* Add method to retrieve peer's applied posture checks
* Add posture checks in server response and update proto messages
* Refactor
* Extends peer metadata synchronization through SyncRequest and propagate posture changes on syncResponse
* Remove account lock
* Pass system info on sync
* Fix tests
* Refactor
* resolve merge
* Evaluate process check on client (#1749)
* implement server and client sync peer meta alongside mocks
* wip: add check file and process
* Add files to peer metadata for process check
* wip: update peer meta on first sync
* Add files to peer's metadata
* Evaluate process check using files from peer metadata
* Fix panic and append windows path to files
* Fix check network address and files equality
* Evaluate active process on darwin
* Evaluate active process on linux
* Skip processing processes if no paths are set
* Return network map on peer meta-sync and update account peer's
* Update client network map on meta sync
* Get system info with applied checks
* Add windows package
* Remove a network map from sync meta-response
* Update checks proto message
* Keep client checks state and sync meta on checks change
* Evaluate a running process
* skip build for android and ios
* skip check file and process for android and ios
* bump gopsutil version
* fix tests
* move process check to separate os file
* refactor
* evaluate info with checks on receiving management events
* skip meta-update for an old client with no meta-sync support
* Check if peer meta is empty without reflection
This PR implements the following posture checks:
* Agent minimum version allowed
* OS minimum version allowed
* Geo-location based on connection IP
For the geo-based location, we rely on GeoLite2 databases which are free IP geolocation databases. MaxMind was tested and we provide a script that easily allows to download of all necessary files, see infrastructure_files/download-geolite2.sh.
The OpenAPI spec should extensively cover the life cycle of current version posture checks.
* starting engine by passing file descriptor on engine start
* inject logger that does not compile
* logger and first client
* first working connection
* support for routes and working connection
* small refactor for better code quality in swift
* trying to add DNS
* fix
* updated
* fix route deletion
* trying to bind the DNS resolver dialer to an interface
* use dns.Client.Exchange
* fix metadata send on startup
* switching between client to query upstream
* fix panic on no dns response
* fix after merge changes
* add engine ready listener
* replace engine listener with connection listener
* disable relay connection for iOS until proxy is refactored into bind
* Extract private upstream for iOS and fix function headers for other OS
* Update mock Server
* Fix dns server and upstream tests
* Fix engine null pointer with mobile dependencies for other OS
* Revert back to disabling upstream on no response
* Fix some of the remarks from the linter
* Fix linter
* re-arrange duration calculation
* revert exported HostDNSConfig
* remove unused engine listener
* remove development logs
* refactor dns code and interface name propagation
* clean dns server test
* disable upstream deactivation for iOS
* remove files after merge
* fix dns server darwin
* fix server mock
* fix build flags
* move service listen back to initialize
* add wgInterface to hostManager initialization on android
* fix typo and remove unused function
* extract upstream exchange for ios and rest
* remove todo
* separate upstream logic to ios file
* Fix upstream test
* use interface and embedded struct for upstream
* set properly upstream client
* remove placeholder
* remove ios specific attributes
* fix upstream test
* merge ipc parser and wg configurer for mobile
* fix build annotation
* use json for DNS settings handover through gomobile
* add logs for DNS json string
* bring back check on ios for private upstream
* remove wrong (and unused) line
* fix wrongly updated comments on DNSSetting export
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Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>