netbird/client/internal/peer/status.go
2024-02-24 11:41:13 +00:00

453 lines
11 KiB
Go

package peer
import (
"errors"
"sync"
"time"
"github.com/netbirdio/netbird/client/internal/relay"
"github.com/netbirdio/netbird/iface"
)
// State contains the latest state of a peer
type State struct {
IP string
PubKey string
FQDN string
ConnStatus ConnStatus
ConnStatusUpdate time.Time
Relayed bool
Direct bool
LocalIceCandidateType string
RemoteIceCandidateType string
LocalIceCandidateEndpoint string
RemoteIceCandidateEndpoint string
LastWireguardHandshake time.Time
BytesTx int64
BytesRx int64
RosenpassEnabled bool
}
// LocalPeerState contains the latest state of the local peer
type LocalPeerState struct {
IP string
PubKey string
KernelInterface bool
FQDN string
}
// SignalState contains the latest state of a signal connection
type SignalState struct {
URL string
Connected bool
Error error
}
// ManagementState contains the latest state of a management connection
type ManagementState struct {
URL string
Connected bool
Error error
}
// RosenpassState contains the latest state of the Rosenpass configuration
type RosenpassState struct {
Enabled bool
Permissive bool
}
// FullStatus contains the full state held by the Status instance
type FullStatus struct {
Peers []State
ManagementState ManagementState
SignalState SignalState
LocalPeerState LocalPeerState
RosenpassState RosenpassState
Relays []relay.ProbeResult
}
// Status holds a state of peers, signal, management connections and relays
type Status struct {
mux sync.Mutex
peers map[string]State
changeNotify map[string]chan struct{}
signalState bool
signalError error
managementState bool
managementError error
relayStates []relay.ProbeResult
localPeer LocalPeerState
offlinePeers []State
mgmAddress string
signalAddress string
notifier *notifier
rosenpassEnabled bool
rosenpassPermissive bool
// To reduce the number of notification invocation this bool will be true when need to call the notification
// Some Peer actions mostly used by in a batch when the network map has been synchronized. In these type of events
// set to true this variable and at the end of the processing we will reset it by the FinishPeerListModifications()
peerListChangedForNotification bool
}
// NewRecorder returns a new Status instance
func NewRecorder(mgmAddress string) *Status {
return &Status{
peers: make(map[string]State),
changeNotify: make(map[string]chan struct{}),
offlinePeers: make([]State, 0),
notifier: newNotifier(),
mgmAddress: mgmAddress,
}
}
// ReplaceOfflinePeers replaces
func (d *Status) ReplaceOfflinePeers(replacement []State) {
d.mux.Lock()
defer d.mux.Unlock()
d.offlinePeers = make([]State, len(replacement))
copy(d.offlinePeers, replacement)
// todo we should set to true in case if the list changed only
d.peerListChangedForNotification = true
}
// AddPeer adds peer to Daemon status map
func (d *Status) AddPeer(peerPubKey string, fqdn string) error {
d.mux.Lock()
defer d.mux.Unlock()
_, ok := d.peers[peerPubKey]
if ok {
return errors.New("peer already exist")
}
d.peers[peerPubKey] = State{
PubKey: peerPubKey,
ConnStatus: StatusDisconnected,
FQDN: fqdn,
}
d.peerListChangedForNotification = true
return nil
}
// GetPeer adds peer to Daemon status map
func (d *Status) GetPeer(peerPubKey string) (State, error) {
d.mux.Lock()
defer d.mux.Unlock()
state, ok := d.peers[peerPubKey]
if !ok {
return State{}, errors.New("peer not found")
}
return state, nil
}
// RemovePeer removes peer from Daemon status map
func (d *Status) RemovePeer(peerPubKey string) error {
d.mux.Lock()
defer d.mux.Unlock()
_, ok := d.peers[peerPubKey]
if !ok {
return errors.New("no peer with to remove")
}
delete(d.peers, peerPubKey)
d.peerListChangedForNotification = true
return nil
}
// UpdatePeerState updates peer status
func (d *Status) UpdatePeerState(receivedState State) error {
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[receivedState.PubKey]
if !ok {
return errors.New("peer doesn't exist")
}
if receivedState.IP != "" {
peerState.IP = receivedState.IP
}
skipNotification := shouldSkipNotify(receivedState, peerState)
if receivedState.ConnStatus != peerState.ConnStatus {
peerState.ConnStatus = receivedState.ConnStatus
peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
peerState.Direct = receivedState.Direct
peerState.Relayed = receivedState.Relayed
peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType
peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
peerState.RosenpassEnabled = receivedState.RosenpassEnabled
}
d.peers[receivedState.PubKey] = peerState
if skipNotification {
return nil
}
ch, found := d.changeNotify[receivedState.PubKey]
if found && ch != nil {
close(ch)
d.changeNotify[receivedState.PubKey] = nil
}
d.notifyPeerListChanged()
return nil
}
// UpdateWireGuardPeerState updates the WireGuard bits of the peer state
func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats) error {
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[pubKey]
if !ok {
return errors.New("peer doesn't exist")
}
peerState.LastWireguardHandshake = wgStats.LastHandshake
peerState.BytesRx = wgStats.RxBytes
peerState.BytesTx = wgStats.TxBytes
d.peers[pubKey] = peerState
return nil
}
func shouldSkipNotify(received, curr State) bool {
switch {
case received.ConnStatus == StatusConnecting:
return true
case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting:
return true
case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected:
return curr.IP != ""
default:
return false
}
}
// UpdatePeerFQDN update peer's state fqdn only
func (d *Status) UpdatePeerFQDN(peerPubKey, fqdn string) error {
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[peerPubKey]
if !ok {
return errors.New("peer doesn't exist")
}
peerState.FQDN = fqdn
d.peers[peerPubKey] = peerState
return nil
}
// FinishPeerListModifications this event invoke the notification
func (d *Status) FinishPeerListModifications() {
d.mux.Lock()
if !d.peerListChangedForNotification {
d.mux.Unlock()
return
}
d.peerListChangedForNotification = false
d.mux.Unlock()
d.notifyPeerListChanged()
}
// GetPeerStateChangeNotifier returns a change notifier channel for a peer
func (d *Status) GetPeerStateChangeNotifier(peer string) <-chan struct{} {
d.mux.Lock()
defer d.mux.Unlock()
ch, found := d.changeNotify[peer]
if !found || ch == nil {
ch = make(chan struct{})
d.changeNotify[peer] = ch
}
return ch
}
// UpdateLocalPeerState updates local peer status
func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) {
d.mux.Lock()
defer d.mux.Unlock()
d.localPeer = localPeerState
d.notifyAddressChanged()
}
// CleanLocalPeerState cleans local peer status
func (d *Status) CleanLocalPeerState() {
d.mux.Lock()
defer d.mux.Unlock()
d.localPeer = LocalPeerState{}
d.notifyAddressChanged()
}
// MarkManagementDisconnected sets ManagementState to disconnected
func (d *Status) MarkManagementDisconnected(err error) {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.managementState = false
d.managementError = err
}
// MarkManagementConnected sets ManagementState to connected
func (d *Status) MarkManagementConnected() {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.managementState = true
d.managementError = nil
}
// UpdateSignalAddress update the address of the signal server
func (d *Status) UpdateSignalAddress(signalURL string) {
d.mux.Lock()
defer d.mux.Unlock()
d.signalAddress = signalURL
}
// UpdateManagementAddress update the address of the management server
func (d *Status) UpdateManagementAddress(mgmAddress string) {
d.mux.Lock()
defer d.mux.Unlock()
d.mgmAddress = mgmAddress
}
// UpdateRosenpass update the Rosenpass configuration
func (d *Status) UpdateRosenpass(rosenpassEnabled, rosenpassPermissive bool) {
d.mux.Lock()
defer d.mux.Unlock()
d.rosenpassPermissive = rosenpassPermissive
d.rosenpassEnabled = rosenpassEnabled
}
// MarkSignalDisconnected sets SignalState to disconnected
func (d *Status) MarkSignalDisconnected(err error) {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.signalState = false
d.signalError = err
}
// MarkSignalConnected sets SignalState to connected
func (d *Status) MarkSignalConnected() {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.signalState = true
d.signalError = nil
}
func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) {
d.mux.Lock()
defer d.mux.Unlock()
d.relayStates = relayResults
}
func (d *Status) GetRosenpassState() RosenpassState {
return RosenpassState{
d.rosenpassEnabled,
d.rosenpassPermissive,
}
}
func (d *Status) GetManagementState() ManagementState {
return ManagementState{
d.mgmAddress,
d.managementState,
d.managementError,
}
}
func (d *Status) GetSignalState() SignalState {
return SignalState{
d.signalAddress,
d.signalState,
d.signalError,
}
}
func (d *Status) GetRelayStates() []relay.ProbeResult {
return d.relayStates
}
// GetFullStatus gets full status
func (d *Status) GetFullStatus() FullStatus {
d.mux.Lock()
defer d.mux.Unlock()
fullStatus := FullStatus{
ManagementState: d.GetManagementState(),
SignalState: d.GetSignalState(),
LocalPeerState: d.localPeer,
Relays: d.GetRelayStates(),
RosenpassState: d.GetRosenpassState(),
}
for _, status := range d.peers {
fullStatus.Peers = append(fullStatus.Peers, status)
}
fullStatus.Peers = append(fullStatus.Peers, d.offlinePeers...)
return fullStatus
}
// ClientStart will notify all listeners about the new service state
func (d *Status) ClientStart() {
d.notifier.clientStart()
}
// ClientStop will notify all listeners about the new service state
func (d *Status) ClientStop() {
d.notifier.clientStop()
}
// ClientTeardown will notify all listeners about the service is under teardown
func (d *Status) ClientTeardown() {
d.notifier.clientTearDown()
}
// SetConnectionListener set a listener to the notifier
func (d *Status) SetConnectionListener(listener Listener) {
d.notifier.setListener(listener)
}
// RemoveConnectionListener remove the listener from the notifier
func (d *Status) RemoveConnectionListener() {
d.notifier.removeListener()
}
func (d *Status) onConnectionChanged() {
d.notifier.updateServerStates(d.managementState, d.signalState)
}
func (d *Status) notifyPeerListChanged() {
d.notifier.peerListChanged(d.numOfPeers())
}
func (d *Status) notifyAddressChanged() {
d.notifier.localAddressChanged(d.localPeer.FQDN, d.localPeer.IP)
}
func (d *Status) numOfPeers() int {
return len(d.peers) + len(d.offlinePeers)
}