mirror of
https://github.com/netbirdio/netbird.git
synced 2024-11-30 03:54:35 +01:00
846871913d
* adding peer healthcheck * generate proto file * fix return in udp mux and replace with continue * use ice agent for latency checks * fix status output * remove some logs * fix status test * revert bind and ebpf code * fix error handling on binding response callback * extend error handling on binding response callback --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
527 lines
13 KiB
Go
527 lines
13 KiB
Go
package peer
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import (
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"errors"
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"sync"
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"time"
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"google.golang.org/grpc/codes"
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gstatus "google.golang.org/grpc/status"
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"github.com/netbirdio/netbird/client/internal/relay"
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"github.com/netbirdio/netbird/iface"
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)
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// State contains the latest state of a peer
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type State struct {
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IP string
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PubKey string
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FQDN string
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ConnStatus ConnStatus
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ConnStatusUpdate time.Time
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Relayed bool
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Direct bool
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LocalIceCandidateType string
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RemoteIceCandidateType string
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LocalIceCandidateEndpoint string
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RemoteIceCandidateEndpoint string
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LastWireguardHandshake time.Time
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BytesTx int64
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BytesRx int64
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Latency time.Duration
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RosenpassEnabled bool
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Routes map[string]struct{}
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}
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// LocalPeerState contains the latest state of the local peer
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type LocalPeerState struct {
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IP string
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PubKey string
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KernelInterface bool
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FQDN string
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Routes map[string]struct{}
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}
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// SignalState contains the latest state of a signal connection
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type SignalState struct {
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URL string
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Connected bool
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Error error
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}
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// ManagementState contains the latest state of a management connection
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type ManagementState struct {
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URL string
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Connected bool
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Error error
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}
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// RosenpassState contains the latest state of the Rosenpass configuration
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type RosenpassState struct {
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Enabled bool
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Permissive bool
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}
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// NSGroupState represents the status of a DNS server group, including associated domains,
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// whether it's enabled, and the last error message encountered during probing.
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type NSGroupState struct {
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ID string
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Servers []string
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Domains []string
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Enabled bool
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Error error
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}
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// FullStatus contains the full state held by the Status instance
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type FullStatus struct {
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Peers []State
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ManagementState ManagementState
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SignalState SignalState
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LocalPeerState LocalPeerState
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RosenpassState RosenpassState
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Relays []relay.ProbeResult
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NSGroupStates []NSGroupState
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}
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// Status holds a state of peers, signal, management connections and relays
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type Status struct {
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mux sync.Mutex
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peers map[string]State
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changeNotify map[string]chan struct{}
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signalState bool
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signalError error
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managementState bool
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managementError error
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relayStates []relay.ProbeResult
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localPeer LocalPeerState
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offlinePeers []State
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mgmAddress string
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signalAddress string
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notifier *notifier
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rosenpassEnabled bool
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rosenpassPermissive bool
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nsGroupStates []NSGroupState
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// To reduce the number of notification invocation this bool will be true when need to call the notification
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// Some Peer actions mostly used by in a batch when the network map has been synchronized. In these type of events
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// set to true this variable and at the end of the processing we will reset it by the FinishPeerListModifications()
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peerListChangedForNotification bool
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}
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// NewRecorder returns a new Status instance
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func NewRecorder(mgmAddress string) *Status {
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return &Status{
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peers: make(map[string]State),
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changeNotify: make(map[string]chan struct{}),
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offlinePeers: make([]State, 0),
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notifier: newNotifier(),
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mgmAddress: mgmAddress,
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}
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}
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// ReplaceOfflinePeers replaces
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func (d *Status) ReplaceOfflinePeers(replacement []State) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.offlinePeers = make([]State, len(replacement))
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copy(d.offlinePeers, replacement)
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// todo we should set to true in case if the list changed only
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d.peerListChangedForNotification = true
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}
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// AddPeer adds peer to Daemon status map
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func (d *Status) AddPeer(peerPubKey string, fqdn string) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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_, ok := d.peers[peerPubKey]
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if ok {
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return errors.New("peer already exist")
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}
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d.peers[peerPubKey] = State{
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PubKey: peerPubKey,
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ConnStatus: StatusDisconnected,
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FQDN: fqdn,
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}
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d.peerListChangedForNotification = true
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return nil
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}
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// GetPeer adds peer to Daemon status map
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func (d *Status) GetPeer(peerPubKey string) (State, error) {
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d.mux.Lock()
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defer d.mux.Unlock()
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state, ok := d.peers[peerPubKey]
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if !ok {
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return State{}, errors.New("peer not found")
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}
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return state, nil
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}
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// RemovePeer removes peer from Daemon status map
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func (d *Status) RemovePeer(peerPubKey string) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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_, ok := d.peers[peerPubKey]
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if !ok {
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return errors.New("no peer with to remove")
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}
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delete(d.peers, peerPubKey)
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d.peerListChangedForNotification = true
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return nil
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}
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// UpdatePeerState updates peer status
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func (d *Status) UpdatePeerState(receivedState State) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[receivedState.PubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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if receivedState.IP != "" {
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peerState.IP = receivedState.IP
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}
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if receivedState.Routes != nil {
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peerState.Routes = receivedState.Routes
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}
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skipNotification := shouldSkipNotify(receivedState, peerState)
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if receivedState.ConnStatus != peerState.ConnStatus {
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peerState.ConnStatus = receivedState.ConnStatus
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peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
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peerState.Direct = receivedState.Direct
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peerState.Relayed = receivedState.Relayed
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peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType
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peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
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peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
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peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
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peerState.RosenpassEnabled = receivedState.RosenpassEnabled
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}
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d.peers[receivedState.PubKey] = peerState
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if skipNotification {
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return nil
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}
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ch, found := d.changeNotify[receivedState.PubKey]
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if found && ch != nil {
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close(ch)
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d.changeNotify[receivedState.PubKey] = nil
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}
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d.notifyPeerListChanged()
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return nil
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}
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// UpdateWireGuardPeerState updates the WireGuard bits of the peer state
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func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[pubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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peerState.LastWireguardHandshake = wgStats.LastHandshake
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peerState.BytesRx = wgStats.RxBytes
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peerState.BytesTx = wgStats.TxBytes
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d.peers[pubKey] = peerState
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return nil
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}
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func shouldSkipNotify(received, curr State) bool {
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switch {
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case received.ConnStatus == StatusConnecting:
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return true
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case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting:
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return true
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case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected:
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return curr.IP != ""
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default:
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return false
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}
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}
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// UpdatePeerFQDN update peer's state fqdn only
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func (d *Status) UpdatePeerFQDN(peerPubKey, fqdn string) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[peerPubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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peerState.FQDN = fqdn
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d.peers[peerPubKey] = peerState
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return nil
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}
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// FinishPeerListModifications this event invoke the notification
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func (d *Status) FinishPeerListModifications() {
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d.mux.Lock()
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if !d.peerListChangedForNotification {
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d.mux.Unlock()
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return
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}
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d.peerListChangedForNotification = false
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d.mux.Unlock()
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d.notifyPeerListChanged()
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}
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// GetPeerStateChangeNotifier returns a change notifier channel for a peer
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func (d *Status) GetPeerStateChangeNotifier(peer string) <-chan struct{} {
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d.mux.Lock()
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defer d.mux.Unlock()
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ch, found := d.changeNotify[peer]
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if !found || ch == nil {
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ch = make(chan struct{})
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d.changeNotify[peer] = ch
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}
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return ch
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}
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// GetLocalPeerState returns the local peer state
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func (d *Status) GetLocalPeerState() LocalPeerState {
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d.mux.Lock()
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defer d.mux.Unlock()
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return d.localPeer
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}
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// UpdateLocalPeerState updates local peer status
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func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.localPeer = localPeerState
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d.notifyAddressChanged()
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}
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// CleanLocalPeerState cleans local peer status
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func (d *Status) CleanLocalPeerState() {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.localPeer = LocalPeerState{}
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d.notifyAddressChanged()
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}
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// MarkManagementDisconnected sets ManagementState to disconnected
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func (d *Status) MarkManagementDisconnected(err error) {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.managementState = false
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d.managementError = err
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}
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// MarkManagementConnected sets ManagementState to connected
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func (d *Status) MarkManagementConnected() {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.managementState = true
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d.managementError = nil
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}
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// UpdateSignalAddress update the address of the signal server
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func (d *Status) UpdateSignalAddress(signalURL string) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.signalAddress = signalURL
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}
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// UpdateManagementAddress update the address of the management server
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func (d *Status) UpdateManagementAddress(mgmAddress string) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.mgmAddress = mgmAddress
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}
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// UpdateRosenpass update the Rosenpass configuration
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func (d *Status) UpdateRosenpass(rosenpassEnabled, rosenpassPermissive bool) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.rosenpassPermissive = rosenpassPermissive
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d.rosenpassEnabled = rosenpassEnabled
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}
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// MarkSignalDisconnected sets SignalState to disconnected
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func (d *Status) MarkSignalDisconnected(err error) {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.signalState = false
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d.signalError = err
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}
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// MarkSignalConnected sets SignalState to connected
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func (d *Status) MarkSignalConnected() {
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d.mux.Lock()
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defer d.mux.Unlock()
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defer d.onConnectionChanged()
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d.signalState = true
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d.signalError = nil
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}
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func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.relayStates = relayResults
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}
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func (d *Status) UpdateDNSStates(dnsStates []NSGroupState) {
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d.mux.Lock()
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defer d.mux.Unlock()
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d.nsGroupStates = dnsStates
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}
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func (d *Status) GetRosenpassState() RosenpassState {
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return RosenpassState{
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d.rosenpassEnabled,
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d.rosenpassPermissive,
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}
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}
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func (d *Status) GetManagementState() ManagementState {
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return ManagementState{
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d.mgmAddress,
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d.managementState,
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d.managementError,
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}
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}
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func (d *Status) UpdateLatency(pubKey string, latency time.Duration) error {
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if latency <= 0 {
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return nil
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}
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[pubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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peerState.Latency = latency
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d.peers[pubKey] = peerState
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return nil
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}
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// IsLoginRequired determines if a peer's login has expired.
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func (d *Status) IsLoginRequired() bool {
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d.mux.Lock()
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defer d.mux.Unlock()
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// if peer is connected to the management then login is not expired
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if d.managementState {
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return false
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}
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s, ok := gstatus.FromError(d.managementError)
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if ok && (s.Code() == codes.InvalidArgument || s.Code() == codes.PermissionDenied) {
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return true
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}
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return false
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}
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func (d *Status) GetSignalState() SignalState {
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return SignalState{
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d.signalAddress,
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d.signalState,
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d.signalError,
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}
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}
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func (d *Status) GetRelayStates() []relay.ProbeResult {
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return d.relayStates
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}
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func (d *Status) GetDNSStates() []NSGroupState {
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return d.nsGroupStates
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}
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// GetFullStatus gets full status
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func (d *Status) GetFullStatus() FullStatus {
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d.mux.Lock()
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defer d.mux.Unlock()
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fullStatus := FullStatus{
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ManagementState: d.GetManagementState(),
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SignalState: d.GetSignalState(),
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LocalPeerState: d.localPeer,
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Relays: d.GetRelayStates(),
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RosenpassState: d.GetRosenpassState(),
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NSGroupStates: d.GetDNSStates(),
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}
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for _, status := range d.peers {
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fullStatus.Peers = append(fullStatus.Peers, status)
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}
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fullStatus.Peers = append(fullStatus.Peers, d.offlinePeers...)
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return fullStatus
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}
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// ClientStart will notify all listeners about the new service state
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func (d *Status) ClientStart() {
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d.notifier.clientStart()
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}
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// ClientStop will notify all listeners about the new service state
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func (d *Status) ClientStop() {
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d.notifier.clientStop()
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}
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// ClientTeardown will notify all listeners about the service is under teardown
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func (d *Status) ClientTeardown() {
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d.notifier.clientTearDown()
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}
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// SetConnectionListener set a listener to the notifier
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func (d *Status) SetConnectionListener(listener Listener) {
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d.notifier.setListener(listener)
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}
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// RemoveConnectionListener remove the listener from the notifier
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func (d *Status) RemoveConnectionListener() {
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d.notifier.removeListener()
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}
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func (d *Status) onConnectionChanged() {
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d.notifier.updateServerStates(d.managementState, d.signalState)
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}
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func (d *Status) notifyPeerListChanged() {
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d.notifier.peerListChanged(d.numOfPeers())
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}
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func (d *Status) notifyAddressChanged() {
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d.notifier.localAddressChanged(d.localPeer.FQDN, d.localPeer.IP)
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}
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func (d *Status) numOfPeers() int {
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return len(d.peers) + len(d.offlinePeers)
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}
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