- Removed separate thread execution of GetStates during notifications.
- Updated notification handler to rely on state data included in the notification payload.
* Refactor peer state change subscription mechanism
Because the code generated new channel for every single event, was easy to miss notification.
Use single channel.
* Fix lint
* Avoid potential deadlock
* Fix test
* Add context
* Fix test
* Fix HA router switch.
- Simplify the notification filter logic.
Always send notification if a state has been changed
- Remove IP changes check because we never modify
* Notify only the proper listeners
* Fix test
* Fix TestGetPeerStateChangeNotifierLogic test
* Before lazy connection, when the peer disconnected, the status switched to disconnected.
After implementing lazy connection, the peer state is connecting, so we did not decrease the reference counters on the routes.
* When switch to idle notify the route mgr
With the lazy connection feature, the peer will connect to target peers on-demand. The trigger can be any IP traffic.
This feature can be enabled with the NB_ENABLE_EXPERIMENTAL_LAZY_CONN environment variable.
When the engine receives a network map, it binds a free UDP port for every remote peer, and the system configures WireGuard endpoints for these ports. When traffic appears on a UDP socket, the system removes this listener and starts the peer connection procedure immediately.
Key changes
Fix slow netbird status -d command
Move from engine.go file to conn_mgr.go the peer connection related code
Refactor the iface interface usage and moved interface file next to the engine code
Add new command line flag and UI option to enable feature
The peer.Conn struct is reusable after it has been closed.
Change connection states
Connection states
Idle: The peer is not attempting to establish a connection. This typically means it's in a lazy state or the remote peer is expired.
Connecting: The peer is actively trying to establish a connection. This occurs when the peer has entered an active state and is continuously attempting to reach the remote peer.
Connected: A successful peer-to-peer connection has been established and communication is active.
If we get domain routes the Network prefix variable in route structure will be invalid (engine.go:1057). When we handower to Android the routes, we must to filter out the domain routes. If we do not do it the Android code will get "invalid prefix" string as a route.
adds NetFlow functionality to track and log network traffic information between peers, with features including:
- Flow logging for TCP, UDP, and ICMP traffic
- Integration with connection tracking system
- Resource ID tracking in NetFlow events
- DNS and exit node collection configuration
- Flow API and Redis cache in management
- Memory-based flow storage implementation
- Kernel conntrack counters and userspace counters
- TCP state machine improvements for more accurate tracking
- Migration from net.IP to netip.Addr in the userspace firewall
Code cleaning around the util/net package. The goal was to write a more understandable source code but modify nothing on the logic.
Protect the WireGuard UDP listeners with marks.
The implementation can support the VPN permission revocation events in thread safe way. It will be important if we start to support the running time route and DNS update features.
- uniformize the file name convention: [struct_name] _ [functions] _ [os].go
- code cleaning in net_linux.go
- move env variables to env.go file
- ICE do not trigger disconnect callbacks if the stated did not change
- Fix route calculation callback loop
- Move route state updates into protected scope by mutex
- Do not calculate routes in case of peer.Open() and peer.Close()
In the case of user space WireGuard mode, use in-memory proxy between the TURN/Relay connection and the WireGuard Bind. We keep the UDP proxy and eBPF proxy for kernel mode.
The key change is the new wgproxy/bind and the iface/bind/ice_bind changes. Everything else is just to fulfill the dependencies.