mirror of
https://github.com/netbirdio/netbird.git
synced 2024-12-14 02:41:34 +01:00
139 lines
4.2 KiB
Go
139 lines
4.2 KiB
Go
package server
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import (
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"context"
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"fmt"
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"github.com/hashicorp/go-multierror"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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nberrors "github.com/netbirdio/netbird/client/errors"
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"github.com/netbirdio/netbird/client/internal"
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"github.com/netbirdio/netbird/client/internal/statemanager"
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"github.com/netbirdio/netbird/client/proto"
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)
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// ListStates returns a list of all saved states
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func (s *Server) ListStates(_ context.Context, _ *proto.ListStatesRequest) (*proto.ListStatesResponse, error) {
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mgr := statemanager.New(statemanager.GetDefaultStatePath())
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stateNames, err := mgr.GetSavedStateNames()
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if err != nil {
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return nil, status.Errorf(codes.Internal, "failed to get saved state names: %v", err)
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}
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states := make([]*proto.State, 0, len(stateNames))
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for _, name := range stateNames {
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states = append(states, &proto.State{
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Name: name,
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})
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}
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return &proto.ListStatesResponse{
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States: states,
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}, nil
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}
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// CleanState handles cleaning of states (performing cleanup operations)
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func (s *Server) CleanState(ctx context.Context, req *proto.CleanStateRequest) (*proto.CleanStateResponse, error) {
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if s.connectClient.Status() == internal.StatusConnected || s.connectClient.Status() == internal.StatusConnecting {
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return nil, status.Errorf(codes.FailedPrecondition, "cannot clean state while connecting or connected, run 'netbird down' first.")
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}
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if req.All {
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// Reuse existing cleanup logic for all states
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if err := restoreResidualState(ctx); err != nil {
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return nil, status.Errorf(codes.Internal, "failed to clean all states: %v", err)
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}
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// Get count of cleaned states
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mgr := statemanager.New(statemanager.GetDefaultStatePath())
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stateNames, err := mgr.GetSavedStateNames()
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if err != nil {
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return nil, status.Errorf(codes.Internal, "failed to get state count: %v", err)
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}
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return &proto.CleanStateResponse{
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CleanedStates: int32(len(stateNames)),
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}, nil
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}
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// Handle single state cleanup
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mgr := statemanager.New(statemanager.GetDefaultStatePath())
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registerStates(mgr)
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if err := mgr.CleanupStateByName(req.StateName); err != nil {
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return nil, status.Errorf(codes.Internal, "failed to clean state %s: %v", req.StateName, err)
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}
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if err := mgr.PersistState(ctx); err != nil {
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return nil, status.Errorf(codes.Internal, "failed to persist state changes: %v", err)
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}
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return &proto.CleanStateResponse{
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CleanedStates: 1,
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}, nil
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}
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// DeleteState handles deletion of states without cleanup
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func (s *Server) DeleteState(ctx context.Context, req *proto.DeleteStateRequest) (*proto.DeleteStateResponse, error) {
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if s.connectClient.Status() == internal.StatusConnected || s.connectClient.Status() == internal.StatusConnecting {
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return nil, status.Errorf(codes.FailedPrecondition, "cannot clean state while connecting or connected, run 'netbird down' first.")
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}
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mgr := statemanager.New(statemanager.GetDefaultStatePath())
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var count int
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var err error
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if req.All {
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count, err = mgr.DeleteAllStates()
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} else {
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err = mgr.DeleteStateByName(req.StateName)
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if err == nil {
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count = 1
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}
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}
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if err != nil {
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return nil, status.Errorf(codes.Internal, "failed to delete state: %v", err)
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}
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// Persist the changes
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if err := mgr.PersistState(ctx); err != nil {
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return nil, status.Errorf(codes.Internal, "failed to persist state changes: %v", err)
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}
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return &proto.DeleteStateResponse{
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DeletedStates: int32(count),
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}, nil
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}
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// restoreResidualState checks if the client was not shut down in a clean way and restores residual if required.
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// Otherwise, we might not be able to connect to the management server to retrieve new config.
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func restoreResidualState(ctx context.Context) error {
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path := statemanager.GetDefaultStatePath()
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if path == "" {
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return nil
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}
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mgr := statemanager.New(path)
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// register the states we are interested in restoring
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registerStates(mgr)
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var merr *multierror.Error
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if err := mgr.PerformCleanup(); err != nil {
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merr = multierror.Append(merr, fmt.Errorf("perform cleanup: %w", err))
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}
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// persist state regardless of cleanup outcome. It could've succeeded partially
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if err := mgr.PersistState(ctx); err != nil {
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merr = multierror.Append(merr, fmt.Errorf("persist state: %w", err))
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}
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return nberrors.FormatErrorOrNil(merr)
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}
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