syntax = "proto3"; import "google/protobuf/timestamp.proto"; option go_package = "/proto"; package management; service ManagementService { // Login logs in peer. In case server returns codes.PermissionDenied this endpoint can be used to register Peer providing LoginRequest.setupKey // Returns encrypted LoginResponse in EncryptedMessage.Body rpc Login(EncryptedMessage) returns (EncryptedMessage) {} // Sync enables peer synchronization. Each peer that is connected to this stream will receive updates from the server. // For example, if a new peer has been added to an account all other connected peers will receive this peer's Wireguard public key as an update // The initial SyncResponse contains all of the available peers so the local state can be refreshed // Returns encrypted SyncResponse in EncryptedMessage.Body rpc Sync(EncryptedMessage) returns (stream EncryptedMessage) {} // Exposes a Wireguard public key of the Management service. // This key is used to support message encryption between client and server rpc GetServerKey(Empty) returns (ServerKeyResponse) {} // health check endpoint rpc isHealthy(Empty) returns (Empty) {} // Exposes a device authorization flow information // This is used for initiating a Oauth 2 device authorization grant flow // which will be used by our clients to Login. // EncryptedMessage of the request has a body of DeviceAuthorizationFlowRequest. // EncryptedMessage of the response has a body of DeviceAuthorizationFlow. rpc GetDeviceAuthorizationFlow(EncryptedMessage) returns (EncryptedMessage) {} } message EncryptedMessage { // Wireguard public key string wgPubKey = 1; // encrypted message Body bytes body = 2; // Version of the Wiretrustee Management Service protocol int32 version = 3; } message SyncRequest {} // SyncResponse represents a state that should be applied to the local peer (e.g. Wiretrustee servers config as well as local peer and remote peers configs) message SyncResponse { // Global config WiretrusteeConfig wiretrusteeConfig = 1; // Deprecated. Use NetworkMap.PeerConfig PeerConfig peerConfig = 2; // Deprecated. Use NetworkMap.RemotePeerConfig repeated RemotePeerConfig remotePeers = 3; // Indicates whether remotePeers array is empty or not to bypass protobuf null and empty array equality. // Deprecated. Use NetworkMap.remotePeersIsEmpty bool remotePeersIsEmpty = 4; NetworkMap NetworkMap = 5; } message LoginRequest { // Pre-authorized setup key (can be empty) string setupKey = 1; // Meta data of the peer (e.g. name, os_name, os_version, PeerSystemMeta meta = 2; // SSO token (can be empty) string jwtToken = 3; // Can be absent for now. PeerKeys peerKeys = 4; } // PeerKeys is additional peer info like SSH pub key and WireGuard public key. // This message is sent on Login or register requests, or when a key rotation has to happen. message PeerKeys { // sshPubKey represents a public SSH key of the peer. Can be absent. bytes sshPubKey = 1; // wgPubKey represents a public WireGuard key of the peer. Can be absent. bytes wgPubKey = 2; } // PeerSystemMeta is machine meta data like OS and version. message PeerSystemMeta { string hostname = 1; string goOS = 2; string kernel = 3; string core = 4; string platform = 5; string OS = 6; string wiretrusteeVersion = 7; string uiVersion = 8; } message LoginResponse { // Global config WiretrusteeConfig wiretrusteeConfig = 1; // Peer local config PeerConfig peerConfig = 2; } message ServerKeyResponse { // Server's Wireguard public key string key = 1; // Key expiration timestamp after which the key should be fetched again by the client google.protobuf.Timestamp expiresAt = 2; // Version of the Wiretrustee Management Service protocol int32 version = 3; } message Empty {} // WiretrusteeConfig is a common configuration of any Wiretrustee peer. It contains STUN, TURN, Signal and Management servers configurations message WiretrusteeConfig { // a list of STUN servers repeated HostConfig stuns = 1; // a list of TURN servers repeated ProtectedHostConfig turns = 2; // a Signal server config HostConfig signal = 3; } // HostConfig describes connection properties of some server (e.g. STUN, Signal, Management) message HostConfig { // URI of the resource e.g. turns://stun.wiretrustee.com:4430 or signal.wiretrustee.com:10000 string uri = 1; Protocol protocol = 2; enum Protocol { UDP = 0; TCP = 1; HTTP = 2; HTTPS = 3; DTLS = 4; } } // ProtectedHostConfig is similar to HostConfig but has additional user and password // Mostly used for TURN servers message ProtectedHostConfig { HostConfig hostConfig = 1; string user = 2; string password = 3; } // PeerConfig represents a configuration of a "our" peer. // The properties are used to configure local Wireguard message PeerConfig { // Peer's virtual IP address within the Wiretrustee VPN (a Wireguard address config) string address = 1; // Wiretrustee DNS server (a Wireguard DNS config) string dns = 2; // SSHConfig of the peer. SSHConfig sshConfig = 3; // Peer fully qualified domain name string fqdn = 4; } // NetworkMap represents a network state of the peer with the corresponding configuration parameters to establish peer-to-peer connections message NetworkMap { // Serial is an ID of the network state to be used by clients to order updates. // The larger the Serial the newer the configuration. // E.g. the client app should keep track of this id locally and discard all the configurations with a lower value uint64 Serial = 1; // PeerConfig represents configuration of a peer PeerConfig peerConfig = 2; // RemotePeerConfig represents a list of remote peers that the receiver can connect to repeated RemotePeerConfig remotePeers = 3; // Indicates whether remotePeers array is empty or not to bypass protobuf null and empty array equality. bool remotePeersIsEmpty = 4; // List of routes to be applied repeated Route Routes = 5; // DNS config to be applied DNSConfig DNSConfig = 6; // RemotePeerConfig represents a list of remote peers that the receiver can connect to repeated RemotePeerConfig offlinePeers = 7; // FirewallRule represents a list of firewall rules to be applied to peer repeated FirewallRule FirewallRules = 8; // firewallRulesIsEmpty indicates whether FirewallRule array is empty or not to bypass protobuf null and empty array equality. bool firewallRulesIsEmpty = 9; } // RemotePeerConfig represents a configuration of a remote peer. // The properties are used to configure WireGuard Peers sections message RemotePeerConfig { // A WireGuard public key of a remote peer string wgPubKey = 1; // WireGuard allowed IPs of a remote peer e.g. [10.30.30.1/32] repeated string allowedIps = 2; // SSHConfig is a SSH config of the remote peer. SSHConfig.sshPubKey should be ignored because peer knows it's SSH key. SSHConfig sshConfig = 3; // Peer fully qualified domain name string fqdn = 4; } // SSHConfig represents SSH configurations of a peer. message SSHConfig { // sshEnabled indicates whether a SSH server is enabled on this peer bool sshEnabled = 1; // sshPubKey is a SSH public key of a peer to be added to authorized_hosts. // This property should be ignore if SSHConfig comes from PeerConfig. bytes sshPubKey = 2; } // DeviceAuthorizationFlowRequest empty struct for future expansion message DeviceAuthorizationFlowRequest {} // DeviceAuthorizationFlow represents Device Authorization Flow information // that can be used by the client to login initiate a Oauth 2.0 device authorization grant flow // see https://datatracker.ietf.org/doc/html/rfc8628 message DeviceAuthorizationFlow { // An IDP provider , (eg. Auth0) provider Provider = 1; ProviderConfig ProviderConfig = 2; enum provider { HOSTED = 0; } } // ProviderConfig has all attributes needed to initiate a device authorization flow message ProviderConfig { // An IDP application client id string ClientID = 1; // An IDP application client secret string ClientSecret = 2; // An IDP API domain // Deprecated. Use a DeviceAuthEndpoint and TokenEndpoint string Domain = 3; // An Audience for validation string Audience = 4; // DeviceAuthEndpoint is an endpoint to request device authentication code. string DeviceAuthEndpoint = 5; // TokenEndpoint is an endpoint to request auth token. string TokenEndpoint = 6; // Scopes provides the scopes to be included in the token request string Scope = 7; // UseIDToken indicates if the id token should be used for authentication bool UseIDToken = 8; } // Route represents a route.Route object message Route { string ID = 1; string Network = 2; int64 NetworkType = 3; string Peer = 4; int64 Metric = 5; bool Masquerade = 6; string NetID = 7; } // DNSConfig represents a dns.Update message DNSConfig { bool ServiceEnable = 1; repeated NameServerGroup NameServerGroups = 2; repeated CustomZone CustomZones = 3; } // CustomZone represents a dns.CustomZone message CustomZone { string Domain = 1; repeated SimpleRecord Records = 2; } // SimpleRecord represents a dns.SimpleRecord message SimpleRecord { string Name = 1; int64 Type = 2; string Class = 3; int64 TTL = 4; string RData = 5; } // NameServerGroup represents a dns.NameServerGroup message NameServerGroup { repeated NameServer NameServers = 1; bool Primary = 2; repeated string Domains = 3; } // NameServer represents a dns.NameServer message NameServer { string IP = 1; int64 NSType = 2; int64 Port = 3; } // FirewallRule represents a firewall rule message FirewallRule { string PeerIP = 1; direction Direction = 2; action Action = 3; protocol Protocol = 4; string Port = 5; enum direction { IN = 0; OUT = 1; } enum action { ACCEPT = 0; DROP = 1; } enum protocol { UNKNOWN = 0; ALL = 1; TCP = 2; UDP = 3; ICMP = 4; } }