* starting engine by passing file descriptor on engine start
* inject logger that does not compile
* logger and first client
* first working connection
* support for routes and working connection
* small refactor for better code quality in swift
* trying to add DNS
* fix
* updated
* fix route deletion
* trying to bind the DNS resolver dialer to an interface
* use dns.Client.Exchange
* fix metadata send on startup
* switching between client to query upstream
* fix panic on no dns response
* fix after merge changes
* add engine ready listener
* replace engine listener with connection listener
* disable relay connection for iOS until proxy is refactored into bind
* Extract private upstream for iOS and fix function headers for other OS
* Update mock Server
* Fix dns server and upstream tests
* Fix engine null pointer with mobile dependencies for other OS
* Revert back to disabling upstream on no response
* Fix some of the remarks from the linter
* Fix linter
* re-arrange duration calculation
* revert exported HostDNSConfig
* remove unused engine listener
* remove development logs
* refactor dns code and interface name propagation
* clean dns server test
* disable upstream deactivation for iOS
* remove files after merge
* fix dns server darwin
* fix server mock
* fix build flags
* move service listen back to initialize
* add wgInterface to hostManager initialization on android
* fix typo and remove unused function
* extract upstream exchange for ios and rest
* remove todo
* separate upstream logic to ios file
* Fix upstream test
* use interface and embedded struct for upstream
* set properly upstream client
* remove placeholder
* remove ios specific attributes
* fix upstream test
* merge ipc parser and wg configurer for mobile
* fix build annotation
* use json for DNS settings handover through gomobile
* add logs for DNS json string
* bring back check on ios for private upstream
* remove wrong (and unused) line
* fix wrongly updated comments on DNSSetting export
---------
Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
* Add DNS list argument for mobile client
* Write testable code
Many places are checked the wgInterface != nil condition.
It is doing it just because to avoid the real wgInterface creation for tests.
Instead of this involve a wgInterface interface what is moc-able.
* Refactor the DNS server internal code structure
With the fake resolver has been involved several
if-else statement and generated some unused
variables to distinguish the listener and fake
resolver solutions at running time. With this
commit the fake resolver and listener based
solution has been moved into two separated
structure. Name of this layer is the 'service'.
With this modification the unit test looks
simpler and open the option to add new logic for
the permanent DNS service usage for mobile
systems.
* Remove is running check in test
We can not ensure the state well so remove this
check. The test will fail if the server is not
running well.
Add new feature to notify the user when new client route has arrived.
Refactor the initial route handling. I move every route logic into the route
manager package.
* Add notification management for client rules
* Export the route notification for Android
* Compare the notification based on network range instead of id.
This PR adds supports for the WireGuard userspace implementation
using Bind interface from wireguard-go.
The newly introduced ICEBind struct implements Bind with UDPMux-based
structs from pion/ice to handle hole punching using ICE.
The core implementation was taken from StdBind of wireguard-go.
The result is a single WireGuard port that is used for host and server reflexive candidates.
Relay candidates are still handled separately and will be integrated in the following PRs.
ICEBind checks the incoming packets for being STUN or WireGuard ones
and routes them to UDPMux (to handle hole punching) or to WireGuard respectively.