Add routes and dns servers to status command (#1680)

* Add routes (client and server) to status command
* Add DNS servers to status output
This commit is contained in:
Viktor Liu
2024-03-12 19:06:16 +01:00
committed by GitHub
parent ba33572ec9
commit 4a1aee1ae0
20 changed files with 723 additions and 180 deletions

View File

@ -29,6 +29,7 @@ type State struct {
BytesTx int64
BytesRx int64
RosenpassEnabled bool
Routes map[string]struct{}
}
// LocalPeerState contains the latest state of the local peer
@ -37,6 +38,7 @@ type LocalPeerState struct {
PubKey string
KernelInterface bool
FQDN string
Routes map[string]struct{}
}
// SignalState contains the latest state of a signal connection
@ -59,6 +61,16 @@ type RosenpassState struct {
Permissive bool
}
// NSGroupState represents the status of a DNS server group, including associated domains,
// whether it's enabled, and the last error message encountered during probing.
type NSGroupState struct {
ID string
Servers []string
Domains []string
Enabled bool
Error error
}
// FullStatus contains the full state held by the Status instance
type FullStatus struct {
Peers []State
@ -67,6 +79,7 @@ type FullStatus struct {
LocalPeerState LocalPeerState
RosenpassState RosenpassState
Relays []relay.ProbeResult
NSGroupStates []NSGroupState
}
// Status holds a state of peers, signal, management connections and relays
@ -86,6 +99,7 @@ type Status struct {
notifier *notifier
rosenpassEnabled bool
rosenpassPermissive bool
nsGroupStates []NSGroupState
// To reduce the number of notification invocation this bool will be true when need to call the notification
// Some Peer actions mostly used by in a batch when the network map has been synchronized. In these type of events
@ -174,6 +188,10 @@ func (d *Status) UpdatePeerState(receivedState State) error {
peerState.IP = receivedState.IP
}
if receivedState.Routes != nil {
peerState.Routes = receivedState.Routes
}
skipNotification := shouldSkipNotify(receivedState, peerState)
if receivedState.ConnStatus != peerState.ConnStatus {
@ -278,6 +296,13 @@ func (d *Status) GetPeerStateChangeNotifier(peer string) <-chan struct{} {
return ch
}
// GetLocalPeerState returns the local peer state
func (d *Status) GetLocalPeerState() LocalPeerState {
d.mux.Lock()
defer d.mux.Unlock()
return d.localPeer
}
// UpdateLocalPeerState updates local peer status
func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) {
d.mux.Lock()
@ -364,6 +389,12 @@ func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) {
d.relayStates = relayResults
}
func (d *Status) UpdateDNSStates(dnsStates []NSGroupState) {
d.mux.Lock()
defer d.mux.Unlock()
d.nsGroupStates = dnsStates
}
func (d *Status) GetRosenpassState() RosenpassState {
return RosenpassState{
d.rosenpassEnabled,
@ -409,6 +440,10 @@ func (d *Status) GetRelayStates() []relay.ProbeResult {
return d.relayStates
}
func (d *Status) GetDNSStates() []NSGroupState {
return d.nsGroupStates
}
// GetFullStatus gets full status
func (d *Status) GetFullStatus() FullStatus {
d.mux.Lock()
@ -420,6 +455,7 @@ func (d *Status) GetFullStatus() FullStatus {
LocalPeerState: d.localPeer,
Relays: d.GetRelayStates(),
RosenpassState: d.GetRosenpassState(),
NSGroupStates: d.GetDNSStates(),
}
for _, status := range d.peers {