netbird/relay/client/client.go
Zoltán Papp 085d072b17 - Add sha prefix for peer id in protocol
- Add magic cookie in hello msg
- Add tests
2024-06-25 17:36:04 +02:00

425 lines
9.7 KiB
Go

package client
import (
"context"
"fmt"
"io"
"net"
"sync"
"time"
log "github.com/sirupsen/logrus"
ws "github.com/netbirdio/netbird/relay/client/dialer/wsnhooyr"
"github.com/netbirdio/netbird/relay/messages"
)
const (
bufferSize = 8820
serverResponseTimeout = 8 * time.Second
)
var (
ErrConnAlreadyExists = fmt.Errorf("connection already exists")
)
// Msg carry the payload from the server to the client. With this sturct, the net.Conn can free the buffer.
type Msg struct {
Payload []byte
bufPool *sync.Pool
bufPtr *[]byte
}
func (m *Msg) Free() {
m.bufPool.Put(m.bufPtr)
}
type connContainer struct {
conn *Conn
messages chan Msg
msgChanLock sync.Mutex
closed bool // flag to check if channel is closed
}
func newConnContainer(conn *Conn, messages chan Msg) *connContainer {
return &connContainer{
conn: conn,
messages: messages,
}
}
func (cc *connContainer) writeMsg(msg Msg) {
cc.msgChanLock.Lock()
defer cc.msgChanLock.Unlock()
if cc.closed {
return
}
cc.messages <- msg
}
func (cc *connContainer) close() {
cc.msgChanLock.Lock()
defer cc.msgChanLock.Unlock()
if cc.closed {
return
}
close(cc.messages)
cc.closed = true
}
// Client is a client for the relay server. It is responsible for establishing a connection to the relay server and
// managing connections to other peers. All exported functions are safe to call concurrently. After close the connection,
// the client can be reused by calling Connect again. When the client is closed, all connections are closed too.
// While the Connect is in progress, the OpenConn function will block until the connection is established.
type Client struct {
log *log.Entry
parentCtx context.Context
ctxCancel context.CancelFunc
serverAddress string
hashedID []byte
bufPool *sync.Pool
relayConn net.Conn
conns map[string]*connContainer
serviceIsRunning bool
mu sync.Mutex
readLoopMutex sync.Mutex
wgReadLoop sync.WaitGroup
remoteAddr net.Addr
onDisconnectListener func()
listenerMutex sync.Mutex
}
// NewClient creates a new client for the relay server. The client is not connected to the server until the Connect
func NewClient(ctx context.Context, serverAddress, peerID string) *Client {
hashedID, hashedStringId := messages.HashID(peerID)
return &Client{
log: log.WithField("client_id", hashedStringId),
parentCtx: ctx,
ctxCancel: func() {},
serverAddress: serverAddress,
hashedID: hashedID,
bufPool: &sync.Pool{
New: func() any {
buf := make([]byte, bufferSize)
return &buf
},
},
conns: make(map[string]*connContainer),
}
}
// Connect establishes a connection to the relay server. It blocks until the connection is established or an error occurs.
func (c *Client) Connect() error {
c.log.Infof("connecting to relay server: %s", c.serverAddress)
c.readLoopMutex.Lock()
defer c.readLoopMutex.Unlock()
c.mu.Lock()
defer c.mu.Unlock()
if c.serviceIsRunning {
return nil
}
err := c.connect()
if err != nil {
return err
}
c.serviceIsRunning = true
var ctx context.Context
ctx, c.ctxCancel = context.WithCancel(c.parentCtx)
context.AfterFunc(ctx, func() {
cErr := c.close(false)
if cErr != nil {
log.Errorf("failed to close relay connection: %s", cErr)
}
})
c.wgReadLoop.Add(1)
go c.readLoop(c.relayConn)
log.Infof("relay connection established with: %s", c.serverAddress)
return nil
}
// OpenConn create a new net.Conn for the destination peer ID. In case if the connection is in progress
// to the relay server, the function will block until the connection is established or timed out. Otherwise,
// it will return immediately.
// todo: what should happen if call with the same peerID with multiple times?
func (c *Client) OpenConn(dstPeerID string) (net.Conn, error) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.serviceIsRunning {
return nil, fmt.Errorf("relay connection is not established")
}
hashedID, hashedStringID := messages.HashID(dstPeerID)
_, ok := c.conns[hashedStringID]
if ok {
return nil, ErrConnAlreadyExists
}
log.Infof("open connection to peer: %s", hashedStringID)
msgChannel := make(chan Msg, 2)
conn := NewConn(c, hashedID, hashedStringID, msgChannel)
c.conns[hashedStringID] = newConnContainer(conn, msgChannel)
return conn, nil
}
// RelayRemoteAddress returns the IP address of the relay server. It could change after the close and reopen the connection.
func (c *Client) RelayRemoteAddress() (net.Addr, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.remoteAddr == nil {
return nil, fmt.Errorf("relay connection is not established")
}
return c.remoteAddr, nil
}
// SetOnDisconnectListener sets a function that will be called when the connection to the relay server is closed.
func (c *Client) SetOnDisconnectListener(fn func()) {
c.listenerMutex.Lock()
defer c.listenerMutex.Unlock()
c.onDisconnectListener = fn
}
func (c *Client) HasConns() bool {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.conns) > 0
}
// Close closes the connection to the relay server and all connections to other peers.
func (c *Client) Close() error {
return c.close(false)
}
func (c *Client) close(byServer bool) error {
c.readLoopMutex.Lock()
defer c.readLoopMutex.Unlock()
c.mu.Lock()
var err error
if !c.serviceIsRunning {
c.mu.Unlock()
return nil
}
c.serviceIsRunning = false
c.closeAllConns()
if !byServer {
c.writeCloseMsg()
err = c.relayConn.Close()
}
c.mu.Unlock()
c.wgReadLoop.Wait()
c.log.Infof("relay connection closed with: %s", c.serverAddress)
c.ctxCancel()
return err
}
func (c *Client) connect() error {
conn, err := ws.Dial(c.serverAddress)
if err != nil {
return err
}
c.relayConn = conn
err = c.handShake()
if err != nil {
cErr := conn.Close()
if cErr != nil {
log.Errorf("failed to close connection: %s", cErr)
}
c.relayConn = nil
return err
}
c.remoteAddr = conn.RemoteAddr()
return nil
}
func (c *Client) handShake() error {
defer func() {
err := c.relayConn.SetReadDeadline(time.Time{})
if err != nil {
log.Errorf("failed to reset read deadline: %s", err)
}
}()
msg, err := messages.MarshalHelloMsg(c.hashedID)
if err != nil {
log.Errorf("failed to marshal hello message: %s", err)
return err
}
_, err = c.relayConn.Write(msg)
if err != nil {
log.Errorf("failed to send hello message: %s", err)
return err
}
err = c.relayConn.SetReadDeadline(time.Now().Add(serverResponseTimeout))
if err != nil {
log.Errorf("failed to set read deadline: %s", err)
return err
}
buf := make([]byte, 1500) // todo: optimise buffer size
n, err := c.relayConn.Read(buf)
if err != nil {
log.Errorf("failed to read hello response: %s", err)
return err
}
msgType, err := messages.DetermineServerMsgType(buf[:n])
if err != nil {
log.Errorf("failed to determine message type: %s", err)
return err
}
if msgType != messages.MsgTypeHelloResponse {
log.Errorf("unexpected message type: %s", msgType)
return fmt.Errorf("unexpected message type")
}
return nil
}
func (c *Client) readLoop(relayConn net.Conn) {
var (
errExit error
n int
closedByServer bool
)
for {
bufPtr := c.bufPool.Get().(*[]byte)
buf := *bufPtr
n, errExit = relayConn.Read(buf)
if errExit != nil {
c.mu.Lock()
if c.serviceIsRunning {
c.log.Debugf("failed to read message from relay server: %s", errExit)
}
c.mu.Unlock()
goto Exit
}
msgType, err := messages.DetermineServerMsgType(buf[:n])
if err != nil {
c.log.Errorf("failed to determine message type: %s", err)
continue
}
switch msgType {
case messages.MsgTypeTransport:
peerID, payload, err := messages.UnmarshalTransportMsg(buf[:n])
if err != nil {
c.log.Errorf("failed to parse transport message: %v", err)
continue
}
stringID := messages.HashIDToString(peerID)
c.mu.Lock()
if !c.serviceIsRunning {
c.mu.Unlock()
goto Exit
}
container, ok := c.conns[stringID]
c.mu.Unlock()
if !ok {
c.log.Errorf("peer not found: %s", stringID)
continue
}
container.writeMsg(Msg{
bufPool: c.bufPool,
bufPtr: bufPtr,
Payload: payload})
case messages.MsgClose:
closedByServer = true
log.Debugf("relay connection close by server")
goto Exit
}
}
Exit:
c.notifyDisconnected()
c.wgReadLoop.Done()
_ = c.close(closedByServer)
}
// todo check by reference too, the id is not enought because the id come from the outer conn
func (c *Client) writeTo(id string, dstID []byte, payload []byte) (int, error) {
c.mu.Lock()
// conn, ok := c.conns[id]
_, ok := c.conns[id]
c.mu.Unlock()
if !ok {
return 0, io.EOF
}
/*
if conn != clientRef {
return 0, io.EOF
}
*/
msg, err := messages.MarshalTransportMsg(dstID, payload)
if err != nil {
log.Errorf("failed to marshal transport message: %s", err)
return 0, err
}
n, err := c.relayConn.Write(msg)
if err != nil {
log.Errorf("failed to write transport message: %s", err)
}
return n, err
}
func (c *Client) closeAllConns() {
for _, container := range c.conns {
container.close()
}
c.conns = make(map[string]*connContainer)
}
// todo check by reference too, the id is not enought because the id come from the outer conn
func (c *Client) closeConn(id string) error {
c.mu.Lock()
defer c.mu.Unlock()
container, ok := c.conns[id]
if !ok {
return fmt.Errorf("connection already closed")
}
container.close()
delete(c.conns, id)
return nil
}
func (c *Client) notifyDisconnected() {
c.listenerMutex.Lock()
defer c.listenerMutex.Unlock()
if c.onDisconnectListener == nil {
return
}
go c.onDisconnectListener()
}
func (c *Client) writeCloseMsg() {
msg := messages.MarshalCloseMsg()
_, err := c.relayConn.Write(msg)
if err != nil {
c.log.Errorf("failed to send close message: %s", err)
}
}