mirror of
https://github.com/netbirdio/netbird.git
synced 2025-06-12 04:46:46 +02:00
[client] Avoid deadlock when auto connect and early exit (#2528)
This commit is contained in:
parent
1ff7a953a0
commit
c52b406afa
@ -61,9 +61,9 @@ func (c *ConnectClient) Run() error {
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// RunWithProbes runs the client's main logic with probes attached
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// RunWithProbes runs the client's main logic with probes attached
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func (c *ConnectClient) RunWithProbes(
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func (c *ConnectClient) RunWithProbes(
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probes *ProbeHolder,
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probes *ProbeHolder,
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runningWg *sync.WaitGroup,
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runningChan chan error,
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) error {
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) error {
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return c.run(MobileDependency{}, probes, runningWg)
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return c.run(MobileDependency{}, probes, runningChan)
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}
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}
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// RunOnAndroid with main logic on mobile system
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// RunOnAndroid with main logic on mobile system
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@ -104,7 +104,7 @@ func (c *ConnectClient) RunOniOS(
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func (c *ConnectClient) run(
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func (c *ConnectClient) run(
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mobileDependency MobileDependency,
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mobileDependency MobileDependency,
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probes *ProbeHolder,
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probes *ProbeHolder,
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runningWg *sync.WaitGroup,
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runningChan chan error,
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) error {
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) error {
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defer func() {
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defer func() {
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if r := recover(); r != nil {
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if r := recover(); r != nil {
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@ -195,6 +195,7 @@ func (c *ConnectClient) run(
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log.Debug(err)
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log.Debug(err)
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if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
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if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
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state.Set(StatusNeedsLogin)
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state.Set(StatusNeedsLogin)
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_ = c.Stop()
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return backoff.Permanent(wrapErr(err)) // unrecoverable error
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return backoff.Permanent(wrapErr(err)) // unrecoverable error
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}
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}
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return wrapErr(err)
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return wrapErr(err)
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@ -263,8 +264,9 @@ func (c *ConnectClient) run(
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log.Infof("Netbird engine started, the IP is: %s", peerConfig.GetAddress())
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log.Infof("Netbird engine started, the IP is: %s", peerConfig.GetAddress())
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state.Set(StatusConnected)
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state.Set(StatusConnected)
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if runningWg != nil {
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if runningChan != nil {
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runningWg.Done()
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runningChan <- nil
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close(runningChan)
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}
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}
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<-engineCtx.Done()
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<-engineCtx.Done()
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@ -287,6 +289,7 @@ func (c *ConnectClient) run(
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log.Debugf("exiting client retry loop due to unrecoverable error: %s", err)
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log.Debugf("exiting client retry loop due to unrecoverable error: %s", err)
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if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
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if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
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state.Set(StatusNeedsLogin)
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state.Set(StatusNeedsLogin)
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_ = c.Stop()
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}
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}
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return err
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return err
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}
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}
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@ -142,13 +142,11 @@ func (s *Server) Start() error {
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s.sessionWatcher.SetOnExpireListener(s.onSessionExpire)
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s.sessionWatcher.SetOnExpireListener(s.onSessionExpire)
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}
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}
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runningWg := sync.WaitGroup{}
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if config.DisableAutoConnect {
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runningWg.Add(1)
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return nil
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if !config.DisableAutoConnect {
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go s.connectWithRetryRuns(ctx, config, s.statusRecorder, &runningWg)
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}
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}
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runningWg.Wait()
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go s.connectWithRetryRuns(ctx, config, s.statusRecorder, nil)
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return nil
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return nil
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}
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}
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@ -157,7 +155,7 @@ func (s *Server) Start() error {
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// mechanism to keep the client connected even when the connection is lost.
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// mechanism to keep the client connected even when the connection is lost.
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// we cancel retry if the client receive a stop or down command, or if disable auto connect is configured.
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// we cancel retry if the client receive a stop or down command, or if disable auto connect is configured.
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func (s *Server) connectWithRetryRuns(ctx context.Context, config *internal.Config, statusRecorder *peer.Status,
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func (s *Server) connectWithRetryRuns(ctx context.Context, config *internal.Config, statusRecorder *peer.Status,
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runningWg *sync.WaitGroup,
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runningChan chan error,
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) {
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) {
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backOff := getConnectWithBackoff(ctx)
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backOff := getConnectWithBackoff(ctx)
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retryStarted := false
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retryStarted := false
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@ -196,7 +194,7 @@ func (s *Server) connectWithRetryRuns(ctx context.Context, config *internal.Conf
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WgProbe: s.wgProbe,
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WgProbe: s.wgProbe,
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}
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}
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err := s.connectClient.RunWithProbes(&probes, runningWg)
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err := s.connectClient.RunWithProbes(&probes, runningChan)
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if err != nil {
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if err != nil {
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log.Debugf("run client connection exited with error: %v. Will retry in the background", err)
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log.Debugf("run client connection exited with error: %v. Will retry in the background", err)
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}
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}
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@ -587,13 +585,22 @@ func (s *Server) Up(callerCtx context.Context, _ *proto.UpRequest) (*proto.UpRes
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s.statusRecorder.UpdateManagementAddress(s.config.ManagementURL.String())
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s.statusRecorder.UpdateManagementAddress(s.config.ManagementURL.String())
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s.statusRecorder.UpdateRosenpass(s.config.RosenpassEnabled, s.config.RosenpassPermissive)
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s.statusRecorder.UpdateRosenpass(s.config.RosenpassEnabled, s.config.RosenpassPermissive)
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runningWg := sync.WaitGroup{}
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runningChan := make(chan error)
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runningWg.Add(1)
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go s.connectWithRetryRuns(ctx, s.config, s.statusRecorder, runningChan)
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go s.connectWithRetryRuns(ctx, s.config, s.statusRecorder, &runningWg)
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runningWg.Wait()
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for {
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select {
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return &proto.UpResponse{}, nil
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case err := <-runningChan:
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if err != nil {
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log.Debugf("waiting for engine to become ready failed: %s", err)
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} else {
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return &proto.UpResponse{}, nil
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}
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case <-callerCtx.Done():
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log.Debug("context done, stopping the wait for engine to become ready")
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return nil, callerCtx.Err()
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}
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}
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}
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}
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// Down engine work in the daemon.
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// Down engine work in the daemon.
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