package peer import ( "os" "strconv" "strings" "time" log "github.com/sirupsen/logrus" ) const ( envICEKeepAliveIntervalSec = "NB_ICE_KEEP_ALIVE_INTERVAL_SEC" envICEDisconnectedTimeoutSec = "NB_ICE_DISCONNECTED_TIMEOUT_SEC" envICERelayAcceptanceMinWaitSec = "NB_ICE_RELAY_ACCEPTANCE_MIN_WAIT_SEC" envICEForceRelayConn = "NB_ICE_FORCE_RELAY_CONN" ) func iceKeepAlive() time.Duration { keepAliveEnv := os.Getenv(envICEKeepAliveIntervalSec) if keepAliveEnv == "" { return iceKeepAliveDefault } log.Infof("setting ICE keep alive interval to %s seconds", keepAliveEnv) keepAliveEnvSec, err := strconv.Atoi(keepAliveEnv) if err != nil { log.Warnf("invalid value %s set for %s, using default %v", keepAliveEnv, envICEKeepAliveIntervalSec, iceKeepAliveDefault) return iceKeepAliveDefault } return time.Duration(keepAliveEnvSec) * time.Second } func iceDisconnectedTimeout() time.Duration { disconnectedTimeoutEnv := os.Getenv(envICEDisconnectedTimeoutSec) if disconnectedTimeoutEnv == "" { return iceDisconnectedTimeoutDefault } log.Infof("setting ICE disconnected timeout to %s seconds", disconnectedTimeoutEnv) disconnectedTimeoutSec, err := strconv.Atoi(disconnectedTimeoutEnv) if err != nil { log.Warnf("invalid value %s set for %s, using default %v", disconnectedTimeoutEnv, envICEDisconnectedTimeoutSec, iceDisconnectedTimeoutDefault) return iceDisconnectedTimeoutDefault } return time.Duration(disconnectedTimeoutSec) * time.Second } func iceRelayAcceptanceMinWait() time.Duration { iceRelayAcceptanceMinWaitEnv := os.Getenv(envICERelayAcceptanceMinWaitSec) if iceRelayAcceptanceMinWaitEnv == "" { return iceRelayAcceptanceMinWaitDefault } log.Infof("setting ICE relay acceptance min wait to %s seconds", iceRelayAcceptanceMinWaitEnv) disconnectedTimeoutSec, err := strconv.Atoi(iceRelayAcceptanceMinWaitEnv) if err != nil { log.Warnf("invalid value %s set for %s, using default %v", iceRelayAcceptanceMinWaitEnv, envICERelayAcceptanceMinWaitSec, iceRelayAcceptanceMinWaitDefault) return iceRelayAcceptanceMinWaitDefault } return time.Duration(disconnectedTimeoutSec) * time.Second } func hasICEForceRelayConn() bool { disconnectedTimeoutEnv := os.Getenv(envICEForceRelayConn) return strings.ToLower(disconnectedTimeoutEnv) == "true" }