netbird/signal/client.go
2021-05-01 12:45:37 +02:00

211 lines
5.9 KiB
Go

package signal
import (
"context"
"fmt"
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/wiretrustee/wiretrustee/signal/proto"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/status"
"io"
"strings"
"sync"
"time"
)
// A set of tools to exchange connection details (Wireguard endpoints) with the remote peer.
// Wraps the Signal Exchange Service gRpc client
type Client struct {
realClient proto.SignalExchangeClient
signalConn *grpc.ClientConn
ctx context.Context
stream proto.SignalExchange_ConnectStreamClient
//waiting group to notify once stream is connected
connWg sync.WaitGroup //todo use a channel instead??
}
// Closes underlying connections to the Signal Exchange
func (client *Client) Close() error {
return client.signalConn.Close()
}
func NewClient(addr string, ctx context.Context) (*Client, error) {
conn, err := grpc.DialContext(
ctx,
addr,
grpc.WithInsecure(),
grpc.WithBlock(),
grpc.WithKeepaliveParams(keepalive.ClientParameters{
Time: 3 * time.Second,
Timeout: 2 * time.Second,
}))
if err != nil {
log.Errorf("failed to connect to the signalling server %v", err)
return nil, err
}
return &Client{
realClient: proto.NewSignalExchangeClient(conn),
ctx: ctx,
signalConn: conn,
}, nil
}
// Connects to the Signal Exchange message stream and starts receiving messages.
// The messages will be handled by msgHandler function provided.
// This function runs a goroutine underneath and reconnects to the Signal Exchange if errors occur (e.g. Exchange restart)
// The key is the identifier of our Peer (could be Wireguard public key)
func (client *Client) Receive(key string, msgHandler func(msg *proto.Message) error) {
client.connWg.Add(1)
go func() {
var backOff = &backoff.ExponentialBackOff{
InitialInterval: backoff.DefaultInitialInterval,
RandomizationFactor: backoff.DefaultRandomizationFactor,
Multiplier: backoff.DefaultMultiplier,
MaxInterval: 3 * time.Second,
MaxElapsedTime: time.Duration(0), //never stop
Stop: backoff.Stop,
Clock: backoff.SystemClock,
}
operation := func() error {
err := client.connect(key, msgHandler)
if err != nil {
log.Warnf("disconnected from the Signal Exchange due to an error %s. Retrying ... ", err)
client.connWg.Add(1)
return err
}
backOff.Reset()
return nil
}
err := backoff.Retry(operation, backOff)
if err != nil {
log.Errorf("error while communicating with the Signal Exchange %s ", err)
return
}
}()
}
func (client *Client) connect(key string, msgHandler func(msg *proto.Message) error) error {
client.stream = nil
// add key fingerprint to the request header to be identified on the server side
md := metadata.New(map[string]string{proto.HeaderId: key})
ctx := metadata.NewOutgoingContext(client.ctx, md)
ctx, cancel := context.WithCancel(ctx)
defer cancel()
stream, err := client.realClient.ConnectStream(ctx)
client.stream = stream
if err != nil {
return err
}
//connection established we are good to use the stream
client.connWg.Done()
log.Infof("connected to the Signal Exchange Stream")
return client.receive(stream, msgHandler)
}
// Waits until the client is connected to the message stream
func (client *Client) WaitConnected() {
client.connWg.Wait()
}
// Sends a message to the remote Peer through the Signal Exchange using established stream connection to the Signal Server
// The Client.Receive method must be called before sending messages to establish initial connection to the Signal Exchange
// Client.connWg can be used to wait
func (client *Client) SendToStream(msg *proto.Message) error {
if client.stream == nil {
return fmt.Errorf("connection to the Signal Exchnage has not been established yet. Please call Client.Receive before sending messages")
}
err := client.stream.Send(msg)
if err != nil {
log.Errorf("error while sending message to peer [%s] [error: %v]", msg.RemoteKey, err)
return err
}
return nil
}
// Sends a message to the remote Peer through the Signal Exchange.
func (client *Client) Send(msg *proto.Message) error {
_, err := client.realClient.Connect(context.TODO(), msg)
if err != nil {
log.Errorf("error while sending message to peer [%s] [error: %v]", msg.RemoteKey, err)
return err
}
return nil
}
// Receives messages from other peers coming through the Signal Exchange
func (client *Client) receive(stream proto.SignalExchange_ConnectStreamClient,
msgHandler func(msg *proto.Message) error) error {
for {
msg, err := stream.Recv()
if s, ok := status.FromError(err); ok && s.Code() == codes.Canceled {
log.Warnf("stream canceled (usually indicates shutdown)")
return err
} else if s.Code() == codes.Unavailable {
log.Warnf("server has been stopped")
return err
} else if err == io.EOF {
log.Warnf("stream closed by server")
return err
} else if err != nil {
return err
}
log.Debugf("received a new message from Peer [fingerprint: %s] [type %s]", msg.Key, msg.Type)
//todo decrypt
err = msgHandler(msg)
if err != nil {
log.Errorf("error while handling message of Peer [key: %s] error: [%s]", msg.Key, err.Error())
//todo send something??
}
}
}
func UnMarshalCredential(msg *proto.Message) (*Credential, error) {
credential := strings.Split(msg.Body, ":")
if len(credential) != 2 {
return nil, fmt.Errorf("error parsing message body %s", msg.Body)
}
return &Credential{
UFrag: credential[0],
Pwd: credential[1],
}, nil
}
func MarshalCredential(ourKey string, remoteKey string, credential *Credential, t proto.Message_Type) *proto.Message {
return &proto.Message{
Type: t,
Key: ourKey,
RemoteKey: remoteKey,
Body: fmt.Sprintf("%s:%s", credential.UFrag, credential.Pwd),
}
}
type Credential struct {
UFrag string
Pwd string
}