nushell/crates/nu-engine/src/env.rs

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use std::collections::HashMap;
use nu_protocol::engine::{EngineState, Stack};
use nu_protocol::{Config, PipelineData, ShellError, Value};
use crate::eval_block;
#[cfg(windows)]
const ENV_SEP: &str = ";";
#[cfg(not(windows))]
const ENV_SEP: &str = ":";
/// Translate environment variables from Strings to Values. Requires config to be already set up in
/// case the user defined custom env conversions in config.nu.
///
/// It returns Option instead of Result since we do want to translate all the values we can and
/// skip errors. This function is called in the main() so we want to keep running, we cannot just
/// exit.
pub fn env_to_values(
engine_state: &EngineState,
stack: &mut Stack,
config: &Config,
) -> Option<ShellError> {
let mut new_env_vars = vec![];
let mut error = None;
for scope in &stack.env_vars {
let mut new_scope = HashMap::new();
for (name, val) in scope {
if let Some(conv) = config.env_conversions.get(name) {
let span = match val.span() {
Ok(sp) => sp,
Err(e) => {
error = error.or(Some(e));
continue;
}
};
let block = engine_state.get_block(conv.from_string.0);
if let Some(var) = block.signature.get_positional(0) {
let mut stack = stack.collect_captures(&block.captures);
if let Some(var_id) = &var.var_id {
stack.add_var(*var_id, val.clone());
}
let result =
eval_block(engine_state, &mut stack, block, PipelineData::new(span));
match result {
Ok(data) => {
let val = data.into_value(span);
new_scope.insert(name.to_string(), val);
}
Err(e) => error = error.or(Some(e)),
}
} else {
error = error.or_else(|| {
Some(ShellError::MissingParameter(
"block input".into(),
conv.from_string.1,
))
});
}
} else {
new_scope.insert(name.to_string(), val.clone());
}
}
new_env_vars.push(new_scope);
}
stack.env_vars = new_env_vars;
error
}
/// Translate one environment variable from Value to String
pub fn env_to_string(
env_name: &str,
value: Value,
engine_state: &EngineState,
stack: &mut Stack,
config: &Config,
) -> Result<String, ShellError> {
if let Some(conv) = config.env_conversions.get(env_name) {
let block = engine_state.get_block(conv.to_string.0);
if let Some(var) = block.signature.get_positional(0) {
let span = value.span()?;
let mut stack = stack.collect_captures(&block.captures);
if let Some(var_id) = &var.var_id {
stack.add_var(*var_id, value);
}
Ok(
// This one is OK to fail: We want to know if custom conversion is working
eval_block(engine_state, &mut stack, block, PipelineData::new(span))?
.into_value(span)
.as_string()?,
)
} else {
Err(ShellError::MissingParameter(
"block input".into(),
conv.to_string.1,
))
}
} else {
// Do not fail here. Must sicceed, otherwise setting a non-string env var would constantly
// throw errors when running externals etc.
Ok(value.into_string(ENV_SEP, config))
}
}
/// Translate all environment variables from Values to Strings
pub fn env_to_strings(
engine_state: &EngineState,
stack: &mut Stack,
config: &Config,
) -> Result<HashMap<String, String>, ShellError> {
let env_vars = stack.get_env_vars();
let mut env_vars_str = HashMap::new();
for (env_name, val) in env_vars {
let val_str = env_to_string(&env_name, val, engine_state, stack, config)?;
env_vars_str.insert(env_name, val_str);
}
Ok(env_vars_str)
}