nushell/src/main.rs

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Rust
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mod commands;
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mod config_files;
mod eval_file;
mod logger;
mod prompt_update;
mod reedline_config;
mod repl;
mod utils;
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#[cfg(test)]
mod tests;
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use miette::Result;
use nu_command::{create_default_context, BufferedReader};
use nu_engine::get_full_help;
use nu_parser::parse;
use nu_protocol::{
ast::{Call, Expr, Expression, Pipeline, Statement},
engine::{Command, EngineState, Stack, StateWorkingSet},
Category, Example, IntoPipelineData, PipelineData, RawStream, ShellError, Signature, Span,
Spanned, SyntaxShape, Value, CONFIG_VARIABLE_ID,
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};
use std::{
io::BufReader,
path::Path,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
};
use utils::report_error;
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fn main() -> Result<()> {
// miette::set_panic_hook();
let miette_hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |x| {
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crossterm::terminal::disable_raw_mode().expect("unable to disable raw mode");
miette_hook(x);
}));
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Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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// Get initial current working directory.
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let init_cwd = utils::get_init_cwd();
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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let mut engine_state = create_default_context(&init_cwd);
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// Custom additions
let delta = {
let mut working_set = nu_protocol::engine::StateWorkingSet::new(&engine_state);
working_set.add_decl(Box::new(nu_cli::NuHighlight));
working_set.render()
};
let _ = engine_state.merge_delta(delta, None, &init_cwd);
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// TODO: make this conditional in the future
// Ctrl-c protection section
let ctrlc = Arc::new(AtomicBool::new(false));
let handler_ctrlc = ctrlc.clone();
let engine_state_ctrlc = ctrlc.clone();
ctrlc::set_handler(move || {
handler_ctrlc.store(true, Ordering::SeqCst);
})
.expect("Error setting Ctrl-C handler");
engine_state.ctrlc = Some(engine_state_ctrlc);
// End ctrl-c protection section
let mut args_to_nushell = vec![];
let mut script_name = String::new();
let mut args_to_script = vec![];
// Would be nice if we had a way to parse this. The first flags we see will be going to nushell
// then it'll be the script name
// then the args to the script
let mut collect_arg_nushell = false;
for arg in std::env::args().skip(1) {
if !script_name.is_empty() {
args_to_script.push(if arg.contains(' ') {
format!("'{}'", arg)
} else {
arg
});
} else if collect_arg_nushell {
args_to_nushell.push(if arg.contains(' ') {
format!("'{}'", arg)
} else {
arg
});
collect_arg_nushell = false;
} else if arg.starts_with('-') {
// Cool, it's a flag
if arg == "-c"
|| arg == "--commands"
|| arg == "--develop"
|| arg == "--debug"
|| arg == "--loglevel"
|| arg == "--config-file"
{
collect_arg_nushell = true;
}
args_to_nushell.push(arg);
} else {
// Our script file
script_name = arg;
}
}
args_to_nushell.insert(0, "nu".into());
let nushell_commandline_args = args_to_nushell.join(" ");
let nushell_config =
parse_commandline_args(&nushell_commandline_args, &init_cwd, &mut engine_state);
match nushell_config {
Ok(nushell_config) => {
let input = if let Some(redirect_stdin) = &nushell_config.redirect_stdin {
let stdin = std::io::stdin();
let buf_reader = BufReader::new(stdin);
PipelineData::RawStream(
RawStream::new(Box::new(BufferedReader::new(buf_reader)), Some(ctrlc)),
redirect_stdin.span,
None,
)
} else {
PipelineData::new(Span::new(0, 0))
};
if let Some(commands) = &nushell_config.commands {
commands::evaluate(commands, &init_cwd, &mut engine_state, input)
} else if !script_name.is_empty() && nushell_config.interactive_shell.is_none() {
eval_file::evaluate(
script_name,
&args_to_script,
init_cwd,
&mut engine_state,
input,
)
} else {
repl::evaluate(&mut engine_state)
}
}
Err(_) => std::process::exit(1),
}
}
fn parse_commandline_args(
commandline_args: &str,
init_cwd: &Path,
engine_state: &mut EngineState,
) -> Result<NushellConfig, ShellError> {
let (block, delta) = {
let mut working_set = StateWorkingSet::new(engine_state);
working_set.add_decl(Box::new(Nu));
let (output, err) = parse(&mut working_set, None, commandline_args.as_bytes(), false);
if let Some(err) = err {
report_error(&working_set, &err);
std::process::exit(1);
}
working_set.hide_decl(b"nu");
(output, working_set.render())
};
let _ = engine_state.merge_delta(delta, None, init_cwd);
let mut stack = Stack::new();
stack.add_var(
CONFIG_VARIABLE_ID,
Value::Record {
cols: vec![],
vals: vec![],
span: Span::new(0, 0),
},
);
// We should have a successful parse now
if let Some(Statement::Pipeline(Pipeline { expressions })) = block.stmts.get(0) {
if let Some(Expression {
expr: Expr::Call(call),
..
}) = expressions.get(0)
{
let redirect_stdin = call.get_named_arg("stdin");
let login_shell = call.get_named_arg("login");
let interactive_shell = call.get_named_arg("interactive");
let commands: Option<Expression> = call.get_flag_expr("commands");
let commands = if let Some(expression) = commands {
let contents = engine_state.get_span_contents(&expression.span);
Some(Spanned {
item: String::from_utf8_lossy(contents).to_string(),
span: expression.span,
})
} else {
None
};
let help = call.has_flag("help");
if help {
let full_help =
get_full_help(&Nu.signature(), &Nu.examples(), engine_state, &mut stack);
print!("{}", full_help);
std::process::exit(1);
}
return Ok(NushellConfig {
redirect_stdin,
login_shell,
interactive_shell,
commands,
});
}
}
// Just give the help and exit if the above fails
let full_help = get_full_help(&Nu.signature(), &Nu.examples(), engine_state, &mut stack);
print!("{}", full_help);
std::process::exit(1);
}
struct NushellConfig {
redirect_stdin: Option<Spanned<String>>,
#[allow(dead_code)]
login_shell: Option<Spanned<String>>,
interactive_shell: Option<Spanned<String>>,
commands: Option<Spanned<String>>,
}
#[derive(Clone)]
struct Nu;
impl Command for Nu {
fn name(&self) -> &str {
"nu"
}
fn signature(&self) -> Signature {
Signature::build("nu")
.desc("The nushell language and shell.")
.switch("stdin", "redirect the stdin", None)
.switch("login", "start as a login shell", Some('l'))
.switch("interactive", "start as an interactive shell", Some('i'))
.named(
"commands",
SyntaxShape::String,
"run the given commands and then exit",
Some('c'),
)
.optional(
"script file",
SyntaxShape::Filepath,
"name of the optional script file to run",
)
.rest(
"script args",
SyntaxShape::String,
"parameters to the script file",
)
.category(Category::System)
}
fn usage(&self) -> &str {
"The nushell language and shell."
}
fn run(
&self,
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<nu_protocol::PipelineData, nu_protocol::ShellError> {
Ok(Value::String {
val: get_full_help(&Nu.signature(), &Nu.examples(), engine_state, stack),
span: call.head,
}
.into_pipeline_data())
}
fn examples(&self) -> Vec<nu_protocol::Example> {
vec![
Example {
description: "Run a script",
example: "nu myfile.nu",
result: None,
},
Example {
description: "Run nushell interactively (as a shell or REPL)",
example: "nu",
result: None,
},
]
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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}
}