mirror of
https://github.com/netbirdio/netbird.git
synced 2024-11-27 18:43:17 +01:00
e6e9f0322f
Before this change, NetBird Agent wasn't handling peer interface configuration changes dynamically. Also, remote peer configuration changes have not been applied (e.g. AllowedIPs changed). Not a very common cause, but still it should be handled. Now, Agent reacts to PeerConfig changes sent from the management service and restarts remote connections if AllowedIps have been changed.
140 lines
3.3 KiB
Go
140 lines
3.3 KiB
Go
package server
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import (
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"github.com/c-robinson/iplib"
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"github.com/rs/xid"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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"math/rand"
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"net"
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"sync"
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"time"
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)
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const (
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// SubnetSize is a size of the subnet of the global network, e.g. 100.77.0.0/16
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SubnetSize = 16
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// NetSize is a global network size 100.64.0.0/10
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NetSize = 10
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// AllowedIPsFormat generates Wireguard AllowedIPs format (e.g. 100.64.30.1/32)
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AllowedIPsFormat = "%s/32"
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)
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type NetworkMap struct {
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Peers []*Peer
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Network *Network
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}
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type Network struct {
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Id string
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Net net.IPNet
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Dns string
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// Serial is an ID that increments by 1 when any change to the network happened (e.g. new peer has been added).
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// Used to synchronize state to the client apps.
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Serial uint64
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mu sync.Mutex `json:"-"`
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}
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// NewNetwork creates a new Network initializing it with a Serial=0
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// It takes a random /16 subnet from 100.64.0.0/10 (64 different subnets)
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func NewNetwork() *Network {
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n := iplib.NewNet4(net.ParseIP("100.64.0.0"), NetSize)
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sub, _ := n.Subnet(SubnetSize)
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s := rand.NewSource(time.Now().Unix())
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r := rand.New(s)
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intn := r.Intn(len(sub))
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return &Network{
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Id: xid.New().String(),
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Net: sub[intn].IPNet,
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Dns: "",
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Serial: 0}
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}
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// IncSerial increments Serial by 1 reflecting that the network state has been changed
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func (n *Network) IncSerial() {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.Serial = n.Serial + 1
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}
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// CurrentSerial returns the Network.Serial of the network (latest state id)
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func (n *Network) CurrentSerial() uint64 {
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n.mu.Lock()
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defer n.mu.Unlock()
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return n.Serial
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}
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func (n *Network) Copy() *Network {
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return &Network{
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Id: n.Id,
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Net: n.Net,
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Dns: n.Dns,
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Serial: n.Serial,
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}
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}
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// AllocatePeerIP pics an available IP from an net.IPNet.
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// This method considers already taken IPs and reuses IPs if there are gaps in takenIps
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// E.g. if ipNet=100.30.0.0/16 and takenIps=[100.30.0.1, 100.30.0.4] then the result would be 100.30.0.2 or 100.30.0.3
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func AllocatePeerIP(ipNet net.IPNet, takenIps []net.IP) (net.IP, error) {
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takenIPMap := make(map[string]struct{})
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takenIPMap[ipNet.IP.String()] = struct{}{}
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for _, ip := range takenIps {
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takenIPMap[ip.String()] = struct{}{}
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}
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ips, _ := generateIPs(&ipNet, takenIPMap)
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if len(ips) == 0 {
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return nil, status.Errorf(codes.OutOfRange, "failed allocating new IP for the ipNet %s - network is out of IPs", ipNet.String())
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}
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// pick a random IP
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s := rand.NewSource(time.Now().Unix())
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r := rand.New(s)
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intn := r.Intn(len(ips))
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return ips[intn], nil
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}
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// generateIPs generates a list of all possible IPs of the given network excluding IPs specified in the exclusion list
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func generateIPs(ipNet *net.IPNet, exclusions map[string]struct{}) ([]net.IP, int) {
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var ips []net.IP
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for ip := ipNet.IP.Mask(ipNet.Mask); ipNet.Contains(ip); incIP(ip) {
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if _, ok := exclusions[ip.String()]; !ok && ip[3] != 0 {
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ips = append(ips, copyIP(ip))
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}
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}
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// remove network address and broadcast address
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lenIPs := len(ips)
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switch {
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case lenIPs < 2:
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return ips, lenIPs
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default:
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return ips[1 : len(ips)-1], lenIPs - 2
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}
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}
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func copyIP(ip net.IP) net.IP {
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dup := make(net.IP, len(ip))
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copy(dup, ip)
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return dup
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}
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func incIP(ip net.IP) {
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for j := len(ip) - 1; j >= 0; j-- {
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ip[j]++
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if ip[j] > 0 {
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break
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}
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}
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}
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