2024-10-24 10:53:46 +02:00
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package statemanager
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"io/fs"
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"os"
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"reflect"
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"sync"
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"time"
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"github.com/hashicorp/go-multierror"
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log "github.com/sirupsen/logrus"
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"golang.org/x/exp/maps"
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nberrors "github.com/netbirdio/netbird/client/errors"
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2024-11-13 13:46:00 +01:00
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"github.com/netbirdio/netbird/util"
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2024-10-24 10:53:46 +02:00
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)
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// State interface defines the methods that all state types must implement
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type State interface {
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Name() string
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Cleanup() error
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}
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// Manager handles the persistence and management of various states
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type Manager struct {
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mu sync.Mutex
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cancel context.CancelFunc
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done chan struct{}
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filePath string
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// holds the states that are registered with the manager and that are to be persisted
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states map[string]State
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// holds the state names that have been updated and need to be persisted with the next save
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dirty map[string]struct{}
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// holds the type information for each registered state
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stateTypes map[string]reflect.Type
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}
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// New creates a new Manager instance
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func New(filePath string) *Manager {
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return &Manager{
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filePath: filePath,
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states: make(map[string]State),
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dirty: make(map[string]struct{}),
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stateTypes: make(map[string]reflect.Type),
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}
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}
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// Start starts the state manager periodic save routine
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func (m *Manager) Start() {
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if m == nil {
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return
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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var ctx context.Context
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ctx, m.cancel = context.WithCancel(context.Background())
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m.done = make(chan struct{})
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go m.periodicStateSave(ctx)
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}
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func (m *Manager) Stop(ctx context.Context) error {
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if m == nil {
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return nil
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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if m.cancel != nil {
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m.cancel()
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-m.done:
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return nil
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}
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}
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return nil
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}
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// RegisterState registers a state with the manager but doesn't attempt to persist it.
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// Pass an uninitialized state to register it.
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func (m *Manager) RegisterState(state State) {
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if m == nil {
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return
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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name := state.Name()
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m.states[name] = nil
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m.stateTypes[name] = reflect.TypeOf(state).Elem()
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}
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// GetState returns the state for the given type
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func (m *Manager) GetState(state State) State {
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if m == nil {
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return nil
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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return m.states[state.Name()]
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}
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// UpdateState updates the state in the manager and marks it as dirty for the next save.
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// The state will be replaced with the new one.
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func (m *Manager) UpdateState(state State) error {
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if m == nil {
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return nil
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}
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return m.setState(state.Name(), state)
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}
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// DeleteState removes the state from the manager and marks it as dirty for the next save.
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// Pass an uninitialized state to delete it.
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func (m *Manager) DeleteState(state State) error {
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if m == nil {
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return nil
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}
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return m.setState(state.Name(), nil)
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}
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func (m *Manager) setState(name string, state State) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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if _, exists := m.states[name]; !exists {
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return fmt.Errorf("state %s not registered", name)
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}
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m.states[name] = state
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m.dirty[name] = struct{}{}
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return nil
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}
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func (m *Manager) periodicStateSave(ctx context.Context) {
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ticker := time.NewTicker(10 * time.Second)
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defer ticker.Stop()
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defer close(m.done)
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for {
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select {
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case <-ctx.Done():
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return
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case <-ticker.C:
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if err := m.PersistState(ctx); err != nil {
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log.Errorf("failed to persist state: %v", err)
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}
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}
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}
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}
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// PersistState persists the states that have been updated since the last save.
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func (m *Manager) PersistState(ctx context.Context) error {
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if m == nil {
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return nil
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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if len(m.dirty) == 0 {
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return nil
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}
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2024-11-13 13:46:00 +01:00
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ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
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2024-10-24 10:53:46 +02:00
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defer cancel()
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done := make(chan error, 1)
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2024-11-13 13:46:00 +01:00
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start := time.Now()
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2024-10-24 10:53:46 +02:00
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go func() {
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2024-11-13 13:46:00 +01:00
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done <- util.WriteJsonWithRestrictedPermission(ctx, m.filePath, m.states)
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2024-10-24 10:53:46 +02:00
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}()
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select {
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case <-ctx.Done():
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return ctx.Err()
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case err := <-done:
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if err != nil {
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return err
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}
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}
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2024-11-13 13:46:00 +01:00
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log.Debugf("persisted shutdown states: %v, took %v", maps.Keys(m.dirty), time.Since(start))
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2024-10-24 10:53:46 +02:00
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clear(m.dirty)
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return nil
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}
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// loadState loads the existing state from the state file
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func (m *Manager) loadState() error {
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data, err := os.ReadFile(m.filePath)
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if err != nil {
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if errors.Is(err, fs.ErrNotExist) {
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log.Debug("state file does not exist")
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return nil
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}
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return fmt.Errorf("read state file: %w", err)
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}
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var rawStates map[string]json.RawMessage
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if err := json.Unmarshal(data, &rawStates); err != nil {
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log.Warn("State file appears to be corrupted, attempting to delete it")
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if err := os.Remove(m.filePath); err != nil {
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log.Errorf("Failed to delete corrupted state file: %v", err)
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} else {
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log.Info("State file deleted")
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}
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return fmt.Errorf("unmarshal states: %w", err)
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}
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var merr *multierror.Error
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for name, rawState := range rawStates {
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stateType, ok := m.stateTypes[name]
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if !ok {
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merr = multierror.Append(merr, fmt.Errorf("unknown state type: %s", name))
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continue
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}
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if string(rawState) == "null" {
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continue
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}
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statePtr := reflect.New(stateType).Interface().(State)
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if err := json.Unmarshal(rawState, statePtr); err != nil {
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merr = multierror.Append(merr, fmt.Errorf("unmarshal state %s: %w", name, err))
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continue
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}
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m.states[name] = statePtr
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log.Debugf("loaded state: %s", name)
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}
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return nberrors.FormatErrorOrNil(merr)
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}
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// PerformCleanup retrieves all states from the state file for the registered states and calls Cleanup on them.
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// If the cleanup is successful, the state is marked for deletion.
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func (m *Manager) PerformCleanup() error {
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if m == nil {
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return nil
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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if err := m.loadState(); err != nil {
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log.Warnf("Failed to load state during cleanup: %v", err)
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}
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var merr *multierror.Error
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for name, state := range m.states {
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if state == nil {
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// If no state was found in the state file, we don't mark the state dirty nor return an error
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continue
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}
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log.Infof("client was not shut down properly, cleaning up %s", name)
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if err := state.Cleanup(); err != nil {
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merr = multierror.Append(merr, fmt.Errorf("cleanup state for %s: %w", name, err))
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} else {
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// mark for deletion on cleanup success
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m.states[name] = nil
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m.dirty[name] = struct{}{}
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}
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}
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return nberrors.FormatErrorOrNil(merr)
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}
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