mirror of
https://github.com/netbirdio/netbird.git
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4fec709bb1
* compile client under freebsd (#1620) Compile netbird client under freebsd and now support netstack and userspace modes. Refactoring linux specific code to share same code with FreeBSD, move to *_unix.go files. Not implemented yet: Kernel mode not supported DNS probably does not work yet Routing also probably does not work yet SSH support did not tested yet Lack of test environment for freebsd (dedicated VM for github runners under FreeBSD required) Lack of tests for freebsd specific code info reporting need to review and also implement, for example OS reported as GENERIC instead of FreeBSD (lack of FreeBSD icon in management interface) Lack of proper client setup under FreeBSD Lack of FreeBSD port/package * Add DNS routes (#1943) Given domains are resolved periodically and resolved IPs are replaced with the new ones. Unless the flag keep_route is set to true, then only new ones are added. This option is helpful if there are long-running connections that might still point to old IP addresses from changed DNS records. * Add process posture check (#1693) Introduces a process posture check to validate the existence and active status of specific binaries on peer systems. The check ensures that files are present at specified paths, and that corresponding processes are running. This check supports Linux, Windows, and macOS systems. Co-authored-by: Evgenii <mail@skillcoder.com> Co-authored-by: Pascal Fischer <pascal@netbird.io> Co-authored-by: Zoltan Papp <zoltan.pmail@gmail.com> Co-authored-by: Viktor Liu <17948409+lixmal@users.noreply.github.com> Co-authored-by: Bethuel Mmbaga <bethuelmbaga12@gmail.com>
582 lines
14 KiB
Go
582 lines
14 KiB
Go
package peer
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import (
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"errors"
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"net/netip"
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"sync"
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"time"
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"golang.org/x/exp/maps"
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"google.golang.org/grpc/codes"
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gstatus "google.golang.org/grpc/status"
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"github.com/netbirdio/netbird/client/internal/relay"
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"github.com/netbirdio/netbird/iface"
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"github.com/netbirdio/netbird/management/domain"
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)
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// State contains the latest state of a peer
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type State struct {
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Mux *sync.RWMutex
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IP string
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PubKey string
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FQDN string
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ConnStatus ConnStatus
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ConnStatusUpdate time.Time
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Relayed bool
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Direct bool
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LocalIceCandidateType string
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RemoteIceCandidateType string
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LocalIceCandidateEndpoint string
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RemoteIceCandidateEndpoint string
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LastWireguardHandshake time.Time
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BytesTx int64
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BytesRx int64
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Latency time.Duration
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RosenpassEnabled bool
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routes map[string]struct{}
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}
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// AddRoute add a single route to routes map
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func (s *State) AddRoute(network string) {
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s.Mux.Lock()
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defer s.Mux.Unlock()
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if s.routes == nil {
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s.routes = make(map[string]struct{})
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}
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s.routes[network] = struct{}{}
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}
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// SetRoutes set state routes
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func (s *State) SetRoutes(routes map[string]struct{}) {
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s.Mux.Lock()
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defer s.Mux.Unlock()
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s.routes = routes
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}
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// DeleteRoute removes a route from the network amp
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func (s *State) DeleteRoute(network string) {
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s.Mux.Lock()
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defer s.Mux.Unlock()
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delete(s.routes, network)
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}
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// GetRoutes return routes map
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func (s *State) GetRoutes() map[string]struct{} {
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s.Mux.RLock()
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defer s.Mux.RUnlock()
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return s.routes
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}
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// LocalPeerState contains the latest state of the local peer
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type LocalPeerState struct {
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IP string
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PubKey string
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KernelInterface bool
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FQDN string
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Routes map[string]struct{}
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}
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// SignalState contains the latest state of a signal connection
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type SignalState struct {
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URL string
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Connected bool
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Error error
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}
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// ManagementState contains the latest state of a management connection
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type ManagementState struct {
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URL string
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Connected bool
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Error error
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}
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// RosenpassState contains the latest state of the Rosenpass configuration
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type RosenpassState struct {
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Enabled bool
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Permissive bool
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}
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// NSGroupState represents the status of a DNS server group, including associated domains,
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// whether it's enabled, and the last error message encountered during probing.
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type NSGroupState struct {
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ID string
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Servers []string
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Domains []string
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Enabled bool
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Error error
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}
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// FullStatus contains the full state held by the Status instance
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type FullStatus struct {
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Peers []State
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ManagementState ManagementState
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SignalState SignalState
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LocalPeerState LocalPeerState
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RosenpassState RosenpassState
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Relays []relay.ProbeResult
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NSGroupStates []NSGroupState
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}
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// Status holds a state of peers, signal, management connections and relays
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type Status struct {
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mux sync.Mutex
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peers map[string]State
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changeNotify map[string]chan struct{}
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signalState bool
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signalError error
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managementState bool
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managementError error
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relayStates []relay.ProbeResult
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localPeer LocalPeerState
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offlinePeers []State
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mgmAddress string
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signalAddress string
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notifier *notifier
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rosenpassEnabled bool
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rosenpassPermissive bool
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nsGroupStates []NSGroupState
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resolvedDomainsStates map[domain.Domain][]netip.Prefix
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// To reduce the number of notification invocation this bool will be true when need to call the notification
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// Some Peer actions mostly used by in a batch when the network map has been synchronized. In these type of events
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// set to true this variable and at the end of the processing we will reset it by the FinishPeerListModifications()
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peerListChangedForNotification bool
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}
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// NewRecorder returns a new Status instance
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func NewRecorder(mgmAddress string) *Status {
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return &Status{
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peers: make(map[string]State),
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changeNotify: make(map[string]chan struct{}),
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offlinePeers: make([]State, 0),
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notifier: newNotifier(),
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mgmAddress: mgmAddress,
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resolvedDomainsStates: make(map[domain.Domain][]netip.Prefix),
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}
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}
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// ReplaceOfflinePeers replaces
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func (d *Status) ReplaceOfflinePeers(replacement []State) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.offlinePeers = make([]State, len(replacement))
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copy(d.offlinePeers, replacement)
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// todo we should set to true in case if the list changed only
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d.peerListChangedForNotification = true
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}
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// AddPeer adds peer to Daemon status map
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func (d *Status) AddPeer(peerPubKey string, fqdn string) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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_, ok := d.peers[peerPubKey]
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if ok {
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return errors.New("peer already exist")
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}
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d.peers[peerPubKey] = State{
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PubKey: peerPubKey,
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ConnStatus: StatusDisconnected,
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FQDN: fqdn,
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Mux: new(sync.RWMutex),
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}
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d.peerListChangedForNotification = true
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return nil
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}
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// GetPeer adds peer to Daemon status map
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func (d *Status) GetPeer(peerPubKey string) (State, error) {
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d.mux.Lock()
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defer d.mux.Unlock()
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state, ok := d.peers[peerPubKey]
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if !ok {
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return State{}, iface.ErrPeerNotFound
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}
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return state, nil
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}
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// RemovePeer removes peer from Daemon status map
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func (d *Status) RemovePeer(peerPubKey string) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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_, ok := d.peers[peerPubKey]
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if !ok {
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return errors.New("no peer with to remove")
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}
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delete(d.peers, peerPubKey)
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d.peerListChangedForNotification = true
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return nil
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}
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// UpdatePeerState updates peer status
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func (d *Status) UpdatePeerState(receivedState State) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[receivedState.PubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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if receivedState.IP != "" {
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peerState.IP = receivedState.IP
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}
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if receivedState.GetRoutes() != nil {
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peerState.SetRoutes(receivedState.GetRoutes())
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}
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skipNotification := shouldSkipNotify(receivedState, peerState)
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if receivedState.ConnStatus != peerState.ConnStatus {
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peerState.ConnStatus = receivedState.ConnStatus
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peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
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peerState.Direct = receivedState.Direct
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peerState.Relayed = receivedState.Relayed
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peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType
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peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
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peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
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peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
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peerState.RosenpassEnabled = receivedState.RosenpassEnabled
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}
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d.peers[receivedState.PubKey] = peerState
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if skipNotification {
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return nil
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}
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ch, found := d.changeNotify[receivedState.PubKey]
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if found && ch != nil {
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close(ch)
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d.changeNotify[receivedState.PubKey] = nil
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}
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d.notifyPeerListChanged()
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return nil
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}
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// UpdateWireGuardPeerState updates the WireGuard bits of the peer state
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func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[pubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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peerState.LastWireguardHandshake = wgStats.LastHandshake
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peerState.BytesRx = wgStats.RxBytes
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peerState.BytesTx = wgStats.TxBytes
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d.peers[pubKey] = peerState
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return nil
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}
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func shouldSkipNotify(received, curr State) bool {
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switch {
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case received.ConnStatus == StatusConnecting:
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return true
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case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting:
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return true
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case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected:
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return curr.IP != ""
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default:
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return false
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}
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}
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// UpdatePeerFQDN update peer's state fqdn only
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func (d *Status) UpdatePeerFQDN(peerPubKey, fqdn string) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[peerPubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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peerState.FQDN = fqdn
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d.peers[peerPubKey] = peerState
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return nil
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}
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// FinishPeerListModifications this event invoke the notification
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func (d *Status) FinishPeerListModifications() {
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d.mux.Lock()
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if !d.peerListChangedForNotification {
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d.mux.Unlock()
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return
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}
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d.peerListChangedForNotification = false
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d.mux.Unlock()
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d.notifyPeerListChanged()
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}
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// GetPeerStateChangeNotifier returns a change notifier channel for a peer
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func (d *Status) GetPeerStateChangeNotifier(peer string) <-chan struct{} {
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d.mux.Lock()
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defer d.mux.Unlock()
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ch, found := d.changeNotify[peer]
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if !found || ch == nil {
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ch = make(chan struct{})
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d.changeNotify[peer] = ch
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}
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return ch
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}
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// GetLocalPeerState returns the local peer state
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func (d *Status) GetLocalPeerState() LocalPeerState {
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d.mux.Lock()
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defer d.mux.Unlock()
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return d.localPeer
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}
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// UpdateLocalPeerState updates local peer status
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func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.localPeer = localPeerState
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d.notifyAddressChanged()
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}
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// CleanLocalPeerState cleans local peer status
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func (d *Status) CleanLocalPeerState() {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.localPeer = LocalPeerState{}
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d.notifyAddressChanged()
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}
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// MarkManagementDisconnected sets ManagementState to disconnected
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func (d *Status) MarkManagementDisconnected(err error) {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.managementState = false
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d.managementError = err
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}
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// MarkManagementConnected sets ManagementState to connected
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func (d *Status) MarkManagementConnected() {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.managementState = true
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d.managementError = nil
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}
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// UpdateSignalAddress update the address of the signal server
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func (d *Status) UpdateSignalAddress(signalURL string) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.signalAddress = signalURL
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}
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// UpdateManagementAddress update the address of the management server
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func (d *Status) UpdateManagementAddress(mgmAddress string) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.mgmAddress = mgmAddress
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}
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// UpdateRosenpass update the Rosenpass configuration
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func (d *Status) UpdateRosenpass(rosenpassEnabled, rosenpassPermissive bool) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.rosenpassPermissive = rosenpassPermissive
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d.rosenpassEnabled = rosenpassEnabled
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}
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// MarkSignalDisconnected sets SignalState to disconnected
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func (d *Status) MarkSignalDisconnected(err error) {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.signalState = false
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d.signalError = err
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}
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// MarkSignalConnected sets SignalState to connected
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func (d *Status) MarkSignalConnected() {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.signalState = true
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d.signalError = nil
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}
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func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.relayStates = relayResults
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}
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func (d *Status) UpdateDNSStates(dnsStates []NSGroupState) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.nsGroupStates = dnsStates
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}
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func (d *Status) UpdateResolvedDomainsStates(domain domain.Domain, prefixes []netip.Prefix) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.resolvedDomainsStates[domain] = prefixes
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}
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func (d *Status) DeleteResolvedDomainsStates(domain domain.Domain) {
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d.mux.Lock()
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defer d.mux.Unlock()
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delete(d.resolvedDomainsStates, domain)
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}
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func (d *Status) GetRosenpassState() RosenpassState {
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return RosenpassState{
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d.rosenpassEnabled,
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d.rosenpassPermissive,
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}
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}
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func (d *Status) GetManagementState() ManagementState {
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return ManagementState{
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d.mgmAddress,
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d.managementState,
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d.managementError,
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}
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}
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func (d *Status) UpdateLatency(pubKey string, latency time.Duration) error {
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if latency <= 0 {
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return nil
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}
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[pubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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peerState.Latency = latency
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d.peers[pubKey] = peerState
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return nil
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}
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// IsLoginRequired determines if a peer's login has expired.
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func (d *Status) IsLoginRequired() bool {
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d.mux.Lock()
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defer d.mux.Unlock()
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// if peer is connected to the management then login is not expired
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if d.managementState {
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return false
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}
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s, ok := gstatus.FromError(d.managementError)
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if ok && (s.Code() == codes.InvalidArgument || s.Code() == codes.PermissionDenied) {
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return true
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}
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return false
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}
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func (d *Status) GetSignalState() SignalState {
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return SignalState{
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d.signalAddress,
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d.signalState,
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d.signalError,
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}
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}
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func (d *Status) GetRelayStates() []relay.ProbeResult {
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return d.relayStates
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}
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func (d *Status) GetDNSStates() []NSGroupState {
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return d.nsGroupStates
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}
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func (d *Status) GetResolvedDomainsStates() map[domain.Domain][]netip.Prefix {
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d.mux.Lock()
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defer d.mux.Unlock()
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return maps.Clone(d.resolvedDomainsStates)
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}
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|
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// GetFullStatus gets full status
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func (d *Status) GetFullStatus() FullStatus {
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d.mux.Lock()
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defer d.mux.Unlock()
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fullStatus := FullStatus{
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ManagementState: d.GetManagementState(),
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SignalState: d.GetSignalState(),
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LocalPeerState: d.localPeer,
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Relays: d.GetRelayStates(),
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RosenpassState: d.GetRosenpassState(),
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NSGroupStates: d.GetDNSStates(),
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}
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for _, status := range d.peers {
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fullStatus.Peers = append(fullStatus.Peers, status)
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}
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fullStatus.Peers = append(fullStatus.Peers, d.offlinePeers...)
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return fullStatus
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}
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|
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// ClientStart will notify all listeners about the new service state
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func (d *Status) ClientStart() {
|
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d.notifier.clientStart()
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}
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|
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// ClientStop will notify all listeners about the new service state
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|
func (d *Status) ClientStop() {
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d.notifier.clientStop()
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}
|
|
|
|
// ClientTeardown will notify all listeners about the service is under teardown
|
|
func (d *Status) ClientTeardown() {
|
|
d.notifier.clientTearDown()
|
|
}
|
|
|
|
// SetConnectionListener set a listener to the notifier
|
|
func (d *Status) SetConnectionListener(listener Listener) {
|
|
d.notifier.setListener(listener)
|
|
}
|
|
|
|
// RemoveConnectionListener remove the listener from the notifier
|
|
func (d *Status) RemoveConnectionListener() {
|
|
d.notifier.removeListener()
|
|
}
|
|
|
|
func (d *Status) onConnectionChanged() {
|
|
d.notifier.updateServerStates(d.managementState, d.signalState)
|
|
}
|
|
|
|
func (d *Status) notifyPeerListChanged() {
|
|
d.notifier.peerListChanged(d.numOfPeers())
|
|
}
|
|
|
|
func (d *Status) notifyAddressChanged() {
|
|
d.notifier.localAddressChanged(d.localPeer.FQDN, d.localPeer.IP)
|
|
}
|
|
|
|
func (d *Status) numOfPeers() int {
|
|
return len(d.peers) + len(d.offlinePeers)
|
|
}
|