Zoltan Papp b64f5ffcb4
Mobile prerefactor (#680)
Small code cleaning in the iface package. These changes necessary to 
get a clean code in case if we involve more platforms. The OS related 
functions has been distributed into separate files and it has been 
mixed with not OS related logic. The goal is to get a clear picture 
of the layer between WireGuard and business logic.
2023-02-13 18:34:56 +01:00

283 lines
7.2 KiB
Go

package routemanager
import (
"context"
"fmt"
"net/netip"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/status"
"github.com/netbirdio/netbird/iface"
"github.com/netbirdio/netbird/route"
log "github.com/sirupsen/logrus"
)
type routerPeerStatus struct {
connected bool
relayed bool
direct bool
}
type routesUpdate struct {
updateSerial uint64
routes []*route.Route
}
type clientNetwork struct {
ctx context.Context
stop context.CancelFunc
statusRecorder *status.Status
wgInterface *iface.WGIface
routes map[string]*route.Route
routeUpdate chan routesUpdate
peerStateUpdate chan struct{}
routePeersNotifiers map[string]chan struct{}
chosenRoute *route.Route
network netip.Prefix
updateSerial uint64
}
func newClientNetworkWatcher(ctx context.Context, wgInterface *iface.WGIface, statusRecorder *status.Status, network netip.Prefix) *clientNetwork {
ctx, cancel := context.WithCancel(ctx)
client := &clientNetwork{
ctx: ctx,
stop: cancel,
statusRecorder: statusRecorder,
wgInterface: wgInterface,
routes: make(map[string]*route.Route),
routePeersNotifiers: make(map[string]chan struct{}),
routeUpdate: make(chan routesUpdate),
peerStateUpdate: make(chan struct{}),
network: network,
}
return client
}
func (c *clientNetwork) getRouterPeerStatuses() map[string]routerPeerStatus {
routePeerStatuses := make(map[string]routerPeerStatus)
for _, r := range c.routes {
peerStatus, err := c.statusRecorder.GetPeer(r.Peer)
if err != nil {
log.Debugf("couldn't fetch peer state: %v", err)
continue
}
routePeerStatuses[r.ID] = routerPeerStatus{
connected: peerStatus.ConnStatus == peer.StatusConnected.String(),
relayed: peerStatus.Relayed,
direct: peerStatus.Direct,
}
}
return routePeerStatuses
}
func (c *clientNetwork) getBestRouteFromStatuses(routePeerStatuses map[string]routerPeerStatus) string {
var chosen string
chosenScore := 0
currID := ""
if c.chosenRoute != nil {
currID = c.chosenRoute.ID
}
for _, r := range c.routes {
tempScore := 0
peerStatus, found := routePeerStatuses[r.ID]
if !found || !peerStatus.connected {
continue
}
if r.Metric < route.MaxMetric {
metricDiff := route.MaxMetric - r.Metric
tempScore = metricDiff * 10
}
if !peerStatus.relayed {
tempScore++
}
if !peerStatus.direct {
tempScore++
}
if tempScore > chosenScore || (tempScore == chosenScore && currID == r.ID) {
chosen = r.ID
chosenScore = tempScore
}
}
if chosen == "" {
var peers []string
for _, r := range c.routes {
peers = append(peers, r.Peer)
}
log.Warnf("no route was chosen for network %s because no peers from list %s were connected", c.network, peers)
} else if chosen != currID {
log.Infof("new chosen route is %s with peer %s with score %d", chosen, c.routes[chosen].Peer, chosenScore)
}
return chosen
}
func (c *clientNetwork) watchPeerStatusChanges(ctx context.Context, peerKey string, peerStateUpdate chan struct{}, closer chan struct{}) {
for {
select {
case <-ctx.Done():
return
case <-closer:
return
case <-c.statusRecorder.GetPeerStateChangeNotifier(peerKey):
state, err := c.statusRecorder.GetPeer(peerKey)
if err != nil || state.ConnStatus == peer.StatusConnecting.String() {
continue
}
peerStateUpdate <- struct{}{}
log.Debugf("triggered route state update for Peer %s, state: %s", peerKey, state.ConnStatus)
}
}
}
func (c *clientNetwork) startPeersStatusChangeWatcher() {
for _, r := range c.routes {
_, found := c.routePeersNotifiers[r.Peer]
if !found {
c.routePeersNotifiers[r.Peer] = make(chan struct{})
go c.watchPeerStatusChanges(c.ctx, r.Peer, c.peerStateUpdate, c.routePeersNotifiers[r.Peer])
}
}
}
func (c *clientNetwork) removeRouteFromWireguardPeer(peerKey string) error {
state, err := c.statusRecorder.GetPeer(peerKey)
if err != nil || state.ConnStatus != peer.StatusConnected.String() {
return nil
}
err = c.wgInterface.RemoveAllowedIP(peerKey, c.network.String())
if err != nil {
return fmt.Errorf("couldn't remove allowed IP %s removed for peer %s, err: %v",
c.network, c.chosenRoute.Peer, err)
}
return nil
}
func (c *clientNetwork) removeRouteFromPeerAndSystem() error {
if c.chosenRoute != nil {
err := c.removeRouteFromWireguardPeer(c.chosenRoute.Peer)
if err != nil {
return err
}
err = removeFromRouteTableIfNonSystem(c.network, c.wgInterface.Address().IP.String())
if err != nil {
return fmt.Errorf("couldn't remove route %s from system, err: %v",
c.network, err)
}
}
return nil
}
func (c *clientNetwork) recalculateRouteAndUpdatePeerAndSystem() error {
var err error
routerPeerStatuses := c.getRouterPeerStatuses()
chosen := c.getBestRouteFromStatuses(routerPeerStatuses)
if chosen == "" {
err = c.removeRouteFromPeerAndSystem()
if err != nil {
return err
}
c.chosenRoute = nil
return nil
}
if c.chosenRoute != nil && c.chosenRoute.ID == chosen {
if c.chosenRoute.IsEqual(c.routes[chosen]) {
return nil
}
}
if c.chosenRoute != nil {
err = c.removeRouteFromWireguardPeer(c.chosenRoute.Peer)
if err != nil {
return err
}
} else {
err = addToRouteTableIfNoExists(c.network, c.wgInterface.Address().IP.String())
if err != nil {
return fmt.Errorf("route %s couldn't be added for peer %s, err: %v",
c.network.String(), c.wgInterface.Address().IP.String(), err)
}
}
c.chosenRoute = c.routes[chosen]
err = c.wgInterface.AddAllowedIP(c.chosenRoute.Peer, c.network.String())
if err != nil {
log.Errorf("couldn't add allowed IP %s added for peer %s, err: %v",
c.network, c.chosenRoute.Peer, err)
}
return nil
}
func (c *clientNetwork) sendUpdateToClientNetworkWatcher(update routesUpdate) {
go func() {
c.routeUpdate <- update
}()
}
func (c *clientNetwork) handleUpdate(update routesUpdate) {
updateMap := make(map[string]*route.Route)
for _, r := range update.routes {
updateMap[r.ID] = r
}
for id, r := range c.routes {
_, found := updateMap[id]
if !found {
close(c.routePeersNotifiers[r.Peer])
delete(c.routePeersNotifiers, r.Peer)
}
}
c.routes = updateMap
}
// peersStateAndUpdateWatcher is the main point of reacting on client network routing events.
// All the processing related to the client network should be done here. Thread-safe.
func (c *clientNetwork) peersStateAndUpdateWatcher() {
for {
select {
case <-c.ctx.Done():
log.Debugf("stopping watcher for network %s", c.network)
err := c.removeRouteFromPeerAndSystem()
if err != nil {
log.Error(err)
}
return
case <-c.peerStateUpdate:
err := c.recalculateRouteAndUpdatePeerAndSystem()
if err != nil {
log.Error(err)
}
case update := <-c.routeUpdate:
if update.updateSerial < c.updateSerial {
log.Warnf("received a routes update with smaller serial number, ignoring it")
continue
}
log.Debugf("received a new client network route update for %s", c.network)
c.handleUpdate(update)
c.updateSerial = update.updateSerial
err := c.recalculateRouteAndUpdatePeerAndSystem()
if err != nil {
log.Error(err)
}
c.startPeersStatusChangeWatcher()
}
}
}