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fix: relay Signals reset to plugins (#13510)
This PR will close #13501 # Description This PR expands on [the relay of signals to running plugin processes](https://github.com/nushell/nushell/pull/13181). The Ctrlc relay has been generalized to SignalAction::Interrupt and when reset_signal is called on the main EngineState, a SignalAction::Reset is now relayed to running plugins. # User-Facing Changes The signal handler closure now takes a `signals::SignalAction`, while previously it took no arguments. The handler will now be called on both interrupt and reset. The method to register a handler on the plugin side is now called `register_signal_handler` instead of `register_ctrlc_handler` [example](https://github.com/nushell/nushell/pull/13510/files#diff-3e04dff88fd0780a49778a3d1eede092ec729a1264b4ef07ca0d2baa859dad05L38). This will only affect plugin authors who have started making use of https://github.com/nushell/nushell/pull/13181, which isn't currently part of an official release. The change will also require all of user's plugins to be recompiled in order that they don't error when a signal is received on the PluginInterface. # Testing ``` : example ctrlc interrupt status: false waiting for interrupt signal... ^Cinterrupt status: true peace. Error: × Operation interrupted ╭─[display_output hook:1:1] 1 │ if (term size).columns >= 100 { table -e } else { table } · ─┬ · ╰── This operation was interrupted ╰──── : example ctrlc interrupt status: false <-- NOTE status is false waiting for interrupt signal... ^Cinterrupt status: true peace. Error: × Operation interrupted ╭─[display_output hook:1:1] 1 │ if (term size).columns >= 100 { table -e } else { table } · ─┬ · ╰── This operation was interrupted ╰──── ```
This commit is contained in:
139
crates/nu-protocol/src/pipeline/handlers.rs
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139
crates/nu-protocol/src/pipeline/handlers.rs
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@@ -0,0 +1,139 @@
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use std::fmt::Debug;
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use std::sync::{Arc, Mutex};
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use crate::{engine::Sequence, ShellError, SignalAction};
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/// Handler is a closure that can be sent across threads and shared.
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pub type Handler = Box<dyn Fn(SignalAction) + Send + Sync>;
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/// Manages a collection of handlers.
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#[derive(Clone)]
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pub struct Handlers {
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/// List of handler tuples containing an ID and the handler itself.
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handlers: Arc<Mutex<Vec<(usize, Handler)>>>,
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/// Sequence generator for unique IDs.
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next_id: Arc<Sequence>,
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}
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impl Debug for Handlers {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Handlers")
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.field("next_id", &self.next_id)
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.finish()
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}
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}
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/// HandlerGuard that unregisters a handler when dropped.
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#[derive(Clone)]
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pub struct HandlerGuard {
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/// Unique ID of the handler.
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id: usize,
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/// Reference to the handlers list.
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handlers: Arc<Mutex<Vec<(usize, Handler)>>>,
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}
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impl Drop for HandlerGuard {
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/// Drops the `Guard`, removing the associated handler from the list.
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fn drop(&mut self) {
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if let Ok(mut handlers) = self.handlers.lock() {
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handlers.retain(|(id, _)| *id != self.id);
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}
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}
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}
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impl Debug for HandlerGuard {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Guard").field("id", &self.id).finish()
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}
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}
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impl Handlers {
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pub fn new() -> Handlers {
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let handlers = Arc::new(Mutex::new(vec![]));
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let next_id = Arc::new(Sequence::default());
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Handlers { handlers, next_id }
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}
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/// Registers a new handler and returns an RAII guard which will unregister the handler when
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/// dropped.
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pub fn register(&self, handler: Handler) -> Result<HandlerGuard, ShellError> {
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let id = self.next_id.next()?;
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if let Ok(mut handlers) = self.handlers.lock() {
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handlers.push((id, handler));
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}
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Ok(HandlerGuard {
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id,
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handlers: Arc::clone(&self.handlers),
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})
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}
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/// Runs all registered handlers.
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pub fn run(&self, action: SignalAction) {
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if let Ok(handlers) = self.handlers.lock() {
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for (_, handler) in handlers.iter() {
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handler(action);
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}
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}
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}
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}
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impl Default for Handlers {
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fn default() -> Self {
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Self::new()
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::sync::atomic::{AtomicBool, Ordering};
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#[test]
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/// Tests registering and running multiple handlers.
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fn test_multiple_handlers() {
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let handlers = Handlers::new();
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let called1 = Arc::new(AtomicBool::new(false));
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let called2 = Arc::new(AtomicBool::new(false));
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let called1_clone = Arc::clone(&called1);
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let called2_clone = Arc::clone(&called2);
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let _guard1 = handlers.register(Box::new(move |_| {
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called1_clone.store(true, Ordering::SeqCst);
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}));
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let _guard2 = handlers.register(Box::new(move |_| {
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called2_clone.store(true, Ordering::SeqCst);
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}));
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handlers.run(SignalAction::Interrupt);
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assert!(called1.load(Ordering::SeqCst));
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assert!(called2.load(Ordering::SeqCst));
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}
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#[test]
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/// Tests the dropping of a guard and ensuring the handler is unregistered.
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fn test_guard_drop() {
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let handlers = Handlers::new();
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let called = Arc::new(AtomicBool::new(false));
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let called_clone = Arc::clone(&called);
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let guard = handlers.register(Box::new(move |_| {
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called_clone.store(true, Ordering::Relaxed);
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}));
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// Ensure the handler is registered
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assert_eq!(handlers.handlers.lock().unwrap().len(), 1);
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drop(guard);
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// Ensure the handler is removed after dropping the guard
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assert_eq!(handlers.handlers.lock().unwrap().len(), 0);
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handlers.run(SignalAction::Interrupt);
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// Ensure the handler is not called after being dropped
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assert!(!called.load(Ordering::Relaxed));
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}
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}
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@@ -1,4 +1,5 @@
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pub mod byte_stream;
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mod handlers;
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pub mod list_stream;
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mod metadata;
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mod out_dest;
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@@ -6,6 +7,7 @@ mod pipeline_data;
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mod signals;
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pub use byte_stream::*;
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pub use handlers::*;
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pub use list_stream::*;
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pub use metadata::*;
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pub use out_dest::*;
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@@ -4,6 +4,8 @@ use std::sync::{
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Arc,
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};
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use serde::{Deserialize, Serialize};
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/// Used to check for signals to suspend or terminate the execution of Nushell code.
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///
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/// For now, this struct only supports interruption (ctrl+c or SIGINT).
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@@ -75,9 +77,17 @@ impl Signals {
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self.signals.is_none()
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}
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pub(crate) fn reset(&self) {
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pub fn reset(&self) {
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if let Some(signals) = &self.signals {
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signals.store(false, Ordering::Relaxed);
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}
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}
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}
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/// The types of things that can be signaled. It's anticipated this will change as we learn more
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/// about how we'd like signals to be handled.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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pub enum SignalAction {
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Interrupt,
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Reset,
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}
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