netbird/client/internal/peer/notifier.go
Zoltan Papp 2dec016201
Fix/always on boot (#1062)
In case of 'always-on' feature has switched on, after the reboot the service do not start properly in all cases.
If the device is in offline state (no internet connection) the auth login steps will fail and the service will stop.
For the auth steps make no sense in this case because if the OS start the service we do not have option for
the user interaction.
2023-08-11 11:51:39 +02:00

146 lines
2.9 KiB
Go

package peer
import (
"sync"
)
const (
stateDisconnected = iota
stateConnected
stateConnecting
stateDisconnecting
)
type notifier struct {
serverStateLock sync.Mutex
listenersLock sync.Mutex
listener Listener
currentClientState bool
lastNotification int
lastNumberOfPeers int
}
func newNotifier() *notifier {
return &notifier{}
}
func (n *notifier) setListener(listener Listener) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
n.serverStateLock.Lock()
n.notifyListener(listener, n.lastNotification)
listener.OnPeersListChanged(n.lastNumberOfPeers)
n.serverStateLock.Unlock()
n.listener = listener
}
func (n *notifier) removeListener() {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
n.listener = nil
}
func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
calculatedState := n.calculateState(mgmState, signalState)
if !n.isServerStateChanged(calculatedState) {
return
}
n.lastNotification = calculatedState
n.notify(n.lastNotification)
}
func (n *notifier) clientStart() {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
n.currentClientState = true
n.lastNotification = stateConnecting
n.notify(n.lastNotification)
}
func (n *notifier) clientStop() {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
n.currentClientState = false
n.lastNotification = stateDisconnected
n.notify(n.lastNotification)
}
func (n *notifier) clientTearDown() {
n.serverStateLock.Lock()
defer n.serverStateLock.Unlock()
n.currentClientState = false
n.lastNotification = stateDisconnecting
n.notify(n.lastNotification)
}
func (n *notifier) isServerStateChanged(newState int) bool {
return n.lastNotification != newState
}
func (n *notifier) notify(state int) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
if n.listener == nil {
return
}
n.notifyListener(n.listener, state)
}
func (n *notifier) notifyListener(l Listener, state int) {
go func() {
switch state {
case stateDisconnected:
l.OnDisconnected()
case stateConnected:
l.OnConnected()
case stateConnecting:
l.OnConnecting()
case stateDisconnecting:
l.OnDisconnecting()
}
}()
}
func (n *notifier) calculateState(managementConn, signalConn bool) int {
if managementConn && signalConn {
return stateConnected
}
if !managementConn && !signalConn && !n.currentClientState {
return stateDisconnected
}
if n.lastNotification == stateDisconnecting {
return stateDisconnecting
}
return stateConnecting
}
func (n *notifier) peerListChanged(numOfPeers int) {
n.lastNumberOfPeers = numOfPeers
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
if n.listener == nil {
return
}
n.listener.OnPeersListChanged(numOfPeers)
}
func (n *notifier) localAddressChanged(fqdn, address string) {
n.listenersLock.Lock()
defer n.listenersLock.Unlock()
if n.listener == nil {
return
}
n.listener.OnAddressChanged(fqdn, address)
}