Remove unnecessary uapi open (#807)

Remove unnecessary uapi open from Android implementation
This commit is contained in:
Zoltan Papp 2023-04-17 11:50:12 +02:00 committed by GitHub
parent 4616bc5258
commit bb147c2a7c
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@ -1,18 +1,15 @@
package iface package iface
import ( import (
"net"
"strings" "strings"
"github.com/pion/transport/v2" "github.com/pion/transport/v2"
"github.com/netbirdio/netbird/iface/bind"
log "github.com/sirupsen/logrus" log "github.com/sirupsen/logrus"
"golang.org/x/sys/unix" "golang.org/x/sys/unix"
"golang.zx2c4.com/wireguard/device" "golang.zx2c4.com/wireguard/device"
"golang.zx2c4.com/wireguard/ipc"
"golang.zx2c4.com/wireguard/tun" "golang.zx2c4.com/wireguard/tun"
"github.com/netbirdio/netbird/iface/bind"
) )
type tunDevice struct { type tunDevice struct {
@ -24,7 +21,6 @@ type tunDevice struct {
fd int fd int
name string name string
device *device.Device device *device.Device
uapi net.Listener
iceBind *bind.ICEBind iceBind *bind.ICEBind
} }
@ -58,32 +54,8 @@ func (t *tunDevice) Create() error {
t.device = device.NewDevice(tunDevice, t.iceBind, device.NewLogger(device.LogLevelSilent, "[wiretrustee] ")) t.device = device.NewDevice(tunDevice, t.iceBind, device.NewLogger(device.LogLevelSilent, "[wiretrustee] "))
t.device.DisableSomeRoamingForBrokenMobileSemantics() t.device.DisableSomeRoamingForBrokenMobileSemantics()
log.Debugf("create uapi")
tunSock, err := ipc.UAPIOpen(name)
if err != nil {
return err
}
t.uapi, err = ipc.UAPIListen(name, tunSock)
if err != nil {
tunSock.Close()
unix.Close(t.fd)
return err
}
go func() {
for {
uapiConn, err := t.uapi.Accept()
if err != nil {
return
}
go t.device.IpcHandle(uapiConn)
}
}()
err = t.device.Up() err = t.device.Up()
if err != nil { if err != nil {
tunSock.Close()
t.device.Close() t.device.Close()
return err return err
} }
@ -109,10 +81,6 @@ func (t *tunDevice) UpdateAddr(addr WGAddress) error {
} }
func (t *tunDevice) Close() (err error) { func (t *tunDevice) Close() (err error) {
if t.uapi != nil {
err = t.uapi.Close()
}
if t.device != nil { if t.device != nil {
t.device.Close() t.device.Close()
} }