mirror of
https://github.com/netbirdio/netbird.git
synced 2024-11-23 00:23:36 +01:00
0eb99c266a
The cleanup loop did not manage those situations well when a connection failed or the connection success but the code did not add a peer connection to it yet. - in the cleanup loop check if a connection failed to a server - after adding a foreign server connection force to keep it a minimum 5 sec
364 lines
9.7 KiB
Go
364 lines
9.7 KiB
Go
package client
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import (
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"container/list"
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"context"
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"fmt"
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"net"
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"reflect"
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"sync"
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"time"
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log "github.com/sirupsen/logrus"
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relayAuth "github.com/netbirdio/netbird/relay/auth/hmac"
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)
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var (
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relayCleanupInterval = 60 * time.Second
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keepUnusedServerTime = 5 * time.Second
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ErrRelayClientNotConnected = fmt.Errorf("relay client not connected")
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)
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// RelayTrack hold the relay clients for the foreign relay servers.
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// With the mutex can ensure we can open new connection in case the relay connection has been established with
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// the relay server.
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type RelayTrack struct {
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sync.RWMutex
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relayClient *Client
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err error
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created time.Time
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}
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func NewRelayTrack() *RelayTrack {
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return &RelayTrack{
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created: time.Now(),
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}
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}
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type OnServerCloseListener func()
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// ManagerService is the interface for the relay manager.
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type ManagerService interface {
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Serve() error
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OpenConn(serverAddress, peerKey string) (net.Conn, error)
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AddCloseListener(serverAddress string, onClosedListener OnServerCloseListener) error
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RelayInstanceAddress() (string, error)
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ServerURLs() []string
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HasRelayAddress() bool
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UpdateToken(token *relayAuth.Token) error
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}
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// Manager is a manager for the relay client instances. It establishes one persistent connection to the given relay URL
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// and automatically reconnect to them in case disconnection.
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// The manager also manage temporary relay connection. If a client wants to communicate with a client on a
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// different relay server, the manager will establish a new connection to the relay server. The connection with these
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// relay servers will be closed if there is no active connection. Periodically the manager will check if there is any
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// unused relay connection and close it.
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type Manager struct {
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ctx context.Context
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serverURLs []string
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peerID string
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tokenStore *relayAuth.TokenStore
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relayClient *Client
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reconnectGuard *Guard
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relayClients map[string]*RelayTrack
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relayClientsMutex sync.RWMutex
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onDisconnectedListeners map[string]*list.List
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onReconnectedListenerFn func()
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listenerLock sync.Mutex
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}
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// NewManager creates a new manager instance.
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// The serverURL address can be empty. In this case, the manager will not serve.
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func NewManager(ctx context.Context, serverURLs []string, peerID string) *Manager {
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return &Manager{
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ctx: ctx,
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serverURLs: serverURLs,
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peerID: peerID,
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tokenStore: &relayAuth.TokenStore{},
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relayClients: make(map[string]*RelayTrack),
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onDisconnectedListeners: make(map[string]*list.List),
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}
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}
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// Serve starts the manager. It will establish a connection to the relay server and start the relay cleanup loop for
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// the unused relay connections. The manager will automatically reconnect to the relay server in case of disconnection.
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func (m *Manager) Serve() error {
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if m.relayClient != nil {
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return fmt.Errorf("manager already serving")
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}
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log.Debugf("starting relay client manager with %v relay servers", m.serverURLs)
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sp := ServerPicker{
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TokenStore: m.tokenStore,
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PeerID: m.peerID,
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}
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client, err := sp.PickServer(m.ctx, m.serverURLs)
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if err != nil {
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return err
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}
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m.relayClient = client
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m.reconnectGuard = NewGuard(m.ctx, m.relayClient)
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m.relayClient.SetOnConnectedListener(m.onServerConnected)
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m.relayClient.SetOnDisconnectListener(func() {
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m.onServerDisconnected(client.connectionURL)
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})
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m.startCleanupLoop()
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return nil
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}
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// OpenConn opens a connection to the given peer key. If the peer is on the same relay server, the connection will be
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// established via the relay server. If the peer is on a different relay server, the manager will establish a new
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// connection to the relay server. It returns back with a net.Conn what represent the remote peer connection.
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func (m *Manager) OpenConn(serverAddress, peerKey string) (net.Conn, error) {
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if m.relayClient == nil {
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return nil, ErrRelayClientNotConnected
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}
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foreign, err := m.isForeignServer(serverAddress)
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if err != nil {
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return nil, err
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}
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var (
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netConn net.Conn
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)
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if !foreign {
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log.Debugf("open peer connection via permanent server: %s", peerKey)
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netConn, err = m.relayClient.OpenConn(peerKey)
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} else {
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log.Debugf("open peer connection via foreign server: %s", serverAddress)
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netConn, err = m.openConnVia(serverAddress, peerKey)
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}
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if err != nil {
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return nil, err
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}
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return netConn, err
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}
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// Ready returns true if the home Relay client is connected to the relay server.
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func (m *Manager) Ready() bool {
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if m.relayClient == nil {
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return false
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}
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return m.relayClient.Ready()
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}
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func (m *Manager) SetOnReconnectedListener(f func()) {
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m.onReconnectedListenerFn = f
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}
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// AddCloseListener adds a listener to the given server instance address. The listener will be called if the connection
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// closed.
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func (m *Manager) AddCloseListener(serverAddress string, onClosedListener OnServerCloseListener) error {
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foreign, err := m.isForeignServer(serverAddress)
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if err != nil {
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return err
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}
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var listenerAddr string
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if foreign {
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listenerAddr = serverAddress
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} else {
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listenerAddr = m.relayClient.connectionURL
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}
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m.addListener(listenerAddr, onClosedListener)
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return nil
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}
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// RelayInstanceAddress returns the address of the permanent relay server. It could change if the network connection is
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// lost. This address will be sent to the target peer to choose the common relay server for the communication.
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func (m *Manager) RelayInstanceAddress() (string, error) {
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if m.relayClient == nil {
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return "", ErrRelayClientNotConnected
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}
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return m.relayClient.ServerInstanceURL()
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}
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// ServerURLs returns the addresses of the relay servers.
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func (m *Manager) ServerURLs() []string {
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return m.serverURLs
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}
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// HasRelayAddress returns true if the manager is serving. With this method can check if the peer can communicate with
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// Relay service.
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func (m *Manager) HasRelayAddress() bool {
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return len(m.serverURLs) > 0
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}
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// UpdateToken updates the token in the token store.
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func (m *Manager) UpdateToken(token *relayAuth.Token) error {
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return m.tokenStore.UpdateToken(token)
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}
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func (m *Manager) openConnVia(serverAddress, peerKey string) (net.Conn, error) {
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// check if already has a connection to the desired relay server
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m.relayClientsMutex.RLock()
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rt, ok := m.relayClients[serverAddress]
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if ok {
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rt.RLock()
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m.relayClientsMutex.RUnlock()
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defer rt.RUnlock()
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if rt.err != nil {
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return nil, rt.err
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}
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return rt.relayClient.OpenConn(peerKey)
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}
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m.relayClientsMutex.RUnlock()
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// if not, establish a new connection but check it again (because changed the lock type) before starting the
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// connection
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m.relayClientsMutex.Lock()
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rt, ok = m.relayClients[serverAddress]
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if ok {
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rt.RLock()
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m.relayClientsMutex.Unlock()
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defer rt.RUnlock()
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if rt.err != nil {
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return nil, rt.err
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}
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return rt.relayClient.OpenConn(peerKey)
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}
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// create a new relay client and store it in the relayClients map
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rt = NewRelayTrack()
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rt.Lock()
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m.relayClients[serverAddress] = rt
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m.relayClientsMutex.Unlock()
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relayClient := NewClient(m.ctx, serverAddress, m.tokenStore, m.peerID)
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err := relayClient.Connect()
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if err != nil {
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rt.err = err
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rt.Unlock()
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m.relayClientsMutex.Lock()
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delete(m.relayClients, serverAddress)
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m.relayClientsMutex.Unlock()
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return nil, err
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}
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// if connection closed then delete the relay client from the list
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relayClient.SetOnDisconnectListener(func() {
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m.onServerDisconnected(serverAddress)
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})
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rt.relayClient = relayClient
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rt.Unlock()
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conn, err := relayClient.OpenConn(peerKey)
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if err != nil {
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return nil, err
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}
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return conn, nil
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}
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func (m *Manager) onServerConnected() {
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if m.onReconnectedListenerFn == nil {
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return
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}
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go m.onReconnectedListenerFn()
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}
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func (m *Manager) onServerDisconnected(serverAddress string) {
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if serverAddress == m.relayClient.connectionURL {
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go m.reconnectGuard.OnDisconnected()
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}
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m.notifyOnDisconnectListeners(serverAddress)
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}
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func (m *Manager) isForeignServer(address string) (bool, error) {
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rAddr, err := m.relayClient.ServerInstanceURL()
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if err != nil {
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return false, fmt.Errorf("relay client not connected")
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}
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return rAddr != address, nil
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}
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func (m *Manager) startCleanupLoop() {
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if m.ctx.Err() != nil {
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return
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}
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ticker := time.NewTicker(relayCleanupInterval)
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go func() {
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defer ticker.Stop()
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for {
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select {
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case <-m.ctx.Done():
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return
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case <-ticker.C:
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m.cleanUpUnusedRelays()
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}
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}
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}()
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}
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func (m *Manager) cleanUpUnusedRelays() {
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m.relayClientsMutex.Lock()
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defer m.relayClientsMutex.Unlock()
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for addr, rt := range m.relayClients {
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rt.Lock()
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// if the connection failed to the server the relay client will be nil
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// but the instance will be kept in the relayClients until the next locking
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if rt.err != nil {
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rt.Unlock()
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continue
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}
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if time.Since(rt.created) <= keepUnusedServerTime {
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rt.Unlock()
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continue
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}
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if rt.relayClient.HasConns() {
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rt.Unlock()
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continue
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}
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rt.relayClient.SetOnDisconnectListener(nil)
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go func() {
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_ = rt.relayClient.Close()
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}()
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log.Debugf("clean up unused relay server connection: %s", addr)
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delete(m.relayClients, addr)
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rt.Unlock()
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}
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}
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func (m *Manager) addListener(serverAddress string, onClosedListener OnServerCloseListener) {
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m.listenerLock.Lock()
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defer m.listenerLock.Unlock()
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l, ok := m.onDisconnectedListeners[serverAddress]
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if !ok {
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l = list.New()
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}
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for e := l.Front(); e != nil; e = e.Next() {
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if reflect.ValueOf(e.Value).Pointer() == reflect.ValueOf(onClosedListener).Pointer() {
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return
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}
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}
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l.PushBack(onClosedListener)
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m.onDisconnectedListeners[serverAddress] = l
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}
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func (m *Manager) notifyOnDisconnectListeners(serverAddress string) {
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m.listenerLock.Lock()
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defer m.listenerLock.Unlock()
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l, ok := m.onDisconnectedListeners[serverAddress]
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if !ok {
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return
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}
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for e := l.Front(); e != nil; e = e.Next() {
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go e.Value.(OnServerCloseListener)()
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}
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delete(m.onDisconnectedListeners, serverAddress)
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}
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