netbird/connection/connection.go

308 lines
8.5 KiB
Go

package connection
import (
"context"
"fmt"
"github.com/pion/ice/v2"
log "github.com/sirupsen/logrus"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
"sync"
"time"
)
var (
DefaultWgKeepAlive = 20 * time.Second
)
type ConnConfig struct {
// Local Wireguard listening address e.g. 127.0.0.1:51820
WgListenAddr string
// A Local Wireguard Peer IP address in CIDR notation e.g. 10.30.30.1/24
WgPeerIp string
// Local Wireguard Interface name (e.g. wg0)
WgIface string
// Wireguard allowed IPs (e.g. 10.30.30.2/32)
WgAllowedIPs string
// Local Wireguard private key
WgKey wgtypes.Key
// Remote Wireguard public key
RemoteWgKey wgtypes.Key
StunTurnURLS []*ice.URL
iFaceBlackList map[string]struct{}
}
type IceCredentials struct {
uFrag string
pwd string
}
type Connection struct {
Config ConnConfig
// signalCandidate is a handler function to signal remote peer about local connection candidate
signalCandidate func(candidate ice.Candidate) error
// signalOffer is a handler function to signal remote peer our connection offer (credentials)
signalOffer func(uFrag string, pwd string) error
// signalOffer is a handler function to signal remote peer our connection answer (credentials)
signalAnswer func(uFrag string, pwd string) error
// remoteAuthChannel is a channel used to wait for remote credentials to proceed with the connection
remoteAuthChannel chan IceCredentials
// agent is an actual ice.Agent that is used to negotiate and maintain a connection to a remote peer
agent *ice.Agent
wgProxy *WgProxy
connected *Cond
closeCond *Cond
remoteAuthCond sync.Once
}
func NewConnection(config ConnConfig,
signalCandidate func(candidate ice.Candidate) error,
signalOffer func(uFrag string, pwd string) error,
signalAnswer func(uFrag string, pwd string) error,
) *Connection {
return &Connection{
Config: config,
signalCandidate: signalCandidate,
signalOffer: signalOffer,
signalAnswer: signalAnswer,
remoteAuthChannel: make(chan IceCredentials, 1),
closeCond: NewCond(),
connected: NewCond(),
agent: nil,
wgProxy: NewWgProxy(config.WgIface, config.RemoteWgKey.String(), config.WgAllowedIPs, config.WgListenAddr),
}
}
// Open opens connection to a remote peer.
// Will block until the connection has successfully established
func (conn *Connection) Open(timeout time.Duration) error {
// create an ice.Agent that will be responsible for negotiating and establishing actual peer-to-peer connection
a, err := ice.NewAgent(&ice.AgentConfig{
NetworkTypes: []ice.NetworkType{ice.NetworkTypeUDP4},
Urls: conn.Config.StunTurnURLS,
InterfaceFilter: func(s string) bool {
if conn.Config.iFaceBlackList == nil {
return true
}
_, ok := conn.Config.iFaceBlackList[s]
return !ok
},
})
conn.agent = a
if err != nil {
return err
}
err = conn.listenOnLocalCandidates()
if err != nil {
return err
}
err = conn.listenOnConnectionStateChanges()
if err != nil {
return err
}
err = conn.signalCredentials()
if err != nil {
return err
}
log.Infof("trying to connect to peer %s", conn.Config.RemoteWgKey.String())
// wait until credentials have been sent from the remote peer (will arrive via a signal server)
select {
case remoteAuth := <-conn.remoteAuthChannel:
log.Infof("got a connection confirmation from peer %s", conn.Config.RemoteWgKey.String())
err = conn.agent.GatherCandidates()
if err != nil {
return err
}
isControlling := conn.Config.WgKey.PublicKey().String() > conn.Config.RemoteWgKey.String()
remoteConn, err := conn.openConnectionToRemote(isControlling, remoteAuth)
if err != nil {
log.Errorf("failed establishing connection with the remote peer %s %s", conn.Config.RemoteWgKey.String(), err)
return err
}
err = conn.wgProxy.Start(remoteConn)
if err != nil {
return err
}
log.Infof("opened connection to peer %s", conn.Config.RemoteWgKey.String())
case <-time.After(timeout):
err := conn.Close()
if err != nil {
log.Warnf("error while closing connection to peer %s -> %s", conn.Config.RemoteWgKey.String(), err.Error())
}
return fmt.Errorf("timeout of %vs exceeded while waiting for the remote peer %s", timeout.Seconds(), conn.Config.RemoteWgKey.String())
}
// wait until connection has been closed
select {
case <-conn.closeCond.C:
return fmt.Errorf("connection to peer %s has been closed", conn.Config.RemoteWgKey.String())
}
}
func (conn *Connection) Close() error {
var err error
conn.closeCond.Do(func() {
log.Warnf("closing connection to peer %s", conn.Config.RemoteWgKey.String())
if a := conn.agent; a != nil {
e := a.Close()
if e != nil {
log.Warnf("error while closing ICE agent of peer connection %s", conn.Config.RemoteWgKey.String())
err = e
}
}
if c := conn.wgProxy; c != nil {
e := c.Close()
if e != nil {
log.Warnf("error while closingWireguard proxy connection of peer connection %s", conn.Config.RemoteWgKey.String())
err = e
}
}
})
return err
}
func (conn *Connection) OnAnswer(remoteAuth IceCredentials) error {
conn.remoteAuthCond.Do(func() {
log.Debugf("OnAnswer from peer %s", conn.Config.RemoteWgKey.String())
conn.remoteAuthChannel <- remoteAuth
})
return nil
}
func (conn *Connection) OnOffer(remoteAuth IceCredentials) error {
conn.remoteAuthCond.Do(func() {
log.Debugf("OnOffer from peer %s", conn.Config.RemoteWgKey.String())
conn.remoteAuthChannel <- remoteAuth
uFrag, pwd, err := conn.agent.GetLocalUserCredentials()
if err != nil {
}
err = conn.signalAnswer(uFrag, pwd)
if err != nil {
}
})
return nil
}
func (conn *Connection) OnRemoteCandidate(candidate ice.Candidate) error {
log.Debugf("onRemoteCandidate from peer %s -> %s", conn.Config.RemoteWgKey.String(), candidate.String())
err := conn.agent.AddRemoteCandidate(candidate)
if err != nil {
return err
}
return nil
}
// openConnectionToRemote opens an ice.Conn to the remote peer. This is a real peer-to-peer connection
// blocks until connection has been established
func (conn *Connection) openConnectionToRemote(isControlling bool, credentials IceCredentials) (*ice.Conn, error) {
var realConn *ice.Conn
var err error
if isControlling {
realConn, err = conn.agent.Dial(context.TODO(), credentials.uFrag, credentials.pwd)
} else {
realConn, err = conn.agent.Accept(context.TODO(), credentials.uFrag, credentials.pwd)
}
if err != nil {
return nil, err
}
return realConn, err
}
// signalCredentials prepares local user credentials and signals them to the remote peer
func (conn *Connection) signalCredentials() error {
localUFrag, localPwd, err := conn.agent.GetLocalUserCredentials()
if err != nil {
return err
}
err = conn.signalOffer(localUFrag, localPwd)
if err != nil {
return err
}
return nil
}
// listenOnLocalCandidates registers callback of an ICE Agent to receive new local connection candidates and then
// signals them to the remote peer
func (conn *Connection) listenOnLocalCandidates() error {
err := conn.agent.OnCandidate(func(candidate ice.Candidate) {
if candidate != nil {
log.Debugf("discovered local candidate %s", candidate.String())
err := conn.signalCandidate(candidate)
if err != nil {
log.Errorf("failed signaling candidate to the remote peer %s %s", conn.Config.RemoteWgKey.String(), err)
//todo ??
return
}
}
})
if err != nil {
return err
}
return nil
}
// listenOnConnectionStateChanges registers callback of an ICE Agent to track connection state
func (conn *Connection) listenOnConnectionStateChanges() error {
err := conn.agent.OnConnectionStateChange(func(state ice.ConnectionState) {
log.Debugf("ICE Connection State has changed for peer %s -> %s", conn.Config.RemoteWgKey.String(), state.String())
if state == ice.ConnectionStateConnected {
// closed the connection has been established we can check the selected candidate pair
pair, err := conn.agent.GetSelectedCandidatePair()
if err != nil {
log.Errorf("failed selecting active ICE candidate pair %s", err)
return
}
log.Infof("will connect to peer %s via a selected connnection candidate pair %s", conn.Config.RemoteWgKey.String(), pair)
} else if state == ice.ConnectionStateDisconnected || state == ice.ConnectionStateFailed {
// todo do we really wanna have a connection restart within connection itself? Think of moving it outside
err := conn.Close()
if err != nil {
log.Warnf("error while closing connection to peer %s -> %s", conn.Config.RemoteWgKey.String(), err.Error())
}
}
})
if err != nil {
return err
}
return nil
}