Remove dead overlay code from EngineState

This commit is contained in:
sholderbach 2025-04-24 17:44:17 +02:00
parent dfcc380512
commit 52e2007be9

View File

@ -357,13 +357,6 @@ impl EngineState {
Ok(())
}
pub fn has_overlay(&self, name: &[u8]) -> bool {
self.scope
.overlays
.iter()
.any(|(overlay_name, _)| name == overlay_name)
}
pub fn active_overlay_ids<'a, 'b>(
&'b self,
removed_overlays: &'a [Vec<u8>],