package ice import ( "time" "github.com/pion/ice/v3" "github.com/pion/randutil" "github.com/pion/stun/v2" log "github.com/sirupsen/logrus" "github.com/netbirdio/netbird/client/internal/stdnet" ) const ( lenUFrag = 16 lenPwd = 32 runesAlpha = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ" iceKeepAliveDefault = 4 * time.Second iceDisconnectedTimeoutDefault = 6 * time.Second // iceRelayAcceptanceMinWaitDefault is the same as in the Pion ICE package iceRelayAcceptanceMinWaitDefault = 2 * time.Second ) var ( failedTimeout = 6 * time.Second ) func NewAgent(iFaceDiscover stdnet.ExternalIFaceDiscover, config Config, candidateTypes []ice.CandidateType, ufrag string, pwd string) (*ice.Agent, error) { iceKeepAlive := iceKeepAlive() iceDisconnectedTimeout := iceDisconnectedTimeout() iceRelayAcceptanceMinWait := iceRelayAcceptanceMinWait() transportNet, err := newStdNet(iFaceDiscover, config.InterfaceBlackList) if err != nil { log.Errorf("failed to create pion's stdnet: %s", err) } agentConfig := &ice.AgentConfig{ MulticastDNSMode: ice.MulticastDNSModeDisabled, NetworkTypes: []ice.NetworkType{ice.NetworkTypeUDP4, ice.NetworkTypeUDP6}, Urls: config.StunTurn.Load().([]*stun.URI), CandidateTypes: candidateTypes, InterfaceFilter: stdnet.InterfaceFilter(config.InterfaceBlackList), UDPMux: config.UDPMux, UDPMuxSrflx: config.UDPMuxSrflx, NAT1To1IPs: config.NATExternalIPs, Net: transportNet, FailedTimeout: &failedTimeout, DisconnectedTimeout: &iceDisconnectedTimeout, KeepaliveInterval: &iceKeepAlive, RelayAcceptanceMinWait: &iceRelayAcceptanceMinWait, LocalUfrag: ufrag, LocalPwd: pwd, } if config.DisableIPv6Discovery { agentConfig.NetworkTypes = []ice.NetworkType{ice.NetworkTypeUDP4} } return ice.NewAgent(agentConfig) } func GenerateICECredentials() (string, string, error) { ufrag, err := randutil.GenerateCryptoRandomString(lenUFrag, runesAlpha) if err != nil { return "", "", err } pwd, err := randutil.GenerateCryptoRandomString(lenPwd, runesAlpha) if err != nil { return "", "", err } return ufrag, pwd, nil } func CandidateTypes() []ice.CandidateType { if hasICEForceRelayConn() { return []ice.CandidateType{ice.CandidateTypeRelay} } return []ice.CandidateType{ice.CandidateTypeHost, ice.CandidateTypeServerReflexive, ice.CandidateTypeRelay} } func CandidateTypesP2P() []ice.CandidateType { return []ice.CandidateType{ice.CandidateTypeHost, ice.CandidateTypeServerReflexive} }