[relay] Improve relay messages (#2574)

Co-authored-by: Zoltán Papp <zoltan.pmail@gmail.com>
This commit is contained in:
Viktor Liu
2024-09-11 16:20:30 +02:00
committed by GitHub
parent 50ebbe482e
commit 2d1bf3982d
19 changed files with 552 additions and 116 deletions

View File

@ -7,12 +7,21 @@ import (
)
const (
MsgTypeUnknown MsgType = 0
MsgTypeHello MsgType = 1
MaxHandshakeSize = 212
MaxHandshakeRespSize = 8192
CurrentProtocolVersion = 1
MsgTypeUnknown MsgType = 0
// Deprecated: Use MsgTypeAuth instead.
MsgTypeHello MsgType = 1
// Deprecated: Use MsgTypeAuthResponse instead.
MsgTypeHelloResponse MsgType = 2
MsgTypeTransport MsgType = 3
MsgTypeClose MsgType = 4
MsgTypeHealthCheck MsgType = 5
MsgTypeAuth = 6
MsgTypeAuthResponse = 7
SizeOfVersionByte = 1
SizeOfMsgType = 1
@ -22,12 +31,12 @@ const (
sizeOfMagicByte = 4
headerSizeTransport = IDSize
headerSizeHello = sizeOfMagicByte + IDSize
headerSizeHelloResp = 0
MaxHandshakeSize = 8192
CurrentProtocolVersion = 1
headerSizeAuth = sizeOfMagicByte + IDSize
headerSizeAuthResp = 0
)
var (
@ -47,6 +56,10 @@ func (m MsgType) String() string {
return "hello"
case MsgTypeHelloResponse:
return "hello response"
case MsgTypeAuth:
return "auth"
case MsgTypeAuthResponse:
return "auth response"
case MsgTypeTransport:
return "transport"
case MsgTypeClose:
@ -58,10 +71,6 @@ func (m MsgType) String() string {
}
}
type HelloResponse struct {
InstanceAddress string
}
// ValidateVersion checks if the given version is supported by the protocol
func ValidateVersion(msg []byte) (int, error) {
if len(msg) < SizeOfVersionByte {
@ -84,6 +93,7 @@ func DetermineClientMessageType(msg []byte) (MsgType, error) {
switch msgType {
case
MsgTypeHello,
MsgTypeAuth,
MsgTypeTransport,
MsgTypeClose,
MsgTypeHealthCheck:
@ -103,6 +113,7 @@ func DetermineServerMessageType(msg []byte) (MsgType, error) {
switch msgType {
case
MsgTypeHelloResponse,
MsgTypeAuthResponse,
MsgTypeTransport,
MsgTypeClose,
MsgTypeHealthCheck:
@ -112,6 +123,7 @@ func DetermineServerMessageType(msg []byte) (MsgType, error) {
}
}
// Deprecated: Use MarshalAuthMsg instead.
// MarshalHelloMsg initial hello message
// The Hello message is the first message sent by a client after establishing a connection with the Relay server. This
// message is used to authenticate the client with the server. The authentication is done using an HMAC method.
@ -135,6 +147,7 @@ func MarshalHelloMsg(peerID []byte, additions []byte) ([]byte, error) {
return msg, nil
}
// Deprecated: Use UnmarshalAuthMsg instead.
// UnmarshalHelloMsg extracts peerID and the additional data from the hello message. The Additional data is used to
// authenticate the client with the server.
func UnmarshalHelloMsg(msg []byte) ([]byte, []byte, error) {
@ -148,6 +161,7 @@ func UnmarshalHelloMsg(msg []byte) ([]byte, []byte, error) {
return msg[sizeOfMagicByte:headerSizeHello], msg[headerSizeHello:], nil
}
// Deprecated: Use MarshalAuthResponse instead.
// MarshalHelloResponse creates a response message to the hello message.
// In case of success connection the server response with a Hello Response message. This message contains the server's
// instance URL. This URL will be used by choose the common Relay server in case if the peers are in different Relay
@ -163,6 +177,7 @@ func MarshalHelloResponse(additionalData []byte) ([]byte, error) {
return msg, nil
}
// Deprecated: Use UnmarshalAuthResponse instead.
// UnmarshalHelloResponse extracts the additional data from the hello response message.
func UnmarshalHelloResponse(msg []byte) ([]byte, error) {
if len(msg) < headerSizeHelloResp {
@ -171,6 +186,69 @@ func UnmarshalHelloResponse(msg []byte) ([]byte, error) {
return msg, nil
}
// MarshalAuthMsg initial authentication message
// The Auth message is the first message sent by a client after establishing a connection with the Relay server. This
// message is used to authenticate the client with the server. The authentication is done using an HMAC method.
// The protocol does not limit to use HMAC, it can be any other method. If the authentication failed the server will
// close the network connection without any response.
func MarshalAuthMsg(peerID []byte, authPayload []byte) ([]byte, error) {
if len(peerID) != IDSize {
return nil, fmt.Errorf("invalid peerID length: %d", len(peerID))
}
msg := make([]byte, SizeOfProtoHeader+sizeOfMagicByte, SizeOfProtoHeader+headerSizeAuth+len(authPayload))
msg[0] = byte(CurrentProtocolVersion)
msg[1] = byte(MsgTypeAuth)
copy(msg[SizeOfProtoHeader:SizeOfProtoHeader+sizeOfMagicByte], magicHeader)
msg = append(msg, peerID...)
msg = append(msg, authPayload...)
return msg, nil
}
// UnmarshalAuthMsg extracts peerID and the auth payload from the message
func UnmarshalAuthMsg(msg []byte) ([]byte, []byte, error) {
if len(msg) < headerSizeAuth {
return nil, nil, ErrInvalidMessageLength
}
if !bytes.Equal(msg[:sizeOfMagicByte], magicHeader) {
return nil, nil, errors.New("invalid magic header")
}
return msg[sizeOfMagicByte:headerSizeAuth], msg[headerSizeAuth:], nil
}
// MarshalAuthResponse creates a response message to the auth.
// In case of success connection the server response with a AuthResponse message. This message contains the server's
// instance URL. This URL will be used by choose the common Relay server in case if the peers are in different Relay
// servers.
func MarshalAuthResponse(address string) ([]byte, error) {
ab := []byte(address)
msg := make([]byte, SizeOfProtoHeader, SizeOfProtoHeader+headerSizeAuthResp+len(ab))
msg[0] = byte(CurrentProtocolVersion)
msg[1] = byte(MsgTypeAuthResponse)
msg = append(msg, ab...)
if len(msg) > MaxHandshakeRespSize {
return nil, fmt.Errorf("invalid message length: %d", len(msg))
}
return msg, nil
}
// UnmarshalAuthResponse it is a confirmation message to auth success
func UnmarshalAuthResponse(msg []byte) (string, error) {
if len(msg) < headerSizeAuthResp+1 {
return "", ErrInvalidMessageLength
}
return string(msg), nil
}
// MarshalCloseMsg creates a close message.
// The close message is used to close the connection gracefully between the client and the server. The server and the
// client can send this message. After receiving this message, the server or client will close the connection.