[relay] Refactor initial Relay connection (#2800)

Can support firewalls with restricted WS rules

allow to run engine without Relay servers
keep up to date Relay address changes
This commit is contained in:
Zoltan Papp
2024-11-22 18:12:34 +01:00
committed by GitHub
parent 9db1932664
commit 2a5cb16494
10 changed files with 211 additions and 96 deletions

View File

@@ -232,6 +232,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, probes *ProbeHold
relayURLs, token := parseRelayInfo(loginResp)
relayManager := relayClient.NewManager(engineCtx, relayURLs, myPrivateKey.PublicKey().String())
c.statusRecorder.SetRelayMgr(relayManager)
if len(relayURLs) > 0 {
if token != nil {
if err := relayManager.UpdateToken(token); err != nil {
@@ -242,9 +243,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, probes *ProbeHold
log.Infof("connecting to the Relay service(s): %s", strings.Join(relayURLs, ", "))
if err = relayManager.Serve(); err != nil {
log.Error(err)
return wrapErr(err)
}
c.statusRecorder.SetRelayMgr(relayManager)
}
peerConfig := loginResp.GetPeerConfig()