[client] Propagation networks for Android client (#3966)

Add networks propagation
This commit is contained in:
Zoltan Papp
2025-06-13 11:04:17 +02:00
committed by GitHub
parent 4f63996ae8
commit d24d8328f9
3 changed files with 84 additions and 15 deletions

View File

@ -59,6 +59,8 @@ type Client struct {
deviceName string
uiVersion string
networkChangeListener listener.NetworkChangeListener
connectClient *internal.ConnectClient
}
// NewClient instantiate a new Client
@ -106,8 +108,8 @@ func (c *Client) Run(urlOpener URLOpener, dns *DNSList, dnsReadyListener DnsRead
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
return connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, dns.items, dnsReadyListener)
c.connectClient = internal.NewConnectClient(ctx, cfg, c.recorder)
return c.connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, dns.items, dnsReadyListener)
}
// RunWithoutLogin we apply this type of run function when the backed has been started without UI (i.e. after reboot).
@ -132,8 +134,8 @@ func (c *Client) RunWithoutLogin(dns *DNSList, dnsReadyListener DnsReadyListener
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
return connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, dns.items, dnsReadyListener)
c.connectClient = internal.NewConnectClient(ctx, cfg, c.recorder)
return c.connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, dns.items, dnsReadyListener)
}
// Stop the internal client and free the resources
@ -174,6 +176,53 @@ func (c *Client) PeersList() *PeerInfoArray {
return &PeerInfoArray{items: peerInfos}
}
func (c *Client) Networks() *NetworkArray {
if c.connectClient == nil {
log.Error("not connected")
return nil
}
engine := c.connectClient.Engine()
if engine == nil {
log.Error("could not get engine")
return nil
}
routeManager := engine.GetRouteManager()
if routeManager == nil {
log.Error("could not get route manager")
return nil
}
networkArray := &NetworkArray{
items: make([]Network, 0),
}
for id, routes := range routeManager.GetClientRoutesWithNetID() {
if len(routes) == 0 {
continue
}
if routes[0].IsDynamic() {
continue
}
peer, err := c.recorder.GetPeer(routes[0].Peer)
if err != nil {
log.Errorf("could not get peer info for %s: %v", routes[0].Peer, err)
continue
}
network := Network{
Name: string(id),
Network: routes[0].Network.String(),
Peer: peer.FQDN,
Status: peer.ConnStatus.String(),
}
networkArray.Add(network)
}
return networkArray
}
// OnUpdatedHostDNS update the DNS servers addresses for root zones
func (c *Client) OnUpdatedHostDNS(list *DNSList) error {
dnsServer, err := dns.GetServerDns()