package peer import ( "errors" "sync" "time" "google.golang.org/grpc/codes" gstatus "google.golang.org/grpc/status" "github.com/netbirdio/netbird/client/internal/relay" "github.com/netbirdio/netbird/iface" ) // State contains the latest state of a peer type State struct { Mux *sync.RWMutex IP string PubKey string FQDN string ConnStatus ConnStatus ConnStatusUpdate time.Time Relayed bool Direct bool LocalIceCandidateType string RemoteIceCandidateType string LocalIceCandidateEndpoint string RemoteIceCandidateEndpoint string LastWireguardHandshake time.Time BytesTx int64 BytesRx int64 Latency time.Duration RosenpassEnabled bool routes map[string]struct{} } // AddRoute add a single route to routes map func (s *State) AddRoute(network string) { s.Mux.Lock() if s.routes == nil { s.routes = make(map[string]struct{}) } s.routes[network] = struct{}{} s.Mux.Unlock() } // SetRoutes set state routes func (s *State) SetRoutes(routes map[string]struct{}) { s.Mux.Lock() s.routes = routes s.Mux.Unlock() } // DeleteRoute removes a route from the network amp func (s *State) DeleteRoute(network string) { s.Mux.Lock() delete(s.routes, network) s.Mux.Unlock() } // GetRoutes return routes map func (s *State) GetRoutes() map[string]struct{} { s.Mux.RLock() defer s.Mux.RUnlock() return s.routes } // LocalPeerState contains the latest state of the local peer type LocalPeerState struct { IP string PubKey string KernelInterface bool FQDN string Routes map[string]struct{} } // SignalState contains the latest state of a signal connection type SignalState struct { URL string Connected bool Error error } // ManagementState contains the latest state of a management connection type ManagementState struct { URL string Connected bool Error error } // RosenpassState contains the latest state of the Rosenpass configuration type RosenpassState struct { Enabled bool Permissive bool } // NSGroupState represents the status of a DNS server group, including associated domains, // whether it's enabled, and the last error message encountered during probing. type NSGroupState struct { ID string Servers []string Domains []string Enabled bool Error error } // FullStatus contains the full state held by the Status instance type FullStatus struct { Peers []State ManagementState ManagementState SignalState SignalState LocalPeerState LocalPeerState RosenpassState RosenpassState Relays []relay.ProbeResult NSGroupStates []NSGroupState } // Status holds a state of peers, signal, management connections and relays type Status struct { mux sync.Mutex peers map[string]State changeNotify map[string]chan struct{} signalState bool signalError error managementState bool managementError error relayStates []relay.ProbeResult localPeer LocalPeerState offlinePeers []State mgmAddress string signalAddress string notifier *notifier rosenpassEnabled bool rosenpassPermissive bool nsGroupStates []NSGroupState // To reduce the number of notification invocation this bool will be true when need to call the notification // Some Peer actions mostly used by in a batch when the network map has been synchronized. In these type of events // set to true this variable and at the end of the processing we will reset it by the FinishPeerListModifications() peerListChangedForNotification bool } // NewRecorder returns a new Status instance func NewRecorder(mgmAddress string) *Status { return &Status{ peers: make(map[string]State), changeNotify: make(map[string]chan struct{}), offlinePeers: make([]State, 0), notifier: newNotifier(), mgmAddress: mgmAddress, } } // ReplaceOfflinePeers replaces func (d *Status) ReplaceOfflinePeers(replacement []State) { d.mux.Lock() defer d.mux.Unlock() d.offlinePeers = make([]State, len(replacement)) copy(d.offlinePeers, replacement) // todo we should set to true in case if the list changed only d.peerListChangedForNotification = true } // AddPeer adds peer to Daemon status map func (d *Status) AddPeer(peerPubKey string, fqdn string) error { d.mux.Lock() defer d.mux.Unlock() _, ok := d.peers[peerPubKey] if ok { return errors.New("peer already exist") } d.peers[peerPubKey] = State{ PubKey: peerPubKey, ConnStatus: StatusDisconnected, FQDN: fqdn, Mux: new(sync.RWMutex), } d.peerListChangedForNotification = true return nil } // GetPeer adds peer to Daemon status map func (d *Status) GetPeer(peerPubKey string) (State, error) { d.mux.Lock() defer d.mux.Unlock() state, ok := d.peers[peerPubKey] if !ok { return State{}, errors.New("peer not found") } return state, nil } // RemovePeer removes peer from Daemon status map func (d *Status) RemovePeer(peerPubKey string) error { d.mux.Lock() defer d.mux.Unlock() _, ok := d.peers[peerPubKey] if !ok { return errors.New("no peer with to remove") } delete(d.peers, peerPubKey) d.peerListChangedForNotification = true return nil } // UpdatePeerState updates peer status func (d *Status) UpdatePeerState(receivedState State) error { d.mux.Lock() defer d.mux.Unlock() peerState, ok := d.peers[receivedState.PubKey] if !ok { return errors.New("peer doesn't exist") } if receivedState.IP != "" { peerState.IP = receivedState.IP } if receivedState.GetRoutes() != nil { peerState.SetRoutes(receivedState.GetRoutes()) } skipNotification := shouldSkipNotify(receivedState, peerState) if receivedState.ConnStatus != peerState.ConnStatus { peerState.ConnStatus = receivedState.ConnStatus peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate peerState.Direct = receivedState.Direct peerState.Relayed = receivedState.Relayed peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint peerState.RosenpassEnabled = receivedState.RosenpassEnabled } d.peers[receivedState.PubKey] = peerState if skipNotification { return nil } ch, found := d.changeNotify[receivedState.PubKey] if found && ch != nil { close(ch) d.changeNotify[receivedState.PubKey] = nil } d.notifyPeerListChanged() return nil } // UpdateWireGuardPeerState updates the WireGuard bits of the peer state func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats) error { d.mux.Lock() defer d.mux.Unlock() peerState, ok := d.peers[pubKey] if !ok { return errors.New("peer doesn't exist") } peerState.LastWireguardHandshake = wgStats.LastHandshake peerState.BytesRx = wgStats.RxBytes peerState.BytesTx = wgStats.TxBytes d.peers[pubKey] = peerState return nil } func shouldSkipNotify(received, curr State) bool { switch { case received.ConnStatus == StatusConnecting: return true case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting: return true case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected: return curr.IP != "" default: return false } } // UpdatePeerFQDN update peer's state fqdn only func (d *Status) UpdatePeerFQDN(peerPubKey, fqdn string) error { d.mux.Lock() defer d.mux.Unlock() peerState, ok := d.peers[peerPubKey] if !ok { return errors.New("peer doesn't exist") } peerState.FQDN = fqdn d.peers[peerPubKey] = peerState return nil } // FinishPeerListModifications this event invoke the notification func (d *Status) FinishPeerListModifications() { d.mux.Lock() if !d.peerListChangedForNotification { d.mux.Unlock() return } d.peerListChangedForNotification = false d.mux.Unlock() d.notifyPeerListChanged() } // GetPeerStateChangeNotifier returns a change notifier channel for a peer func (d *Status) GetPeerStateChangeNotifier(peer string) <-chan struct{} { d.mux.Lock() defer d.mux.Unlock() ch, found := d.changeNotify[peer] if !found || ch == nil { ch = make(chan struct{}) d.changeNotify[peer] = ch } return ch } // GetLocalPeerState returns the local peer state func (d *Status) GetLocalPeerState() LocalPeerState { d.mux.Lock() defer d.mux.Unlock() return d.localPeer } // UpdateLocalPeerState updates local peer status func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) { d.mux.Lock() defer d.mux.Unlock() d.localPeer = localPeerState d.notifyAddressChanged() } // CleanLocalPeerState cleans local peer status func (d *Status) CleanLocalPeerState() { d.mux.Lock() defer d.mux.Unlock() d.localPeer = LocalPeerState{} d.notifyAddressChanged() } // MarkManagementDisconnected sets ManagementState to disconnected func (d *Status) MarkManagementDisconnected(err error) { d.mux.Lock() defer d.mux.Unlock() defer d.onConnectionChanged() d.managementState = false d.managementError = err } // MarkManagementConnected sets ManagementState to connected func (d *Status) MarkManagementConnected() { d.mux.Lock() defer d.mux.Unlock() defer d.onConnectionChanged() d.managementState = true d.managementError = nil } // UpdateSignalAddress update the address of the signal server func (d *Status) UpdateSignalAddress(signalURL string) { d.mux.Lock() defer d.mux.Unlock() d.signalAddress = signalURL } // UpdateManagementAddress update the address of the management server func (d *Status) UpdateManagementAddress(mgmAddress string) { d.mux.Lock() defer d.mux.Unlock() d.mgmAddress = mgmAddress } // UpdateRosenpass update the Rosenpass configuration func (d *Status) UpdateRosenpass(rosenpassEnabled, rosenpassPermissive bool) { d.mux.Lock() defer d.mux.Unlock() d.rosenpassPermissive = rosenpassPermissive d.rosenpassEnabled = rosenpassEnabled } // MarkSignalDisconnected sets SignalState to disconnected func (d *Status) MarkSignalDisconnected(err error) { d.mux.Lock() defer d.mux.Unlock() defer d.onConnectionChanged() d.signalState = false d.signalError = err } // MarkSignalConnected sets SignalState to connected func (d *Status) MarkSignalConnected() { d.mux.Lock() defer d.mux.Unlock() defer d.onConnectionChanged() d.signalState = true d.signalError = nil } func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) { d.mux.Lock() defer d.mux.Unlock() d.relayStates = relayResults } func (d *Status) UpdateDNSStates(dnsStates []NSGroupState) { d.mux.Lock() defer d.mux.Unlock() d.nsGroupStates = dnsStates } func (d *Status) GetRosenpassState() RosenpassState { return RosenpassState{ d.rosenpassEnabled, d.rosenpassPermissive, } } func (d *Status) GetManagementState() ManagementState { return ManagementState{ d.mgmAddress, d.managementState, d.managementError, } } func (d *Status) UpdateLatency(pubKey string, latency time.Duration) error { if latency <= 0 { return nil } d.mux.Lock() defer d.mux.Unlock() peerState, ok := d.peers[pubKey] if !ok { return errors.New("peer doesn't exist") } peerState.Latency = latency d.peers[pubKey] = peerState return nil } // IsLoginRequired determines if a peer's login has expired. func (d *Status) IsLoginRequired() bool { d.mux.Lock() defer d.mux.Unlock() // if peer is connected to the management then login is not expired if d.managementState { return false } s, ok := gstatus.FromError(d.managementError) if ok && (s.Code() == codes.InvalidArgument || s.Code() == codes.PermissionDenied) { return true } return false } func (d *Status) GetSignalState() SignalState { return SignalState{ d.signalAddress, d.signalState, d.signalError, } } func (d *Status) GetRelayStates() []relay.ProbeResult { return d.relayStates } func (d *Status) GetDNSStates() []NSGroupState { return d.nsGroupStates } // GetFullStatus gets full status func (d *Status) GetFullStatus() FullStatus { d.mux.Lock() defer d.mux.Unlock() fullStatus := FullStatus{ ManagementState: d.GetManagementState(), SignalState: d.GetSignalState(), LocalPeerState: d.localPeer, Relays: d.GetRelayStates(), RosenpassState: d.GetRosenpassState(), NSGroupStates: d.GetDNSStates(), } for _, status := range d.peers { fullStatus.Peers = append(fullStatus.Peers, status) } fullStatus.Peers = append(fullStatus.Peers, d.offlinePeers...) return fullStatus } // ClientStart will notify all listeners about the new service state func (d *Status) ClientStart() { d.notifier.clientStart() } // ClientStop will notify all listeners about the new service state func (d *Status) ClientStop() { d.notifier.clientStop() } // ClientTeardown will notify all listeners about the service is under teardown func (d *Status) ClientTeardown() { d.notifier.clientTearDown() } // SetConnectionListener set a listener to the notifier func (d *Status) SetConnectionListener(listener Listener) { d.notifier.setListener(listener) } // RemoveConnectionListener remove the listener from the notifier func (d *Status) RemoveConnectionListener() { d.notifier.removeListener() } func (d *Status) onConnectionChanged() { d.notifier.updateServerStates(d.managementState, d.signalState) } func (d *Status) notifyPeerListChanged() { d.notifier.peerListChanged(d.numOfPeers()) } func (d *Status) notifyAddressChanged() { d.notifier.localAddressChanged(d.localPeer.FQDN, d.localPeer.IP) } func (d *Status) numOfPeers() int { return len(d.peers) + len(d.offlinePeers) }