netbird/client/internal/peer/notifier.go
Zoltan Papp 86f9051a30
Fix/connection listener (#777)
Fix add/remove connection listener

In case we call the RemoveConnListener from Java then
we lose the reference from the original instance
2023-04-03 16:59:13 +02:00

150 lines
3.0 KiB
Go

package peer
import (
"sync"
)
const (
stateDisconnected = iota
stateConnected
stateConnecting
stateDisconnecting
)
type notifier struct {
serverStateLock sync.Mutex
listenersLock sync.Mutex
listener Listener
currentServerState bool
currentClientState bool
lastNotification int
}
func newNotifier() *notifier {
return &notifier{}
}
func (n *notifier) setListener(listener Listener) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
n.serverStateLock.Lock()
n.notifyListener(listener, n.lastNotification)
n.serverStateLock.Unlock()
n.listener = listener
}
func (n *notifier) removeListener() {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
n.listener = nil
}
func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
var newState bool
if mgmState && signalState {
newState = true
} else {
newState = false
}
if !n.isServerStateChanged(newState) {
return
}
n.currentServerState = newState
if n.lastNotification == stateDisconnecting {
return
}
n.lastNotification = n.calculateState(newState, n.currentClientState)
n.notify(n.lastNotification)
}
func (n *notifier) clientStart() {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
n.currentClientState = true
n.lastNotification = n.calculateState(n.currentServerState, true)
n.notify(n.lastNotification)
}
func (n *notifier) clientStop() {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
n.currentClientState = false
n.lastNotification = n.calculateState(n.currentServerState, false)
n.notify(n.lastNotification)
}
func (n *notifier) clientTearDown() {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
n.currentClientState = false
n.lastNotification = stateDisconnecting
n.notify(n.lastNotification)
}
func (n *notifier) isServerStateChanged(newState bool) bool {
return n.currentServerState != newState
}
func (n *notifier) notify(state int) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
if n.listener == nil {
return
}
n.notifyListener(n.listener, state)
}
func (n *notifier) notifyListener(l Listener, state int) {
go func() {
switch state {
case stateDisconnected:
l.OnDisconnected()
case stateConnected:
l.OnConnected()
case stateConnecting:
l.OnConnecting()
case stateDisconnecting:
l.OnDisconnecting()
}
}()
}
func (n *notifier) calculateState(serverState bool, clientState bool) int {
if serverState && clientState {
return stateConnected
}
if !clientState {
return stateDisconnected
}
return stateConnecting
}
func (n *notifier) peerListChanged(numOfPeers int) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
if n.listener == nil {
return
}
n.listener.OnPeersListChanged(numOfPeers)
}
func (n *notifier) localAddressChanged(fqdn, address string) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
if n.listener == nil {
return
}
n.listener.OnAddressChanged(fqdn, address)
}