package server import ( "context" "fmt" "math/rand" "runtime" "sync" "testing" "time" "github.com/stretchr/testify/assert" ) func TestScheduler_Performance(t *testing.T) { scheduler := NewDefaultScheduler() n := 500 wg := &sync.WaitGroup{} wg.Add(n) maxMs := 500 minMs := 50 for i := 0; i < n; i++ { millis := time.Duration(rand.Intn(maxMs-minMs)+minMs) * time.Millisecond go scheduler.Schedule(context.Background(), millis, fmt.Sprintf("test-scheduler-job-%d", i), func() (nextRunIn time.Duration, reschedule bool) { time.Sleep(millis) wg.Done() return 0, false }) } timeout := 3 * time.Second if runtime.GOOS == "windows" { // sleep and ticker are slower on windows see https://github.com/golang/go/issues/44343 timeout = 5 * time.Second } failed := waitTimeout(wg, timeout) if failed { t.Fatal("timed out while waiting for test to finish") return } assert.Len(t, scheduler.jobs, 0) } func TestScheduler_Cancel(t *testing.T) { jobID1 := "test-scheduler-job-1" jobID2 := "test-scheduler-job-2" scheduler := NewDefaultScheduler() tChan := make(chan struct{}) p := []string{jobID1, jobID2} scheduletime := 2 * time.Millisecond sleepTime := 4 * time.Millisecond if runtime.GOOS == "windows" { // sleep and ticker are slower on windows see https://github.com/golang/go/issues/44343 sleepTime = 20 * time.Millisecond } scheduler.Schedule(context.Background(), scheduletime, jobID1, func() (nextRunIn time.Duration, reschedule bool) { tt := p[0] <-tChan t.Logf("job %s", tt) return scheduletime, true }) scheduler.Schedule(context.Background(), scheduletime, jobID2, func() (nextRunIn time.Duration, reschedule bool) { return scheduletime, true }) time.Sleep(sleepTime) assert.Len(t, scheduler.jobs, 2) scheduler.Cancel(context.Background(), []string{jobID1}) close(tChan) p = []string{} time.Sleep(sleepTime) assert.Len(t, scheduler.jobs, 1) assert.NotNil(t, scheduler.jobs[jobID2]) } func TestScheduler_Schedule(t *testing.T) { jobID := "test-scheduler-job-1" scheduler := NewDefaultScheduler() wg := &sync.WaitGroup{} wg.Add(1) // job without reschedule should be triggered once job := func() (nextRunIn time.Duration, reschedule bool) { wg.Done() return 0, false } scheduler.Schedule(context.Background(), 300*time.Millisecond, jobID, job) failed := waitTimeout(wg, time.Second) if failed { t.Fatal("timed out while waiting for test to finish") return } // job with reschedule should be triggered at least twice wg = &sync.WaitGroup{} mx := &sync.Mutex{} scheduledTimes := 0 wg.Add(2) job = func() (nextRunIn time.Duration, reschedule bool) { mx.Lock() defer mx.Unlock() // ensure we repeat only twice if scheduledTimes < 2 { wg.Done() scheduledTimes++ return 300 * time.Millisecond, true } return 0, false } scheduler.Schedule(context.Background(), 300*time.Millisecond, jobID, job) failed = waitTimeout(wg, time.Second) if failed { t.Fatal("timed out while waiting for test to finish") return } scheduler.cancel(context.Background(), jobID) }