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[client] refactor lazy detection (#4050)
This PR introduces a new inactivity package responsible for monitoring peer activity and notifying when peers become inactive. Introduces a new Signal message type to close the peer connection after the idle timeout is reached. Periodically checks the last activity of registered peers via a Bind interface. Notifies via a channel when peers exceed a configurable inactivity threshold. Default settings DefaultInactivityThreshold is set to 15 minutes, with a minimum allowed threshold of 1 minute. Limitations This inactivity check does not support kernel WireGuard integration. In kernel–user space communication, the user space side will always be responsible for closing the connection.
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@@ -117,10 +117,9 @@ type Conn struct {
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wgProxyRelay wgproxy.Proxy
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handshaker *Handshaker
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guard *guard.Guard
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semaphore *semaphoregroup.SemaphoreGroup
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peerConnDispatcher *dispatcher.ConnectionDispatcher
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wg sync.WaitGroup
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guard *guard.Guard
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semaphore *semaphoregroup.SemaphoreGroup
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wg sync.WaitGroup
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// debug purpose
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dumpState *stateDump
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@@ -136,18 +135,17 @@ func NewConn(config ConnConfig, services ServiceDependencies) (*Conn, error) {
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connLog := log.WithField("peer", config.Key)
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var conn = &Conn{
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Log: connLog,
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config: config,
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statusRecorder: services.StatusRecorder,
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signaler: services.Signaler,
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iFaceDiscover: services.IFaceDiscover,
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relayManager: services.RelayManager,
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srWatcher: services.SrWatcher,
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semaphore: services.Semaphore,
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peerConnDispatcher: services.PeerConnDispatcher,
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statusRelay: worker.NewAtomicStatus(),
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statusICE: worker.NewAtomicStatus(),
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dumpState: newStateDump(config.Key, connLog, services.StatusRecorder),
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Log: connLog,
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config: config,
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statusRecorder: services.StatusRecorder,
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signaler: services.Signaler,
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iFaceDiscover: services.IFaceDiscover,
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relayManager: services.RelayManager,
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srWatcher: services.SrWatcher,
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semaphore: services.Semaphore,
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statusRelay: worker.NewAtomicStatus(),
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statusICE: worker.NewAtomicStatus(),
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dumpState: newStateDump(config.Key, connLog, services.StatusRecorder),
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}
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return conn, nil
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@@ -226,7 +224,7 @@ func (conn *Conn) Open(engineCtx context.Context) error {
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}
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// Close closes this peer Conn issuing a close event to the Conn closeCh
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func (conn *Conn) Close() {
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func (conn *Conn) Close(signalToRemote bool) {
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conn.mu.Lock()
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defer conn.wgWatcherWg.Wait()
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defer conn.mu.Unlock()
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@@ -236,6 +234,12 @@ func (conn *Conn) Close() {
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return
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}
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if signalToRemote {
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if err := conn.signaler.SignalIdle(conn.config.Key); err != nil {
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conn.Log.Errorf("failed to signal idle state to peer: %v", err)
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}
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}
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conn.Log.Infof("close peer connection")
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conn.ctxCancel()
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@@ -404,15 +408,10 @@ func (conn *Conn) onICEConnectionIsReady(priority conntype.ConnPriority, iceConn
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}
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wgConfigWorkaround()
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oldState := conn.currentConnPriority
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conn.currentConnPriority = priority
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conn.statusICE.SetConnected()
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conn.updateIceState(iceConnInfo)
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conn.doOnConnected(iceConnInfo.RosenpassPubKey, iceConnInfo.RosenpassAddr)
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if oldState == conntype.None {
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conn.peerConnDispatcher.NotifyConnected(conn.ConnID())
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}
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}
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func (conn *Conn) onICEStateDisconnected() {
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@@ -450,7 +449,6 @@ func (conn *Conn) onICEStateDisconnected() {
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} else {
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conn.Log.Infof("ICE disconnected, do not switch to Relay. Reset priority to: %s", conntype.None.String())
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conn.currentConnPriority = conntype.None
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conn.peerConnDispatcher.NotifyDisconnected(conn.ConnID())
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}
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changed := conn.statusICE.Get() != worker.StatusDisconnected
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@@ -530,7 +528,6 @@ func (conn *Conn) onRelayConnectionIsReady(rci RelayConnInfo) {
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conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey)
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conn.Log.Infof("start to communicate with peer via relay")
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conn.doOnConnected(rci.rosenpassPubKey, rci.rosenpassAddr)
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conn.peerConnDispatcher.NotifyConnected(conn.ConnID())
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}
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func (conn *Conn) onRelayDisconnected() {
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@@ -545,11 +542,7 @@ func (conn *Conn) onRelayDisconnected() {
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if conn.currentConnPriority == conntype.Relay {
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conn.Log.Debugf("clean up WireGuard config")
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if err := conn.removeWgPeer(); err != nil {
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conn.Log.Errorf("failed to remove wg endpoint: %v", err)
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}
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conn.currentConnPriority = conntype.None
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conn.peerConnDispatcher.NotifyDisconnected(conn.ConnID())
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}
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if conn.wgProxyRelay != nil {
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