mirror of
https://github.com/netbirdio/netbird.git
synced 2024-11-23 16:43:29 +01:00
c99ae6f009
Fixed spelling typos on logs, comments and command help text
493 lines
14 KiB
Go
493 lines
14 KiB
Go
package acl
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import (
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"crypto/md5"
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"encoding/hex"
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"fmt"
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"net"
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"strconv"
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"sync"
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"time"
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log "github.com/sirupsen/logrus"
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"github.com/netbirdio/netbird/client/firewall"
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"github.com/netbirdio/netbird/client/ssh"
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"github.com/netbirdio/netbird/iface"
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mgmProto "github.com/netbirdio/netbird/management/proto"
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)
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// IFaceMapper defines subset methods of interface required for manager
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type IFaceMapper interface {
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Name() string
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Address() iface.WGAddress
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IsUserspaceBind() bool
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SetFilter(iface.PacketFilter) error
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}
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// Manager is a ACL rules manager
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type Manager interface {
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ApplyFiltering(networkMap *mgmProto.NetworkMap)
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Stop()
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}
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// DefaultManager uses firewall manager to handle
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type DefaultManager struct {
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manager firewall.Manager
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ipsetCounter int
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rulesPairs map[string][]firewall.Rule
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mutex sync.Mutex
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}
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type ipsetInfo struct {
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name string
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ipCount int
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}
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func newDefaultManager(fm firewall.Manager) *DefaultManager {
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return &DefaultManager{
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manager: fm,
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rulesPairs: make(map[string][]firewall.Rule),
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}
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}
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// ApplyFiltering firewall rules to the local firewall manager processed by ACL policy.
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//
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// If allowByDefault is true it appends allow ALL traffic rules to input and output chains.
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func (d *DefaultManager) ApplyFiltering(networkMap *mgmProto.NetworkMap) {
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d.mutex.Lock()
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defer d.mutex.Unlock()
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start := time.Now()
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defer func() {
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total := 0
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for _, pairs := range d.rulesPairs {
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total += len(pairs)
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}
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log.Infof(
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"ACL rules processed in: %v, total rules count: %d",
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time.Since(start), total)
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}()
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if d.manager == nil {
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log.Debug("firewall manager is not supported, skipping firewall rules")
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return
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}
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defer func() {
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if err := d.manager.Flush(); err != nil {
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log.Error("failed to flush firewall rules: ", err)
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}
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}()
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rules, squashedProtocols := d.squashAcceptRules(networkMap)
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enableSSH := (networkMap.PeerConfig != nil &&
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networkMap.PeerConfig.SshConfig != nil &&
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networkMap.PeerConfig.SshConfig.SshEnabled)
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if _, ok := squashedProtocols[mgmProto.FirewallRule_ALL]; ok {
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enableSSH = enableSSH && !ok
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}
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if _, ok := squashedProtocols[mgmProto.FirewallRule_TCP]; ok {
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enableSSH = enableSSH && !ok
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}
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// if TCP protocol rules not squashed and SSH enabled
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// we add default firewall rule which accepts connection to any peer
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// in the network by SSH (TCP 22 port).
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if enableSSH {
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rules = append(rules, &mgmProto.FirewallRule{
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PeerIP: "0.0.0.0",
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Direction: mgmProto.FirewallRule_IN,
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Action: mgmProto.FirewallRule_ACCEPT,
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Protocol: mgmProto.FirewallRule_TCP,
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Port: strconv.Itoa(ssh.DefaultSSHPort),
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})
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}
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// if we got empty rules list but management not set networkMap.FirewallRulesIsEmpty flag
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// we have old version of management without rules handling, we should allow all traffic
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if len(networkMap.FirewallRules) == 0 && !networkMap.FirewallRulesIsEmpty {
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log.Warn("this peer is connected to a NetBird Management service with an older version. Allowing all traffic from connected peers")
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rules = append(rules,
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&mgmProto.FirewallRule{
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PeerIP: "0.0.0.0",
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Direction: mgmProto.FirewallRule_IN,
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Action: mgmProto.FirewallRule_ACCEPT,
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Protocol: mgmProto.FirewallRule_ALL,
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},
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&mgmProto.FirewallRule{
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PeerIP: "0.0.0.0",
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Direction: mgmProto.FirewallRule_OUT,
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Action: mgmProto.FirewallRule_ACCEPT,
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Protocol: mgmProto.FirewallRule_ALL,
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},
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)
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}
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applyFailed := false
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newRulePairs := make(map[string][]firewall.Rule)
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ipsetByRuleSelectors := make(map[string]*ipsetInfo)
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// calculate which IP's can be grouped in by which ipset
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// to do that we use rule selector (which is just rule properties without IP's)
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for _, r := range rules {
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selector := d.getRuleGroupingSelector(r)
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ipset, ok := ipsetByRuleSelectors[selector]
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if !ok {
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ipset = &ipsetInfo{}
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}
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ipset.ipCount++
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ipsetByRuleSelectors[selector] = ipset
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}
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for _, r := range rules {
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// if this rule is member of rule selection with more than DefaultIPsCountForSet
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// it's IP address can be used in the ipset for firewall manager which supports it
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ipset := ipsetByRuleSelectors[d.getRuleGroupingSelector(r)]
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if ipset.name == "" {
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d.ipsetCounter++
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ipset.name = fmt.Sprintf("nb%07d", d.ipsetCounter)
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}
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ipsetName := ipset.name
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pairID, rulePair, err := d.protoRuleToFirewallRule(r, ipsetName)
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if err != nil {
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log.Errorf("failed to apply firewall rule: %+v, %v", r, err)
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applyFailed = true
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break
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}
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newRulePairs[pairID] = rulePair
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}
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if applyFailed {
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log.Error("failed to apply firewall rules, rollback ACL to previous state")
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for _, rules := range newRulePairs {
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for _, rule := range rules {
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if err := d.manager.DeleteRule(rule); err != nil {
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log.Errorf("failed to delete new firewall rule (id: %v) during rollback: %v", rule.GetRuleID(), err)
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continue
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}
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}
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}
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return
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}
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for pairID, rules := range d.rulesPairs {
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if _, ok := newRulePairs[pairID]; !ok {
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for _, rule := range rules {
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if err := d.manager.DeleteRule(rule); err != nil {
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log.Errorf("failed to delete firewall rule: %v", err)
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continue
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}
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}
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delete(d.rulesPairs, pairID)
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}
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}
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d.rulesPairs = newRulePairs
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}
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// Stop ACL controller and clear firewall state
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func (d *DefaultManager) Stop() {
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d.mutex.Lock()
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defer d.mutex.Unlock()
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if err := d.manager.Reset(); err != nil {
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log.WithError(err).Error("reset firewall state")
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}
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}
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func (d *DefaultManager) protoRuleToFirewallRule(
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r *mgmProto.FirewallRule,
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ipsetName string,
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) (string, []firewall.Rule, error) {
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ip := net.ParseIP(r.PeerIP)
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if ip == nil {
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return "", nil, fmt.Errorf("invalid IP address, skipping firewall rule")
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}
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protocol := convertToFirewallProtocol(r.Protocol)
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if protocol == firewall.ProtocolUnknown {
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return "", nil, fmt.Errorf("invalid protocol type: %d, skipping firewall rule", r.Protocol)
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}
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action := convertFirewallAction(r.Action)
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if action == firewall.ActionUnknown {
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return "", nil, fmt.Errorf("invalid action type: %d, skipping firewall rule", r.Action)
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}
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var port *firewall.Port
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if r.Port != "" {
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value, err := strconv.Atoi(r.Port)
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if err != nil {
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return "", nil, fmt.Errorf("invalid port, skipping firewall rule")
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}
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port = &firewall.Port{
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Values: []int{value},
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}
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}
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ruleID := d.getRuleID(ip, protocol, int(r.Direction), port, action, "")
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if rulesPair, ok := d.rulesPairs[ruleID]; ok {
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return ruleID, rulesPair, nil
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}
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var rules []firewall.Rule
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var err error
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switch r.Direction {
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case mgmProto.FirewallRule_IN:
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rules, err = d.addInRules(ip, protocol, port, action, ipsetName, "")
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case mgmProto.FirewallRule_OUT:
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rules, err = d.addOutRules(ip, protocol, port, action, ipsetName, "")
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default:
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return "", nil, fmt.Errorf("invalid direction, skipping firewall rule")
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}
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if err != nil {
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return "", nil, err
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}
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d.rulesPairs[ruleID] = rules
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return ruleID, rules, nil
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}
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func (d *DefaultManager) addInRules(
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ip net.IP,
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protocol firewall.Protocol,
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port *firewall.Port,
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action firewall.Action,
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ipsetName string,
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comment string,
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) ([]firewall.Rule, error) {
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var rules []firewall.Rule
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rule, err := d.manager.AddFiltering(
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ip, protocol, nil, port, firewall.RuleDirectionIN, action, ipsetName, comment)
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if err != nil {
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return nil, fmt.Errorf("failed to add firewall rule: %v", err)
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}
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rules = append(rules, rule)
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if shouldSkipInvertedRule(protocol, port) {
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return rules, nil
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}
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rule, err = d.manager.AddFiltering(
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ip, protocol, port, nil, firewall.RuleDirectionOUT, action, ipsetName, comment)
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if err != nil {
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return nil, fmt.Errorf("failed to add firewall rule: %v", err)
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}
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return append(rules, rule), nil
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}
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func (d *DefaultManager) addOutRules(
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ip net.IP,
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protocol firewall.Protocol,
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port *firewall.Port,
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action firewall.Action,
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ipsetName string,
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comment string,
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) ([]firewall.Rule, error) {
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var rules []firewall.Rule
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rule, err := d.manager.AddFiltering(
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ip, protocol, nil, port, firewall.RuleDirectionOUT, action, ipsetName, comment)
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if err != nil {
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return nil, fmt.Errorf("failed to add firewall rule: %v", err)
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}
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rules = append(rules, rule)
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if shouldSkipInvertedRule(protocol, port) {
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return rules, nil
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}
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rule, err = d.manager.AddFiltering(
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ip, protocol, port, nil, firewall.RuleDirectionIN, action, ipsetName, comment)
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if err != nil {
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return nil, fmt.Errorf("failed to add firewall rule: %v", err)
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}
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return append(rules, rule), nil
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}
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// getRuleID() returns unique ID for the rule based on its parameters.
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func (d *DefaultManager) getRuleID(
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ip net.IP,
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proto firewall.Protocol,
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direction int,
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port *firewall.Port,
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action firewall.Action,
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comment string,
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) string {
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idStr := ip.String() + string(proto) + strconv.Itoa(direction) + strconv.Itoa(int(action)) + comment
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if port != nil {
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idStr += port.String()
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}
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return hex.EncodeToString(md5.New().Sum([]byte(idStr)))
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}
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// squashAcceptRules does complex logic to convert many rules which allows connection by traffic type
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// to all peers in the network map to one rule which just accepts that type of the traffic.
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//
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// NOTE: It will not squash two rules for same protocol if one covers all peers in the network,
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// but other has port definitions or has drop policy.
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func (d *DefaultManager) squashAcceptRules(
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networkMap *mgmProto.NetworkMap,
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) ([]*mgmProto.FirewallRule, map[mgmProto.FirewallRuleProtocol]struct{}) {
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totalIPs := 0
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for _, p := range append(networkMap.RemotePeers, networkMap.OfflinePeers...) {
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for range p.AllowedIps {
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totalIPs++
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}
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}
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type protoMatch map[mgmProto.FirewallRuleProtocol]map[string]int
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in := protoMatch{}
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out := protoMatch{}
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// trace which type of protocols was squashed
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squashedRules := []*mgmProto.FirewallRule{}
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squashedProtocols := map[mgmProto.FirewallRuleProtocol]struct{}{}
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// this function we use to do calculation, can we squash the rules by protocol or not.
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// We summ amount of Peers IP for given protocol we found in original rules list.
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// But we zeroed the IP's for protocol if:
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// 1. Any of the rule has DROP action type.
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// 2. Any of rule contains Port.
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//
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// We zeroed this to notify squash function that this protocol can't be squashed.
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addRuleToCalculationMap := func(i int, r *mgmProto.FirewallRule, protocols protoMatch) {
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drop := r.Action == mgmProto.FirewallRule_DROP || r.Port != ""
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if drop {
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protocols[r.Protocol] = map[string]int{}
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return
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}
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if _, ok := protocols[r.Protocol]; !ok {
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protocols[r.Protocol] = map[string]int{}
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}
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// special case, when we receive this all network IP address
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// it means that rules for that protocol was already optimized on the
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// management side
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if r.PeerIP == "0.0.0.0" {
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squashedRules = append(squashedRules, r)
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squashedProtocols[r.Protocol] = struct{}{}
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return
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}
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ipset := protocols[r.Protocol]
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if _, ok := ipset[r.PeerIP]; ok {
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return
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}
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ipset[r.PeerIP] = i
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}
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for i, r := range networkMap.FirewallRules {
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// calculate squash for different directions
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if r.Direction == mgmProto.FirewallRule_IN {
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addRuleToCalculationMap(i, r, in)
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} else {
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addRuleToCalculationMap(i, r, out)
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}
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}
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// order of squashing by protocol is important
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// only for their first element ALL, it must be done first
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protocolOrders := []mgmProto.FirewallRuleProtocol{
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mgmProto.FirewallRule_ALL,
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mgmProto.FirewallRule_ICMP,
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mgmProto.FirewallRule_TCP,
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mgmProto.FirewallRule_UDP,
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}
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squash := func(matches protoMatch, direction mgmProto.FirewallRuleDirection) {
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for _, protocol := range protocolOrders {
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if ipset, ok := matches[protocol]; !ok || len(ipset) != totalIPs || len(ipset) < 2 {
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// don't squash if :
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// 1. Rules not cover all peers in the network
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// 2. Rules cover only one peer in the network.
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continue
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}
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// add special rule 0.0.0.0 which allows all IP's in our firewall implementations
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squashedRules = append(squashedRules, &mgmProto.FirewallRule{
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PeerIP: "0.0.0.0",
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Direction: direction,
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Action: mgmProto.FirewallRule_ACCEPT,
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Protocol: protocol,
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})
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squashedProtocols[protocol] = struct{}{}
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if protocol == mgmProto.FirewallRule_ALL {
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// if we have ALL traffic type squashed rule
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// it allows all other type of traffic, so we can stop processing
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break
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}
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}
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}
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squash(in, mgmProto.FirewallRule_IN)
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squash(out, mgmProto.FirewallRule_OUT)
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// if all protocol was squashed everything is allow and we can ignore all other rules
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if _, ok := squashedProtocols[mgmProto.FirewallRule_ALL]; ok {
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return squashedRules, squashedProtocols
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}
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if len(squashedRules) == 0 {
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return networkMap.FirewallRules, squashedProtocols
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}
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var rules []*mgmProto.FirewallRule
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// filter out rules which was squashed from final list
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// if we also have other not squashed rules.
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for i, r := range networkMap.FirewallRules {
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if _, ok := squashedProtocols[r.Protocol]; ok {
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if m, ok := in[r.Protocol]; ok && m[r.PeerIP] == i {
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continue
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} else if m, ok := out[r.Protocol]; ok && m[r.PeerIP] == i {
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continue
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}
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}
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rules = append(rules, r)
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}
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return append(rules, squashedRules...), squashedProtocols
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}
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// getRuleGroupingSelector takes all rule properties except IP address to build selector
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func (d *DefaultManager) getRuleGroupingSelector(rule *mgmProto.FirewallRule) string {
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return fmt.Sprintf("%v:%v:%v:%s", strconv.Itoa(int(rule.Direction)), rule.Action, rule.Protocol, rule.Port)
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}
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func convertToFirewallProtocol(protocol mgmProto.FirewallRuleProtocol) firewall.Protocol {
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switch protocol {
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case mgmProto.FirewallRule_TCP:
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return firewall.ProtocolTCP
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case mgmProto.FirewallRule_UDP:
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return firewall.ProtocolUDP
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case mgmProto.FirewallRule_ICMP:
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return firewall.ProtocolICMP
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case mgmProto.FirewallRule_ALL:
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return firewall.ProtocolALL
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default:
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return firewall.ProtocolUnknown
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}
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}
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func shouldSkipInvertedRule(protocol firewall.Protocol, port *firewall.Port) bool {
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return protocol == firewall.ProtocolALL || protocol == firewall.ProtocolICMP || port == nil
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}
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func convertFirewallAction(action mgmProto.FirewallRuleAction) firewall.Action {
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switch action {
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case mgmProto.FirewallRule_ACCEPT:
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return firewall.ActionAccept
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case mgmProto.FirewallRule_DROP:
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return firewall.ActionDrop
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default:
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return firewall.ActionUnknown
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}
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}
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