub))
return &Network{
Id: xid.New().String(),
Net: sub[intn].IPNet,
Dns: "",
Serial: 0}
}
// IncSerial increments Serial by 1 reflecting that the network state has been changed
func (n *Network) IncSerial() {
n.mu.Lock()
defer n.mu.Unlock()
n.Serial = n.Serial + 1
}
// CurrentSerial returns the Network.Serial of the network (latest state id)
func (n *Network) CurrentSerial() uint64 {
n.mu.Lock()
defer n.mu.Unlock()
return n.Serial
}
func (n *Network) Copy() *Network {
return &Network{
Id: n.Id,
Net: n.Net,
Dns: n.Dns,
Serial: n.Serial,
}
}
// AllocatePeerIP pics an available IP from an net.IPNet.
// This method considers already taken IPs and reuses IPs if there are gaps in takenIps
// E.g. if ipNet=100.30.0.0/16 and takenIps=[100.30.0.1, 100.30.0.4] then the result would be 100.30.0.2 or 100.30.0.3
func AllocatePeerIP(ipNet net.IPNet, takenIps []net.IP) (net.IP, error) {
takenIPMap := make(map[string]struct{})
takenIPMap[ipNet.IP.String()] = struct{}{}
for _, ip := range takenIps {
takenIPMap[ip.String()] = struct{}{}
}
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ips, _ := generateIPs(&ipNet, takenIPMap)
if len(ips) == 0 {
return nil, status.Errorf(status.PreconditionFailed, "failed allocating new IP for the ipNet %s - network is out of IPs", ipNet.String())
}
// pick a random IP
s := rand.NewSource(time.Now().Unix())
r := rand.New(s)
intn := r.Intn(len(ips))
return ips[intn], nil
}
// generateIPs generates a list of all possible IPs of the given network excluding IPs specified in the exclusion list
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func generateIPs(ipNet *net.IPNet, exclusions map[string]struct{}) ([]net.IP, int) {
var ips []net.IP
for ip := ipNet.IP.Mask(ipNet.Mask); ipNet.Contains(ip); incIP(ip) {
if _, ok := exclusions[ip.String()]; !ok && ip[3] != 0 {
ips = append(ips, copyIP(ip))
}
}
// remove network address and broadcast address
lenIPs := len(ips)
switch {
case lenIPs < 2:
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return ips, lenIPs
default:
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return ips[1 : len(ips)-1], lenIPs - 2
}
}
func copyIP(ip net.IP) net.IP {
dup := make(net.IP, len(ip))
copy(dup, ip)
return dup
}
func incIP(ip net.IP) {
for j := len(ip) - 1; j >= 0; j-- {
ip[j]++
if ip[j] > 0 {
break
}
}
}